Date: Thu, 28 Aug 2008 21:28:52 +0200 From: =?windows-1252?Q?Nejc_=8Akoberne?= <nejc@skoberne.net> To: Chuck Swiger <cswiger@mac.com> Cc: User Questions <freebsd-questions@freebsd.org> Subject: Re: Proxying broadcasts? SOLVED Message-ID: <48B6FC74.2010605@skoberne.net> In-Reply-To: <D36F6167-6C2A-4BF9-BDD5-BBF046F1844E@mac.com> References: <48B5CB70.9080900@skoberne.net> <D36F6167-6C2A-4BF9-BDD5-BBF046F1844E@mac.com>
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Hey, > The simple answer is no: if you want subnet-local broadcast traffic to > be received, then your DB servers and your clients need to be on the > same subnet. Routers are designed and required to not propagate > broadcast traffic, although you could switch to doing bridging rather > than routing. Or, you could set up Sybase's SQL.INI to list all of the > databases you care about, if I recall correctly... Actually, a little perl script (running daemonized on the firewall) for each of the USERS networks solved my problem. It is somewhat ugly, but it works. ------------------------------------------------------------------------- #!/usr/local/bin/perl -w # syproxy - Sybase broadcast proxy use File::Basename; use Fcntl qw(LOCK_EX LOCK_NB); use IO::Socket; use strict; use Net::RawIP; ### Configuration # Destination IP (broadcast) of the servers network my $DESTINATION = "192.168.1.255"; # Sybase port my $PORT = 2638; # Broadcast address of the USERS network my $LISTEN = "192.168.3.255"; # Packet length my $MAXLEN = 1024; my $sport; my $source; my $ipaddr; my $data; my $progname = basename($0); # Selflock open(SELFLOCK, "<$0") or die("Couldn't open $0: $!\n"); flock(SELFLOCK, LOCK_EX | LOCK_NB) or die("Aborting: another $progname is already running\n"); chdir('/'); # Double-fork to avoid leaving a zombie process behind: exit if (fork()); exit if (fork()); sleep 1 until getppid() == 1; # Create the socket my $recv_socket = IO::Socket::INET->new( Proto => 'udp', LocalPort => $PORT, LocalAddr => $LISTEN, Broadcast => 1, ReuseAddr => 1 ) or die "Creating socket: $!\n"; while (1) { # Wait for packets $recv_socket->recv($data, $MAXLEN); # Get the sender address ($sport, $ipaddr) = unpack_sockaddr_in($recv_socket->peername); $source = inet_ntoa($ipaddr); # Construct the packet my $send_socket = new Net::RawIP({udp =>{}}); $send_socket->set({ip => {saddr => $source , daddr => $DESTINATION, tos => 22}, udp => {source => $sport, dest => $PORT, data => $data }}); # Send the spoofed packet $send_socket->send; } ------------------------------------------------------------------------- Thanks, Nejc
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