Date: Fri, 20 Aug 1999 09:48:14 +0300 From: John Savitsky <john@kspu.kr.ua> To: freebsd-questions@freebsd.org, freebsd-emulation@freebsd.org Subject: Can't get Quake2 MesaGL working Message-ID: <19990820094814.A15210@kspu.kr.ua>
next in thread | raw e-mail | index | archive | help
Hi! I have a 3.2 installed and nVIDIA RIVA TNT card w/ 8M onboard. I've made those steps that jkh wrote in the freebsdzine for getting working TNT under FreeBSD. Mesa3 demos works just fine. But I can't get Quake2 (and Q3Test) working. Every time I get similar errors: [cut here] [root@trident:/usr/games/quake2]# ./quake2 +set vid_ref glx +set gl_driver libGL.so.1 Added packfile ./baseq2/pak0.pak (3307 files) Added packfile ./baseq2/pak1.pak (279 files) Added packfile ./baseq2/pak2.pak (2 files) execing default.cfg execing config.cfg Console initialized. ------- sound initialization ------- /dev/dsp: Invalid argument Could not open /dev/dsp ------- Loading ref_glx.so ------- ref_gl version: GL 0.01 ./quake2: can't resolve symbol '__sF' Unable to resolve symbol ref_gl::R_Init() - could not load "libGL.so.1" [cut here] The same error (can't find __sF symbol) is in the Q3Test. Any ideas? -- Sincerely yours, John Savitsky To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?19990820094814.A15210>