Date: Thu, 30 Oct 2008 09:59:58 +0200 From: "Reko Turja" <reko.turja@liukuma.net> To: <jackbarnett@gmail.com>, "Freebsd questions" <freebsd-questions@freebsd.org> Subject: Re: Firewalls in FreeBSD? Message-ID: <AF280BF194EE43F98C37F29163C2D610@rivendell> References: <49090BA3.5090407@gmail.com>
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Hi Jack! > Right now I have a Windows machine a FreeBSD natd/firewall then a > cable modem. > This is working for web surfing. But I've been playing a lot of=20 > games > lately and it doesn't work at all (for multiplayer/internet=20 > games). As a fellow gamer, I've found that PF with stateful filtering has been=20 a good firewall for my needs. Usually with stateful ruleset the games=20 work out of the box, just when outgoing traffic is allowed and state=20 is kept. There are some special situations where PF shines though,=20 Asherons Call (or any other game using bidirectional UDP traffic) can=20 be made to work with following configuration: This to nat section: binat on $ext_if from <my internal gaming IP> to <game server netblock=20 or IP> -> $ext_if Which should do the trick with some of the silly games out there using=20 standard defined, but really rare kind of traffic. -Reko=20
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