From owner-freebsd-pkg-fallout@freebsd.org Sun Feb 5 22:48:16 2017 Return-Path: Delivered-To: freebsd-pkg-fallout@mailman.ysv.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) by mailman.ysv.freebsd.org (Postfix) with ESMTP id D50B4CD25A5 for ; Sun, 5 Feb 2017 22:48:16 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: from mailman.ysv.freebsd.org (unknown [127.0.1.3]) by mx1.freebsd.org (Postfix) with ESMTP id C346191 for ; Sun, 5 Feb 2017 22:48:16 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: by mailman.ysv.freebsd.org (Postfix) id C2861CD25A4; Sun, 5 Feb 2017 22:48:16 +0000 (UTC) Delivered-To: pkg-fallout@mailman.ysv.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) by mailman.ysv.freebsd.org (Postfix) with ESMTP id C20E0CD25A3 for ; Sun, 5 Feb 2017 22:48:16 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: from beefy8.nyi.freebsd.org (beefy8.nyi.freebsd.org [IPv6:2610:1c1:1:6080::16:eb]) (using TLSv1.2 with cipher ECDHE-RSA-AES256-GCM-SHA384 (256/256 bits)) (Client did not present a certificate) by mx1.freebsd.org (Postfix) with ESMTPS id 3ACF190 for ; Sun, 5 Feb 2017 22:48:16 +0000 (UTC) (envelope-from pkg-fallout@FreeBSD.org) Received: from beefy8.nyi.freebsd.org (localhost [127.0.0.1]) by beefy8.nyi.freebsd.org (8.15.2/8.15.2) with ESMTP id v15MmFQV030599 for ; Sun, 5 Feb 2017 22:48:15 GMT (envelope-from pkg-fallout@FreeBSD.org) Received: (from root@localhost) by beefy8.nyi.freebsd.org (8.15.2/8.15.2/Submit) id v15MmFVt030588; Sun, 5 Feb 2017 22:48:15 GMT (envelope-from pkg-fallout@FreeBSD.org) Date: Sun, 5 Feb 2017 22:48:15 GMT From: pkg-fallout@FreeBSD.org Message-Id: <201702052248.v15MmFVt030588@beefy8.nyi.freebsd.org> To: pkg-fallout@FreeBSD.org Subject: [package - head-armv6-default][games/tbe] Failed for tbe-0.9.2.1_1, 1 in build X-BeenThere: freebsd-pkg-fallout@freebsd.org X-Mailman-Version: 2.1.23 Precedence: list List-Id: Fallout logs from package building List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Sun, 05 Feb 2017 22:48:16 -0000 You are receiving this mail as a port that you maintain is failing to build on the FreeBSD package build server. Please investigate the failure and submit a PR to fix build. Maintainer: ports@FreeBSD.org Last committer: johans@FreeBSD.org Ident: $FreeBSD: head/games/tbe/Makefile 428596 2016-12-14 21:48:10Z johans $ Log URL: http://beefy8.nyi.freebsd.org/data/head-armv6-default/p432891_s313003/logs/tbe-0.9.2.1_1,1.log Build URL: http://beefy8.nyi.freebsd.org/build.html?mastername=head-armv6-default&build=p432891_s313003 Log: ====>> Building games/tbe build started at Sun Feb 5 22:40:11 UTC 2017 port directory: /usr/ports/games/tbe building for: FreeBSD head-armv6-default-job-23 12.0-CURRENT FreeBSD 12.0-CURRENT r313003 arm maintained by: ports@FreeBSD.org Makefile ident: $FreeBSD: head/games/tbe/Makefile 428596 2016-12-14 21:48:10Z johans $ Poudriere version: 3.1.14 Host OSVERSION: 1200010 Jail OSVERSION: 1200020 Job Id: 23 !!! Jail is newer than host. (Jail: 1200020, Host: 1200010) !!! !!! This is not supported. !!! !!! Host kernel must be same or newer than jail. !!! !!! Expect build failures. !!! ---Begin Environment--- SHELL=/bin/csh UNAME_p=armv6 UNAME_m=arm ABI_FILE=/usr/lib/crt1.o UNAME_v=FreeBSD 12.0-CURRENT r313003 UNAME_r=12.0-CURRENT BLOCKSIZE=K MAIL=/var/mail/root STATUS=1 OPSYS=FreeBSD ARCH=armv6 SAVED_TERM= MASTERMNT=/usr/local/poudriere/data/.m/head-armv6-default/ref QEMU_EMULATING=1 UID=0 PATH=/sbin:/bin:/usr/sbin:/usr/bin:/usr/local/sbin:/usr/local/bin:/root/bin _JAVA_VERSION_LIST_REGEXP=1.6\|1.7\|1.8\|1.6+\|1.7+\|1.8+ POUDRIERE_BUILD_TYPE=bulk PKGNAME=tbe-0.9.2.1_1,1 OSREL=12.0 _OSRELEASE=12.0-CURRENT PYTHONBASE=/usr/local OLDPWD=/ _SMP_CPUS=24 PWD=/usr/local/poudriere/data/.m/head-armv6-default/ref/.p/pool MASTERNAME=head-armv6-default SCRIPTPREFIX=/usr/local/share/poudriere _JAVA_VENDOR_LIST_REGEXP=openjdk\|oracle\|sun USER=root HOME=/root POUDRIERE_VERSION=3.1.14 SCRIPTPATH=/usr/local/share/poudriere/bulk.sh CONFIGURE_MAX_CMD_LEN=262144 LIBEXECPREFIX=/usr/local/libexec/poudriere LOCALBASE=/usr/local PACKAGE_BUILDING=yes _JAVA_OS_LIST_REGEXP=native\|linux OSVERSION=1200020 ---End Environment--- ---Begin OPTIONS List--- ---End OPTIONS List--- --CONFIGURE_ARGS-- --with-qt-includes=/usr/local/include/qt4 --with-qt-libraries=/usr/local/lib/qt4 --with-extra-includes=/usr/local/include --with-extra-libs=/usr/local/lib --End CONFIGURE_ARGS-- --CONFIGURE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/games/tbe/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tbe/work HOME=/wrkdirs/usr/ports/games/tbe/work TMPDIR="/tmp" SHELL=/bin/sh CONFIG_SHELL=/bin/sh QTDIR="/usr/local" QMAKE="/usr/local/bin/qmake-qt4" MOC="/usr/local/bin/moc-qt4" RCC="/usr/local/bin/rcc" UIC="/usr/local/bin/uic-qt4" QMAKESPEC="/usr/local/share/qt4/mkspecs/freebsd-$(ccver="$(/nxb-bin/usr/bin/c++ --version)"; case "$ccver" in *clang*) echo clang ;; *) echo g++ ;; esac)" --End CONFIGURE_ENV-- --MAKE_ENV-- XDG_DATA_HOME=/wrkdirs/usr/ports/games/tbe/work XDG_CONFIG_HOME=/wrkdirs/usr/ports/games/tbe/work HOME=/wrkdirs/usr/ports/games/tbe/work TMPDIR="/tmp" NO_PIE=yes MK_DEBUG_FILES=no MK_KERNEL_SYMBOLS=no SHELL=/bin/sh NO_LINT=YES PREFIX=/usr/local LOCALBASE=/usr/local LIBDIR="/usr/lib" CC="/nxb-bin/usr/bin/cc" CFLAGS="-O2 -pipe -fno-strict-aliasing" CPP="/nxb-bin/usr/bin/cpp" CPPFLAGS="" LDFLAGS="" LIBS="" CXX="/nxb-bin/usr/bin/c++" CXXFLAGS="-O2 -pipe -fno-strict-aliasing " MANPREFIX="/usr/local" BSD_INSTALL_PROGRAM="install -s -m 555" BSD_INSTALL_LIB="install -s -m 444" BSD_INSTALL_SCRIPT="install -m 555" BSD_INSTALL_DATA="install -m 0644" BSD_INSTALL_MAN="install -m 444" --End MAKE_ENV-- --PLIST_SUB-- QT_INCDIR="include/qt4" QT_ARCHDIR="lib/qt4/qt4" QT_PLUGINDIR="lib/qt4/plugins" QT_LIBEXECDIR="libexec/qt4" QT_IMPORTDIR="lib/qt4/imports" QT_QMLDIR="lib/qt4/qt4/qml" QT_DATADIR="share/qt4" QT_DOCDIR="share/doc/qt4" QT_L10NDIR="share/qt4/translations" QT_ETCDIR="etc/xdg" QT_EXAMPLEDIR="share/examples/qt4" QT_TESTDIR="share/qt4/tests" QT_MKSPECDIR="share/qt4/mkspecs" CMAKE_BUILD_TYPE="release" OSREL=12.0 PREFIX=%D LOCALBASE=/usr/local RESETPREFIX=/usr/local PORTDOCS="" PORTEXAMPLES="" LIB32DIR=lib DOCSDIR="share/doc/tbe" EXAMPLESDIR="share/examples/tbe" DATADIR="share/tbe" WWWDIR="www/tbe" ETCDIR="etc/tbe" --End PLIST_SUB-- --SUB_LIST-- PREFIX=/usr/local LOCALBASE=/usr/local DATADIR=/usr/local/share/tbe DOCSDIR=/usr/local/share/doc/tbe EXAMPLESDIR=/usr/local/share/examples/tbe WWWDIR=/usr/local/www/tbe ETCDIR=/usr/local/etc/tbe --End SUB_LIST-- ---Begin make.conf--- .sinclude "/etc/make.nxb.conf" USE_PACKAGE_DEPENDS=yes BATCH=yes WRKDIRPREFIX=/wrkdirs PORTSDIR=/usr/ports PACKAGES=/packages DISTDIR=/distfiles MACHINE=arm MACHINE_ARCH=armv6 ARCH=${MACHINE_ARCH} #### /usr/local/etc/poudriere.d/make.conf #### # XXX: We really need this but cannot use it while 'make checksum' does not # try the next mirror on checksum failure. It currently retries the same # failed mirror and then fails rather then trying another. It *does* # try the next if the size is mismatched though. #MASTER_SITE_FREEBSD=yes DISABLE_MAKE_JOBS=poudriere ---End make.conf--- ---Begin make.nxb.conf--- CC=/nxb-bin/usr/bin/cc CPP=/nxb-bin/usr/bin/cpp CXX=/nxb-bin/usr/bin/c++ AS=/nxb-bin/usr/bin/as NM=/nxb-bin/usr/bin/nm LD=/nxb-bin/usr/bin/ld OBJCOPY=/nxb-bin/usr/bin/objcopy SIZE=/nxb-bin/usr/bin/size STRIPBIN=/nxb-bin/usr/bin/strip SED=/nxb-bin/usr/bin/sed READELF=/nxb-bin/usr/bin/readelf RANLIB=/nxb-bin/usr/bin/ranlib YACC=/nxb-bin/usr/bin/yacc MAKE=/nxb-bin/usr/bin/make STRINGS=/nxb-bin/usr/bin/strings AWK=/nxb-bin/usr/bin/awk FLEX=/nxb-bin/usr/bin/flex ---End make.nxb.conf--- =================================================== ===> NOTICE: The tbe port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port =========================================================================== =================================================== ===> tbe-0.9.2.1_1,1 depends on file: /usr/local/sbin/pkg - not found ===> Installing existing package /packages/All/pkg-1.9.4_1.txz [head-armv6-default-job-23] Installing pkg-1.9.4_1... [head-armv6-default-job-23] Extracting pkg-1.9.4_1: .......... done ===> tbe-0.9.2.1_1,1 depends on file: /usr/local/sbin/pkg - found ===> Returning to build of tbe-0.9.2.1_1,1 =========================================================================== =================================================== =========================================================================== =================================================== ===> NOTICE: The tbe port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: https://bugs.freebsd.org/bugzilla More information about port maintainership is available at: https://www.freebsd.org/doc/en/articles/contributing/ports-contributing.html#maintain-port ===> Fetching all distfiles required by tbe-0.9.2.1_1,1 for building =========================================================================== =================================================== ===> NOTICE: The tbe port currently does not have a maintainer. As a result, it is more likely to have unresolved issues, not be up-to-date, or even be removed in the future. To volunteer to maintain this port, please create an issue at: You might want to edit /usr/local/etc/tcsd.conf to reflect your setup. If you want to use tcsd with software TPM emulator, use the following configuration in /etc/rc.conf: tcsd_enable="YES" tcsd_mode="emulator" tpmd_enable="YES" To use TPM, add your_account to '_tss' group like following: # pw groupmod _tss -m your_account ===> tbe-0.9.2.1_1,1 depends on shared library: libQtGui.so - found (/usr/local/lib/qt4/libQtGui.so) ===> Returning to build of tbe-0.9.2.1_1,1 ===> tbe-0.9.2.1_1,1 depends on shared library: libQtSvg.so - not found ===> Installing existing package /packages/All/qt4-svg-4.8.7.txz [head-armv6-default-job-23] Installing qt4-svg-4.8.7... [head-armv6-default-job-23] Extracting qt4-svg-4.8.7: .......... done ===> tbe-0.9.2.1_1,1 depends on shared library: libQtSvg.so - found (/usr/local/lib/qt4/libQtSvg.so) ===> Returning to build of tbe-0.9.2.1_1,1 ===> tbe-0.9.2.1_1,1 depends on shared library: libQtXml.so - found (/usr/local/lib/qt4/libQtXml.so) =========================================================================== =================================================== ===> Configuring for tbe-0.9.2.1_1,1 ===> Performing in-source build /bin/mkdir -p /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -- The C compiler identification is Clang 3.8.0 -- The CXX compiler identification is Clang 3.8.0 -- Check for working C compiler: /nxb-bin/usr/bin/cc -- Check for working C compiler: /nxb-bin/usr/bin/cc -- works -- Detecting C compiler ABI info -- Detecting C compiler ABI info - done -- Detecting C compile features -- Detecting C compile features - done -- Check for working CXX compiler: /nxb-bin/usr/bin/c++ -- Check for working CXX compiler: /nxb-bin/usr/bin/c++ -- works -- Detecting CXX compiler ABI info -- Detecting CXX compiler ABI info - done -- Detecting CXX compile features -- Detecting CXX compile features - done -- Looking for Q_WS_X11 -- Looking for Q_WS_X11 - found -- Looking for Q_WS_WIN -- Looking for Q_WS_WIN - not found -- Looking for Q_WS_QWS -- Looking for Q_WS_QWS - not found -- Looking for Q_WS_MAC -- Looking for Q_WS_MAC - not found -- Found Qt4: /usr/local/bin/qmake-qt4 (found version "4.8.7") -- Configuring done -- Generating done CMake Warning: Manually-specified variables were not used by the project: CMAKE_CXX_FLAGS_DEBUG CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE CMAKE_MODULE_LINKER_FLAGS CMAKE_SHARED_LINKER_FLAGS THREADS_HAVE_PTHREAD_ARG -- Build files have been written to: /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 =========================================================================== =================================================== ===> Building for tbe-0.9.2.1_1,1 /usr/local/bin/cmake -H/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -B/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 --check-build-system CMakeFiles/Makefile.cmake 0 /usr/local/bin/cmake -E cmake_progress_start /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/CMakeFiles/progress.marks /nxb-bin/usr/bin/make -f CMakeFiles/Makefile2 all /nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/depend cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 && /usr/local/bin/cmake -E cmake_depends "Unix Makefiles" /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/CMakeFiles/Box2D.dir/DependInfo.cmake Scanning dependencies of target Box2D /nxb-bin/usr/bin/make -f src/Box2D/CMakeFiles/Box2D.dir/build.make src/Box2D/CMakeFiles/Box2D.dir/build [ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2DistanceJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2DistanceJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2DistanceJoint.cpp [ 0%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2FrictionJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2FrictionJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2FrictionJoint.cpp [ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2GearJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2GearJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2GearJoint.cpp [ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2Joint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2Joint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2Joint.cpp [ 1%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2MotorJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST 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-isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2MouseJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2MouseJoint.cpp [ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PrismaticJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2PrismaticJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PrismaticJoint.cpp [ 2%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2PulleyJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2PulleyJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2PulleyJoint.cpp [ 3%] Building CXX object 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-std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2RevoluteJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RevoluteJoint.cpp [ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2RopeJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2RopeJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2RopeJoint.cpp [ 3%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WeldJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2WeldJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WeldJoint.cpp [ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Joints/b2WheelJoint.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Joints/b2WheelJoint.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Joints/b2WheelJoint.cpp [ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2CircleContact.cpp.o cd 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mics/Contacts/b2CircleContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2CircleContact.cpp [ 4%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2Contact.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Contacts/b2Contact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2Contact.cpp [ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ContactSolver.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Contacts/b2ContactSolver.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2ContactSolver.cpp [ 5%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2PolygonAndCircleContact.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D 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/usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Contacts/b2EdgeAndPolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp [ 6%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/Contacts/b2ChainAndCircleContact.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model 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-I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/Contacts/b2PolygonContact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/Contacts/b2PolygonContact.cpp [ 7%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Body.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/b2Body.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2Body.cpp [ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2ContactManager.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/b2ContactManager.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2ContactManager.cpp [ 8%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2Fixture.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG 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/usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/b2World.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2World.cpp [ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Dynamics/b2WorldCallbacks.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Dyna mics/b2WorldCallbacks.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Dynamics/b2WorldCallbacks.cpp [ 9%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2BlockAllocator.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2BlockAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2BlockAllocator.cpp [ 10%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Draw.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB 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/usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2Settings.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Settings.cpp [ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2StackAllocator.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2StackAllocator.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2StackAllocator.cpp [ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Common/b2Timer.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Comm on/b2Timer.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Common/b2Timer.cpp [ 11%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2CircleShape.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB 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/usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/Shapes/b2ChainShape.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/Shapes/b2ChainShape.cpp [ 12%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/Shapes/b2PolygonShape.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view 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-I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2CollideEdge.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollideEdge.cpp [ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2CollidePolygon.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2CollidePolygon.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2CollidePolygon.cpp [ 14%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Collision.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/. -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src -isystem /usr/local/include/qt4 -isystem /usr/local/include/qt4/QtSvg -isystem /usr/local/include/qt4/QtGui -isystem /usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2Collision.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2Collision.cpp [ 15%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Collision/b2Distance.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB 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/usr/local/include/qt4/QtXml -isystem /usr/local/include/qt4/QtCore -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/.. -O2 -pipe -fno-strict-aliasing -Wall -Wextra -Wpointer-arith -DQT_NO_ASCII_CAST -std=gnu++0x -O2 -pipe -fno-strict-aliasing -o CMakeFiles/Box2D.dir/Coll ision/b2TimeOfImpact.cpp.o -c /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D/Collision/b2TimeOfImpact.cpp [ 16%] Building CXX object src/Box2D/CMakeFiles/Box2D.dir/Rope/b2Rope.cpp.o cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D && /nxb-bin/usr/bin/c++ -DQT_CORE_LIB -DQT_GUI_LIB -DQT_NO_DEBUG -DQT_SVG_LIB -DQT_XML_LIB -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/Box2D -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/control -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/loadsave -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/model -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/src/view -I/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 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/wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/CMakeFiles/translations.dir/DependInfo.cmake Scanning dependencies of target translations /nxb-bin/usr/bin/make -f i18n/CMakeFiles/translations.dir/build.make i18n/CMakeFiles/translations.dir/build [ 16%] Generating tbe_be.qm cd /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n && /usr/local/bin/lrelease-qt4 /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.ts -qm /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1/i18n/tbe_be.qm qemu: unhandled CPU exception 0x9 - aborting R00=00000001 R01=00000002 R02=000bce34 R03=ffff0fc0 R04=000bce34 R05=0002b64c R06=f4ffb000 R07=00000001 R08=000bc710 R09=f4ffc5c0 R10=9fffdb48 R11=9fffdaf8 R12=9fffdb08 R13=9fffdac8 R14=0002b34c R15=ffff0fc0 PSR=60000010 -ZC- A usr32 qemu: uncaught target signal 6 (Abort trap) - core dumped *** Signal 6 Stop. make[3]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 *** Error code 1 Stop. make[2]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 *** Error code 1 Stop. make[1]: stopped in /wrkdirs/usr/ports/games/tbe/work/tbe-0.9.2.1 *** Error code 1 Stop. make: stopped in /usr/ports/games/tbe