Date: Thu, 26 Mar 2015 13:22:01 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 198537] games/openarena doesn't build with newer audio/speex Message-ID: <bug-198537-13-YtfgxPsK0t@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-198537-13@https.bugs.freebsd.org/bugzilla/> References: <bug-198537-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=198537 Dominic Fandrey <kami@freebsd.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|New |In Progress CC| |kami@freebsd.org --- Comment #1 from Dominic Fandrey <kami@freebsd.org> --- I investigated this issue. To make sure the speex version is in sync with other clients I always build INTERNAL_SPEEX, i.e. the code that is shipped with OpenArena/ioquake3. However the build system seems to get the order of include folders wrong, so that the internal code gets tainted with system headers. There are two approaches to solving this: - Introduce a dependency to audio/speex and use the library - Try to fix the build system (in all ioquake3 derivatives) The first one is the lazy solution, the impact on inter-client compatibility is probably null, but I cannot guarantee that. Any thoughts concerning that? -- You are receiving this mail because: You are the assignee for the bug.
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