Date: Thu, 9 Jan 2014 20:37:03 GMT From: pkg-fallout@FreeBSD.org To: pkg-fallout@FreeBSD.org Subject: [REL - head-amd64-default][games/ggz-sdl-games] Failed for ggz-sdl-games-0.0.14.1_8 in build Message-ID: <201401092037.s09Kb3dS086343@beefy2.isc.freebsd.org>
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You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: kde@FreeBSD.org Last committer: bapt@FreeBSD.org Ident: $FreeBSD: head/games/ggz-sdl-games/Makefile 327730 2013-09-20 17:36:33Z bapt $ Log URL: http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2014-01-09_08h37m38s/logs/ggz-sdl-games-0.0.14.1_8.log Build URL: http://beefy2.isc.freebsd.org/bulk/head-amd64-default/2014-01-09_08h37m38s Log: ====>> Building games/ggz-sdl-games build started at Thu Jan 9 20:36:45 UTC 2014 port directory: /usr/ports/games/ggz-sdl-games building for: FreeBSD head-amd64-default-job-07 11.0-CURRENT FreeBSD 11.0-CURRENT r256430 amd64 maintained by: kde@FreeBSD.org Makefile ident: $FreeBSD: head/games/ggz-sdl-games/Makefile 327730 2013-09-20 17:36:33Z bapt $ Poudriere version: 3.1-pre ---Begin Environment--- OSVERSION=1100000 UNAME_v=FreeBSD 11.0-CURRENT r256430 UNAME_r=11.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/games:/usr/local/sbin:/usr/local/bin:/root/bin STATUS=1 MASTERMNT=/usr/local/poudriere/data/build/head-amd64-default/ref PKG_EXT=txz tpid=77359 POUDRIERE_BUILD_TYPE=bulk PKGNG=1 PKGNAME=ggz-sdl-games-0.0.14.1_8 PKG_DELETE=/usr/local/sbin/pkg-static delete -y -f PKG_ADD=/usr/local/sbin/pkg-static add PWD=/root MASTERNAME=head-amd64-default USER=root HOME=/root POUDRIERE_VERSION=3.1-pre LOCALBASE=/usr/local PACKAGE_BUILDING=yes PKG_VERSION=/poudriere/pkg-static version PKG_BIN=/usr/local/sbin/pkg-static ---End Environment--- ---Begin OPTIONS List--- ---End OPTIONS List--- --CONFIGURE_ARGS-- --disable-debug --x-libraries=/usr/local/lib --x-includes=/usr/local/include --prefix=/usr/local ${_LATE_CONFIGURE_ARGS} --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh CONFIG_SHELL=/bin/sh CONFIG_SITE=/usr/ports/Templates/config.site lt_cv_sys_max_cmd_len=262144 --End CONFIGURE_ENV-- --MAKE_ENV-- TMPDIR="/tmp" SDL_CONFIG=/usr/local/bin/sdl-config SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" CC="cc" CFLAGS="-O2 -pipe -fno-strict-aliasing" CPP="cpp" CPPFLAGS="-I/usr/local/include " LDFLAGS=" -L/usr/local/lib -pthread" CXX="c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing" MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -o root -g wheel -m 555" BSD_INSTALL_LIB="install -s -o root -g wheel -m 444" BSD_INSTALL_SCRIPT="install -o root -g wheel -m 555" BSD_INSTALL_DATA="install -o root -g wheel -m 444" BSD_INSTALL_MAN="install -o root -g wheel -m 444" --End MAKE_ENV-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/ggz-sdl-games DOCSDIR=/usr/local/share/doc/ggz-sdl-games EXAMPLESDIR=/usr/local/share/examples/ggz-sdl-games WWWDIR=/usr/local/www/ggz-sdl-games ETCDIR=/usr/local/etc/ggz-sdl-games --End SUB_LIST-- ---Begin make.conf--- USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles #### /usr/local/etc/poudriere.d/make.conf #### WITH_PKGNG=yes NO_RESTRICTED=yes DISABLE_MAKE_JOBS=poudriere ---End make.conf--- ===> Cleaning for ggz-sdl-games-0.0.14.1_8 =======================<phase: check-config >============================ =========================================================================== =======================<phase: pkg-depends >============================ ===> ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/sbin/pkg - not found ===> Verifying install for /usr/local/sbin/pkg in /usr/ports/ports-mgmt/pkg ===> Installing existing package /packages/All/pkg-1.2.4_1.txz Installing pkg-1.2.4_1... done If you are upgrading from the old package format, first run: # pkg2ng ===> Returning to build of ggz-sdl-games-0.0.14.1_8 =========================================================================== =======================<phase: fetch-depends >============================ =========================================================================== =======================<phase: fetch >============================ ===> Fetching all distfiles required by ggz-sdl-games-0.0.14.1_8 for building =========================================================================== =======================<phase: checksum >============================ ===> Fetching all distfiles required by ggz-sdl-games-0.0.14.1_8 for building => SHA256 Checksum OK for ggz/ggz-sdl-games-0.0.14.1.tar.gz. =========================================================================== =======================<phase: extract-depends>============================ =========================================================================== =======================<phase: extract >============================ ===> Fetching all distfiles required by ggz-sdl-games-0.0.14.1_8 for building ===> Extracting for ggz-sdl-games-0.0.14.1_8 => SHA256 Checksum OK for ggz/ggz-sdl-games-0.0.14.1.tar.gz. =========================================================================== =======================<phase: patch-depends >============================ =========================================================================== =======================<phase: patch >============================ ===> Patching for ggz-sdl-games-0.0.14.1_8 ===> Applying FreeBSD patches for ggz-sdl-games-0.0.14.1_8 =========================================================================== =======================<phase: build-depends >============================ ===> ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/bin/sdl-config - not found ===> Verifying install for /usr/local/bin/sdl-config in /usr/ports/devel/sdl12 ===> Installing existing package /packages/All/sdl-1.2.15_2,2.txz Installing sdl-1.2.15_2,2...Installing libXrender-0.9.8...Installing libX11-1.6.2,1...Installing kbproto-1.0.6... done Installing libXau-1.0.8...Installing xproto-7.0.25... done done Installing libXdmcp-1.1.1... done Installing libxcb-1.9.3...Installing libpthread-stubs-0.3_4... done Installing libxml2-2.8.0_3... done done done Installing renderproto-0.11.1... done done Installing libXrandr-1.4.2...Installing libXext-1.3.2,1...Installing xextproto-7.2.1... done done Installing randrproto-1.4.0... done done Installing libGLU-9.0.0...Installing libGL-9.1.7...Installing dri2proto-2.8... done Installing expat-2.1.0... done Installing libXdamage-1.1.4...Installing damageproto-1.2.1... done Installing libXfixes-5.0.1...Installing fixesproto-5.0... done done done Installing libXxf86vm-1.1.3...Installing xf86vidmodeproto-2.3.1... done done Installing libdrm-2.4.50...Installing libpciaccess-0.13.2...Installing pciids-20131225... done done done done done Installing aalib-1.4.r5_6... done done ------------------------------------------------------------------------------ Your SDL library has been built with libvgl support, which means that you can run almost any SDL application straight on your console (VESA 2.0 compatible videocard is required). To do this you have to load the vesa kernel module or enable it in your kernel, and set environment variable "SDL_VIDEODRIVER=vgl". ------------------------------------------------------------------------------ ===> Returning to build of ggz-sdl-games-0.0.14.1_8 ===> ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/libdata/pkgconfig/glproto.pc - not found ===> Verifying install for /usr/local/libdata/pkgconfig/glproto.pc in /usr/ports/x11/glproto ===> Installing existing package /packages/All/glproto-1.4.17.txz Installing glproto-1.4.17... done ===> Returning to build of ggz-sdl-games-0.0.14.1_8 ===> ggz-sdl-games-0.0.14.1_8 depends on file: /usr/local/libdata/pkgconfig/dri2proto.pc - found =========================================================================== =======================<phase: lib-depends >============================ ===> ggz-sdl-games-0.0.14.1_8 depends on shared library: libGL.so - found ===> ggz-sdl-games-0.0.14.1_8 depends on shared library: ggzcore.9 - not found ===> Verifying install for ggzcore.9 in /usr/ports/games/ggz-client-libs ===> Installing existing package /packages/All/ggz-client-libs-0.0.14.1_2.txz Installing ggz-client-libs-0.0.14.1_2...Installing libgpg-error-1.12...Installing gettext-0.18.3.1... done done Installing libgcrypt-1.5.3... done Installing libggz-0.0.14.1_11... done done ===> Returning to build of ggz-sdl-games-0.0.14.1_8 ===> ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL-1.2 - found ===> ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL_image-1.2 - not found ===> Verifying install for SDL_image-1.2 in /usr/ports/graphics/sdl_image ===> Installing existing package /packages/All/sdl_image-1.2.12_3.txz Installing sdl_image-1.2.12_3...Installing webp-0.3.1_4...Installing giflib-nox11-4.2.3... done Installing jpeg-8_4... done Installing png-1.5.17... done Installing tiff-4.0.3...Installing freeglut-2.8.1...Installing libICE-1.0.8,1... done Installing libXi-1.7.2,1...Installing inputproto-2.3... done done done Installing jbigkit-1.6... done Installing libSM-1.2.2,1... done Installing libXmu-1.1.2,1...Installing libXt-1.1.4,1... done done done done done Since FreeBSD has new USB stack, freeglut normally doesn't build on FreeBSD 8 (yet). To workaround this a small patch adds one include file and comments out content of one function (only leaves return NULL). This might cause side effects. Joysticks do not work, and there might be ports that do not compile or applications that crash because of this. Do not hesitate to contact x11@FreeBSD.org if there are any issues and side effects because of this. ===> Returning to build of ggz-sdl-games-0.0.14.1_8 ===> ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL_mixer-1.2 - not found ===> Verifying install for SDL_mixer-1.2 in /usr/ports/audio/sdl_mixer ===> Installing existing package /packages/All/sdl_mixer-1.2.12_4.txz Installing sdl_mixer-1.2.12_4...Installing smpeg-0.4.4_10... done Installing timidity-0.2i_1... done Installing libvorbis-1.3.3_1,3...Installing libogg-1.3.1,4... done done Installing flac-1.3.0_1... done done ===> Returning to build of ggz-sdl-games-0.0.14.1_8 ===> ggz-sdl-games-0.0.14.1_8 depends on shared library: SDL_ttf-2.0 - not found ===> Verifying install for SDL_ttf-2.0 in /usr/ports/graphics/sdl_ttf ===> Installing existing package /packages/All/sdl_ttf-2.0.11.txz Installing sdl_ttf-2.0.11...Installing freetype2-2.5.2... done done ===> Returning to build of ggz-sdl-games-0.0.14.1_8 =========================================================================== =======================<phase: configure >============================ ===> Configuring for ggz-sdl-games-0.0.14.1_8 ===> FreeBSD 10 autotools fix applied to /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1/aclocal.m4 ===> FreeBSD 10 autotools fix applied to /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1/configure configure: loading site script /usr/ports/Templates/config.site checking for a BSD-compatible install... /usr/bin/install -c -o root -g wheel checking whether build environment is sane... yes checking for a thread-safe mkdir -p... (cached) /bin/mkdir -p checking for gawk... (cached) /usr/bin/awk checking whether make sets $(MAKE)... yes checking whether to enable maintainer-specific portions of Makefiles... no checking for gcc... cc checking for C compiler default output file name... a.out checking whether the C compiler works... yes checking whether we are cross compiling... no checking for suffix of executables... checking for suffix of object files... o checking whether we are using the GNU C compiler... yes checking whether cc accepts -g... yes checking for cc option to accept ISO C89... none needed checking for style of include used by make... GNU checking dependency style of cc... gcc3 checking how to run the C preprocessor... cpp checking for a BSD-compatible install... /usr/bin/install -c -o root -g wheel checking whether ln -s works... yes checking whether make sets $(MAKE)... (cached) yes checking for ranlib... ranlib checking for sys/wait.h that is POSIX.1 compatible... (cached) yes checking for grep that handles long lines and -e... (cached) /usr/bin/grep checking for egrep... (cached) /usr/bin/egrep checking for ANSI C header files... (cached) yes checking for sys/types.h... (cached) yes checking for sys/stat.h... (cached) yes checking for stdlib.h... (cached) yes checking for string.h... (cached) yes checking for memory.h... (cached) yes checking for strings.h... (cached) yes checking for inttypes.h... (cached) yes checking for stdint.h... (cached) yes checking for unistd.h... (cached) yes checking winsock.h usability... no checking winsock.h presence... no checking for winsock.h... no checking fnmatch.h usability... yes checking fnmatch.h presence... yes checking for fnmatch.h... yes checking build system type... amd64-portbld-freebsd11.0 checking host system type... amd64-portbld-freebsd11.0 checking target system type... amd64-portbld-freebsd11.0 checking for sdl-config... /usr/local/bin/sdl-config checking for SDL - version >= 1.2.0... yes checking for IMG_Load in -lSDL_image... yes checking SDL/SDL_image.h usability... yes checking SDL/SDL_image.h presence... yes checking for SDL/SDL_image.h... yes checking for TTF_Init in -lSDL_ttf... yes checking SDL/SDL_ttf.h usability... yes checking SDL/SDL_ttf.h presence... yes checking for SDL/SDL_ttf.h... yes checking for Mix_OpenAudio in -lSDL_mixer... yes checking SDL/SDL_mixer.h usability... yes checking SDL/SDL_mixer.h presence... yes checking for SDL/SDL_mixer.h... yes checking for glRotatef in -lGL... yes checking GL/gl.h usability... yes checking GL/gl.h presence... yes checking for GL/gl.h... yes checking for XcursorLibraryLoadCursor in -lXcursor... no configure: WARNING: *** Cannot find Xcursor library checking for xgettext... /usr/local/bin/xgettext checking for msgfmt... /usr/local/bin/msgfmt checking for msgmerge... /usr/local/bin/msgmerge checking for iconv... yes checking for iconv declaration... extern size_t iconv (iconv_t cd, const char * *inbuf, size_t *inbytesleft, char * *outbuf, size_t *outbytesleft); checking for gettext in -lintl... yes checking for gettext... yes checking for ngettext... yes checking libintl.h usability... yes checking libintl.h presence... yes checking for libintl.h... yes checking locale.h usability... yes checking locale.h presence... yes checking for locale.h... yes Internationalization tools found. checking for GGZ library: libggz... yes (libraries /usr/local/lib, headers /usr/local/include) checking for GGZ library: ggzmod... yes (libraries /usr/local/lib, headers /usr/local/include) checking for GGZ configuration tool: ggz-config... /usr/local/bin/ggz-config configure: creating ./config.status config.status: creating Makefile config.status: creating geekgame/Makefile config.status: creating geekgame/module.dsc config.status: creating geekgame/graphics/Makefile config.status: creating ttt3d/Makefile config.status: creating ttt3d/module.dsc config.status: creating config.h config.status: executing depfiles commands GGZ-SDL-Games is now configured. Please type 'make' in order to compile it. The following installation layout is used: Generic installation prefix: /usr/local (for libraries etc.) Game executable directory: /usr/local/lib/ggz Game data directory: /usr/local/share/ggz Compilation support: Sound (via SDL_mixer)..................yes Coloured mouse cursors (via XCursor)...no =========================================================================== =======================<phase: build >============================ ===> Building for ggz-sdl-games-0.0.14.1_8 /usr/bin/make all-recursive Making all in ttt3d cc -DHAVE_CONFIG_H -I. -I.. -I /usr/local/include -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -I/usr/local/include -I /usr/local/include -I /usr/local/include -O2 -pipe -fno-strict-aliasing -Wall -fsigned-char -MT main.o -MD -MP -MF .deps/main.Tpo -c -o main.o main.c mv -f .deps/main.Tpo .deps/main.Po cc -DHAVE_CONFIG_H -I. -I.. -I /usr/local/include -I/usr/local/include/SDL -I/usr/local/include -D_GNU_SOURCE=1 -D_REENTRANT -D_THREAD_SAFE -I/usr/local/include -I /usr/local/include -I /usr/local/include -O2 -pipe -fno-strict-aliasing -Wall -fsigned-char -MT display.o -MD -MP -MF .deps/display.Tpo -c -o display.o display.c mv -f .deps/display.Tpo .deps/display.Po cc -O2 -pipe -fno-strict-aliasing -Wall -fsigned-char -L/usr/local/lib -L/usr/local/lib -pthread -L/usr/local/lib -L/usr/local/lib -o ggz.ttt3d main.o display.o -lggzmod -L/usr/local/lib -Wl,-rpath,/usr/local/lib -lSDL -pthread -lGL /usr/bin/ld: V: invalid DSO for symbol `ggz_dio_get_string' definition /usr/local/lib/libggz.so.5: could not read symbols: Bad value cc: error: linker command failed with exit code 1 (use -v to see invocation) *** Error code 1 Stop. make[3]: stopped in /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1/ttt3d *** Error code 1 Stop. make[2]: stopped in /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1 *** Error code 1 Stop. make[1]: stopped in /wrkdirs/usr/ports/games/ggz-sdl-games/work/ggz-sdl-games-0.0.14.1 *** Error code 1 Stop. make: stopped in /usr/ports/games/ggz-sdl-games ===> Cleaning for ggz-sdl-games-0.0.14.1_8
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