From owner-freebsd-questions@FreeBSD.ORG Wed Dec 15 17:49:10 2004 Return-Path: Delivered-To: freebsd-questions@freebsd.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 7FB9316A4CE for ; Wed, 15 Dec 2004 17:49:10 +0000 (GMT) Received: from ns1.tiadon.com (SMTP.tiadon.com [69.27.132.161]) by mx1.FreeBSD.org (Postfix) with ESMTP id 07ADE43D2D for ; Wed, 15 Dec 2004 17:49:10 +0000 (GMT) (envelope-from kdk@daleco.biz) Received: from [69.27.131.0] ([69.27.131.0]) by ns1.tiadon.com with Microsoft SMTPSVC(6.0.3790.211); Wed, 15 Dec 2004 11:49:14 -0600 Message-ID: <41C0792C.7010805@daleco.biz> Date: Wed, 15 Dec 2004 11:49:32 -0600 From: "Kevin D. Kinsey, DaleCo, S.P." User-Agent: Mozilla/5.0 (X11; U; FreeBSD i386; en-US; rv:1.7.3) Gecko/20041210 X-Accept-Language: en-us, en MIME-Version: 1.0 To: Paul Robinson References: <2d7d2dd204121505491dc10866@mail.gmail.com> <20041215140354.GE74802@iconoplex.co.uk> In-Reply-To: <20041215140354.GE74802@iconoplex.co.uk> Content-Type: text/plain; charset=ISO-8859-1; format=flowed Content-Transfer-Encoding: 7bit X-OriginalArrivalTime: 15 Dec 2004 17:49:15.0192 (UTC) FILETIME=[64962B80:01C4E2CE] cc: Simon Burke cc: FreeBSD Questions Subject: Re: Boot splash screens in 5.3 X-BeenThere: freebsd-questions@freebsd.org X-Mailman-Version: 2.1.1 Precedence: list List-Id: User questions List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Wed, 15 Dec 2004 17:49:10 -0000 Paul Robinson wrote: >On Wed, Dec 15, 2004 at 01:49:22PM +0000, Simon Burke wrote: > > >>HIya, >>Im trying to find out how to add a bootsplash to 5.3. >>I've looked at the handbook and only saw details for 3.x. >>Is it the same process?? >> >>I have a 320x200 bmp file already for this, i assume that is the >>corrct size etc, as i read of a how-to for 3.x. >> >> >man 5 loader.conf > >Tells you how to get a BMP or PCX sorted. > > > This works: # cat /boot/loader.conf splash_bmp_load="YES" bitmap_load="YES" bitmap_name="/boot/splash.bmp" The trick is, according to splash(4), that the bitmap must be a 256-color one. Once I got that fixed, I have it going now.... Kevin Kinsey