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Date:      Tue, 25 Sep 2012 13:22:36 -0700
From:      Julian Elischer <julian@freebsd.org>
To:        Ryan Stone <rysto32@gmail.com>
Cc:        freebsd-net <freebsd-net@freebsd.org>
Subject:   Re: netgraph: item->depth not set properly for some queued items
Message-ID:  <5062128C.9020507@freebsd.org>
In-Reply-To: <CAFMmRNw098EucwOdkio5mDHkdS4TxsQQAhVromUDokibCO6Hfg@mail.gmail.com>
References:  <CAFMmRNw098EucwOdkio5mDHkdS4TxsQQAhVromUDokibCO6Hfg@mail.gmail.com>

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On 9/25/12 1:07 PM, Ryan Stone wrote:
> When ng_snd_item tries to send an item, has to acquire a "lock" on the
> node that it's sending to (I put lock in quotes because this isn't a
> standard FreeBSD synchronization primitive like a rw_lock or anything;
> netgraph has rolled its own synchronization primitive using atomic
> ops).  Netgraph's node locks are not blocking locks (presumably to
> prevent deadlocks from cyclic graphs), so if
> ng_acquire_read/ng_acquire_write fails to get a lock of the proper
> type, it queues the item for processing from one of the ngthreads.
>
> When it hits this code path, item->depth is not updated.  This means
> that after the message has been delivered by ngthread calling
> ng_apply_item, the following code does not send the return value of
> the rcvmsg/rcvdata method to the apply callback (note that depth must
> be 1 for it to pass the error through):
>
>          /* Apply callback. */
>          if (apply != NULL) {
>                  if (depth == 1 && error != 0)
>                          apply->error = error;
>                  if (refcount_release(&apply->refs))
>                          (*apply->apply)(apply->context, apply->error);
>          }
>
> In the case that I saw, ngctl sent a message to a node and the item
> got enqueued.  The node's rcvmsg method returned an error, but the
> error didn't propagate back to ngctl because the depth wasn't set
> right.  The following patch resolves this particular issue for me but
> I don't entirely buy that it's the correct fix.  I don't really
> understand why the depth should be forced to 1 when the item is
> enqueued, but it does match what's already done in another code path
> in ng_snd_item where an item is queued:
I believe (across much time) that
the depth is a 'nested call depth' and is designed to stop recursive 
packet paths within netgraph from using up infinite stack..
imagine if you will a packet that routes from node a to node b to node 
c and then back to node a.....

when you queue the packet you are in effect resetting the depth as you 
have returned
from all calling frames and the new handler of hte packet is starting 
with a fresh stack.

It's been a while since I was doing any netgraph work so I may be out 
of date with some details.

I will try remember to read the code tonight to refresh my memory as 
to what is going on.
As I say, several people have rewritten bits of this since I was in it.


>
> Index: ng_base.c
> ===================================================================
> --- ng_base.c   (revision 240923)
> +++ ng_base.c   (working copy)
> @@ -2008,6 +2008,7 @@
>                  NGI_SET_WRITER(item);
>          else
>                  NGI_SET_READER(item);
> +       item->depth = 1;
>
>          NG_QUEUE_LOCK(ngq);
>          /* Set OP_PENDING flag and enqueue the item. */
> @@ -2286,7 +2287,6 @@
>          }
>
>          if (queue) {
> -               item->depth = 1;
>                  /* Put it on the queue for that node*/
>                  ng_queue_rw(node, item, rw);
>                  return ((flags & NG_PROGRESS) ? EINPROGRESS : 0);
>
>
> If any netgraph experts have thoughts on this please chime in as I'm
> really not that confident in my understanding of the subtleties in
> netgraph.
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