Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 30 Oct 2008 09:59:58 +0200
From:      "Reko Turja" <reko.turja@liukuma.net>
To:        <jackbarnett@gmail.com>, "Freebsd questions" <freebsd-questions@freebsd.org>
Subject:   Re: Firewalls in FreeBSD?
Message-ID:  <AF280BF194EE43F98C37F29163C2D610@rivendell>
References:  <49090BA3.5090407@gmail.com>

next in thread | previous in thread | raw e-mail | index | archive | help
Hi Jack!

>   Right now I have a Windows machine a FreeBSD natd/firewall then a
>   cable modem.
>   This is working for web surfing.  But I've been playing a lot of=20
> games
>   lately and it doesn't work at all (for multiplayer/internet=20
> games).

As a fellow gamer, I've found that PF with stateful filtering has been=20
a good firewall for my needs. Usually with stateful ruleset the games=20
work out of the box, just when outgoing traffic is allowed and state=20
is kept. There are some special situations where PF shines though,=20
Asherons Call (or any other game using bidirectional UDP traffic) can=20
be made to work with following configuration:

This to nat section:
binat on $ext_if from <my internal gaming IP> to <game server netblock=20
or IP> -> $ext_if

Which should do the trick with some of the silly games out there using=20
standard defined, but really rare kind of traffic.

-Reko=20




Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?AF280BF194EE43F98C37F29163C2D610>