From owner-cvs-ports@FreeBSD.ORG Sun Aug 20 17:39:06 2006 Return-Path: X-Original-To: cvs-ports@FreeBSD.org Delivered-To: cvs-ports@FreeBSD.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id EBE6F16A4DA; Sun, 20 Aug 2006 17:39:06 +0000 (UTC) (envelope-from acm@FreeBSD.org) Received: from repoman.freebsd.org (repoman.freebsd.org [216.136.204.115]) by mx1.FreeBSD.org (Postfix) with ESMTP id B822043D45; Sun, 20 Aug 2006 17:39:06 +0000 (GMT) (envelope-from acm@FreeBSD.org) Received: from repoman.freebsd.org (localhost [127.0.0.1]) by repoman.freebsd.org (8.13.6/8.13.6) with ESMTP id k7KHd6hE052600; Sun, 20 Aug 2006 17:39:06 GMT (envelope-from acm@repoman.freebsd.org) Received: (from acm@localhost) by repoman.freebsd.org (8.13.6/8.13.4/Submit) id k7KHd6AW052599; Sun, 20 Aug 2006 17:39:06 GMT (envelope-from acm) Message-Id: <200608201739.k7KHd6AW052599@repoman.freebsd.org> From: Jose Alonso Cardenas Marquez Date: Sun, 20 Aug 2006 17:39:06 +0000 (UTC) To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org X-FreeBSD-CVS-Branch: HEAD Cc: Subject: cvs commit: ports/graphics/crystalspace-devel Makefile distinfo pkg-plist ports/graphics/crystalspace-devel/files patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp X-BeenThere: cvs-ports@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: CVS commit messages for the ports tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sun, 20 Aug 2006 17:39:07 -0000 acm 2006-08-20 17:39:06 UTC FreeBSD ports repository Modified files: graphics/crystalspace-devel Makefile distinfo pkg-plist Added files: graphics/crystalspace-devel/files patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp Log: - New port: graphics/crystalspace-devel Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in C++. It supports: true six degrees of freedom, colored lighting, lightmapped and stencil based lighting, shader support (CG, vertex programs, fragment programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective surfaces, 3D sprites (frame based or with skeletal animation using cal3d animation library), procedural textures, particle systems, halos, volumetric fog, scripting (using Python, Perl, Java, or potentially other languages), 16-bit and 32-bit display support, OpenGL, and software renderer, font support (also with freetype), hierarchical transformations, physics plugin based on ODE (devel version) WWW: http://www.crystalspace3d.org Repocopied by: marcus Approved by: garga (mentor) Revision Changes Path 1.11 +28 -17 ports/graphics/crystalspace-devel/Makefile 1.3 +3 -3 ports/graphics/crystalspace-devel/distinfo 1.1 +75 -0 ports/graphics/crystalspace-devel/files/patch-plugins-mesh-sprcal3d-object_sprcal3d.cpp (new) 1.3 +820 -4396 ports/graphics/crystalspace-devel/pkg-plist