Date: Thu, 26 May 2016 20:06:24 +0000 From: bugzilla-noreply@freebsd.org To: freebsd-ports-bugs@FreeBSD.org Subject: [Bug 209742] devel/godot: Improve port (v2.0.3) Message-ID: <bug-209742-13-nB5Q3bLcuO@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-209742-13@https.bugs.freebsd.org/bugzilla/> References: <bug-209742-13@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209742 --- Comment #12 from lightside <lightside@gmx.com> --- I removed current maintainer-approval requests, so you can choose concrete patch or propose your own, for example, based on parts of different variant= s. I think, the proposed variants are possible solutions, based on different points of view, but need to choose something. The base part: licenses, small fixes, ability to choose ALSA and/or PulseAu= dio drivers, desktop entry and icon(s) for TOOLS option. Additional part: godot-tools or godot-runtime ports or nothing, release_deb= ug only or also debug targets for options. Need to choose which patches to use for RtAudio driver. What is your opinion? --=20 You are receiving this mail because: You are the assignee for the bug.=
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