From owner-cvs-all Mon Sep 21 02:02:28 1998 Return-Path: Received: (from daemon@localhost) by hub.freebsd.org (8.8.8/8.8.8) id CAA01824 for cvs-all-outgoing; Mon, 21 Sep 1998 02:02:28 -0700 (PDT) (envelope-from owner-cvs-all) Received: from freefall.freebsd.org (freefall.FreeBSD.ORG [204.216.27.21]) by hub.freebsd.org (8.8.8/8.8.8) with ESMTP id CAA01804; Mon, 21 Sep 1998 02:02:19 -0700 (PDT) (envelope-from jb@FreeBSD.org) From: John Birrell Received: (from jb@localhost) by freefall.freebsd.org (8.8.8/8.8.5) id CAA07409; Mon, 21 Sep 1998 02:01:53 -0700 (PDT) Date: Mon, 21 Sep 1998 02:01:53 -0700 (PDT) Message-Id: <199809210901.CAA07409@freefall.freebsd.org> To: cvs-committers@FreeBSD.ORG, cvs-all@FreeBSD.ORG Subject: cvs commit: src/games/fortune/datfiles Makefile Sender: owner-cvs-all@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk jb 1998/09/21 02:01:53 PDT Modified files: games/fortune/datfiles Makefile Log: Back out the last two hacks. I've added games to the (correct) build path in src/Makefile.inc. The code that I'm backing out didn't work anyway since exists() checks for a file in .PATH (and /usr/games/strfile doesn't exist there), so the test was always defaulting to ../strfile/strfile which breaks cross-compiled builds. Revision Changes Path 1.13 +3 -16 src/games/fortune/datfiles/Makefile