From owner-freebsd-ports-bugs@FreeBSD.ORG Fri Aug 9 13:00:02 2013 Return-Path: Delivered-To: freebsd-ports-bugs@smarthost.ysv.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [8.8.178.115]) (using TLSv1 with cipher ADH-AES256-SHA (256/256 bits)) (No client certificate requested) by hub.freebsd.org (Postfix) with ESMTP id A8875FB1 for ; Fri, 9 Aug 2013 13:00:02 +0000 (UTC) (envelope-from gnats@FreeBSD.org) Received: from freefall.freebsd.org (freefall.freebsd.org [IPv6:2001:1900:2254:206c::16:87]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (No client certificate requested) by mx1.freebsd.org (Postfix) with ESMTPS id 7C9A22649 for ; Fri, 9 Aug 2013 13:00:02 +0000 (UTC) Received: from freefall.freebsd.org (localhost [127.0.0.1]) by freefall.freebsd.org (8.14.7/8.14.7) with ESMTP id r79D02Av089853 for ; Fri, 9 Aug 2013 13:00:02 GMT (envelope-from gnats@freefall.freebsd.org) Received: (from gnats@localhost) by freefall.freebsd.org (8.14.7/8.14.7/Submit) id r79D02pl089852; Fri, 9 Aug 2013 13:00:02 GMT (envelope-from gnats) Date: Fri, 9 Aug 2013 13:00:02 GMT Message-Id: <201308091300.r79D02pl089852@freefall.freebsd.org> To: freebsd-ports-bugs@FreeBSD.org Cc: From: Dan Langille Subject: Re: ports/181160: Port sysutils/bacula-client - All bacula-fd processes killed when upgrading port X-BeenThere: freebsd-ports-bugs@freebsd.org X-Mailman-Version: 2.1.14 Precedence: list Reply-To: Dan Langille List-Id: Ports bug reports List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 09 Aug 2013 13:00:02 -0000 The following reply was made to PR ports/181160; it has been noted by GNATS. From: Dan Langille To: bug-followup@FreeBSD.org Cc: Kai Subject: Re: ports/181160: Port sysutils/bacula-client - All bacula-fd processes killed when upgrading port Date: Fri, 9 Aug 2013 08:51:04 -0400 Thank you for submitting this patch. I encountered the same problem earlier this month, and started a = discussion on the Bacula users mailing list: http://marc.info/?l=3Dbacula-users&m=3D137520816500564&w=3D4 What do you think of removing the kill entirely?