Skip site navigation (1)Skip section navigation (2)
Date:      Thu, 26 May 2016 20:06:24 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 209742] devel/godot: Improve port (v2.0.3)
Message-ID:  <bug-209742-13-nB5Q3bLcuO@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-209742-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-209742-13@https.bugs.freebsd.org/bugzilla/>

next in thread | previous in thread | raw e-mail | index | archive | help
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D209742

--- Comment #12 from lightside <lightside@gmx.com> ---
I removed current maintainer-approval requests, so you can choose concrete
patch or propose your own, for example, based on parts of different variant=
s.
I think, the proposed variants are possible solutions, based on different
points of view, but need to choose something.
The base part: licenses, small fixes, ability to choose ALSA and/or PulseAu=
dio
drivers, desktop entry and icon(s) for TOOLS option.
Additional part: godot-tools or godot-runtime ports or nothing, release_deb=
ug
only or also debug targets for options.
Need to choose which patches to use for RtAudio driver.

What is your opinion?

--=20
You are receiving this mail because:
You are the assignee for the bug.=



Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?bug-209742-13-nB5Q3bLcuO>