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Date:      Tue, 30 May 2017 21:08:13 +0000 (UTC)
From:      Nikolai Lifanov <lifanov@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r442125 - head/games/stonesoup/files
Message-ID:  <201705302108.v4UL8DtH034817@repo.freebsd.org>

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Author: lifanov
Date: Tue May 30 21:08:13 2017
New Revision: 442125
URL: https://svnweb.freebsd.org/changeset/ports/442125

Log:
  games/stonesoup: actually commit patch to sound.h

Added:
  head/games/stonesoup/files/patch-sound.h   (contents, props changed)

Added: head/games/stonesoup/files/patch-sound.h
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/stonesoup/files/patch-sound.h	Tue May 30 21:08:13 2017	(r442125)
@@ -0,0 +1,19 @@
+--- sound.h.orig	2017-05-30 15:27:57 UTC
++++ sound.h
+@@ -19,14 +19,14 @@
+ //
+ // WARNING: Filenames passed to this command *are not validated in any way*.
+ //
+-//#define SOUND_PLAY_COMMAND "/usr/bin/play -v .5 \"%s\" 2>/dev/null &"
++%%SOUND%%#define SOUND_PLAY_COMMAND "%%LOCALBASE%%/play -v .5 \"%s\" 2>/dev/null &"
+ 
+ // Uncomment this to enable playing sounds that play sounds that pause the
+ // gameplay until they finish.
+ //
+ // WARNING: This feature is not fully implemented yet!
+ //
+-//#define HOLD_SOUND_PLAY_COMMAND "/usr/bin/play -v .5 \"%s\" 2>/dev/null"
++%%SOUND%%#define HOLD_SOUND_PLAY_COMMAND "%%LOCALBASE%%/play -v .5 \"%s\" 2>/dev/null"
+ 
+ 
+ // These are generic queues for playing sounds; they're intended for



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