Date: Sat, 24 Jul 2021 10:35:18 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 257284] emulators/wine: Update to 6.0.1 to match the emulators/i386-wine ports Message-ID: <bug-257284-7788-bY5LVaQ0zz@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-257284-7788@https.bugs.freebsd.org/bugzilla/> References: <bug-257284-7788@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D257284 --- Comment #4 from Alexander Vereeken <Alexander88207@protonmail.com> --- (In reply to Thibault Payet from comment #3) We have been hit by this https://bugs.winehq.org/show_bug.cgi?id=3D50257 The workaround is to use LD_BIND_NOW=3D1 for 64-bit and LD_32_BIND_NOW=3D1 = for 32-bit. (for WoW64 using both) In practice: LD_BIND_NOW=3D1 wine64 /path/to/exe Or export LD_BIND_NOW=3D1 wine64 /path/to/exe I do have included this workaround already in the i386-wine packages but th= is was not done but for the normal packages. The easiest solution would be to put the env variable before the wine binar= y in script like similar to the binbounce for the i386-wine packages. So if you update wine 6.0.1 over the ports using geralds patch and have a script that holds your wow64 spagehtti together then just add the above workaround. --=20 You are receiving this mail because: You are the assignee for the bug.=
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