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Date:      Tue, 20 Nov 2018 06:01:18 +0000 (UTC)
From:      Yuri Victorovich <yuri@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r485412 - in head/math: . fcl fcl/files
Message-ID:  <201811200601.wAK61IMV059498@repo.freebsd.org>

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Author: yuri
Date: Tue Nov 20 06:01:18 2018
New Revision: 485412
URL: https://svnweb.freebsd.org/changeset/ports/485412

Log:
  New port: math/fcl: Flexible Collision Library

Added:
  head/math/fcl/
  head/math/fcl/Makefile   (contents, props changed)
  head/math/fcl/distinfo   (contents, props changed)
  head/math/fcl/files/
  head/math/fcl/files/patch-CMakeLists.txt   (contents, props changed)
  head/math/fcl/pkg-descr   (contents, props changed)
  head/math/fcl/pkg-plist   (contents, props changed)
Modified:
  head/math/Makefile

Modified: head/math/Makefile
==============================================================================
--- head/math/Makefile	Tue Nov 20 05:59:27 2018	(r485411)
+++ head/math/Makefile	Tue Nov 20 06:01:18 2018	(r485412)
@@ -199,6 +199,7 @@
     SUBDIR += eval
     SUBDIR += facile
     SUBDIR += fann
+    SUBDIR += fcl
     SUBDIR += fflas-ffpack
     SUBDIR += fftw
     SUBDIR += fftw-float

Added: head/math/fcl/Makefile
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/math/fcl/Makefile	Tue Nov 20 06:01:18 2018	(r485412)
@@ -0,0 +1,33 @@
+# $FreeBSD$
+
+PORTNAME=	fcl
+DISTVERSION=	0.5.0-304
+DISTVERSIONSUFFIX=	-g16c193a
+CATEGORIES=	math
+
+MAINTAINER=	yuri@FreeBSD.org
+COMMENT=	Flexible Collision Library
+
+LICENSE=	BSD3CLAUSE
+LICENSE_FILE=	${WRKSRC}/LICENSE
+
+LIB_DEPENDS=	libccd.so:math/libccd
+
+USES=		cmake:outsource compiler:c++11-lang eigen:3
+USE_GITHUB=	yes
+GH_ACCOUNT=	flexible-collision-library
+USE_LDCONFIG=	yes
+
+CMAKE_OFF=	FCL_BUILD_TESTS # also see https://github.com/flexible-collision-library/fcl/issues/354
+
+OPTIONS_DEFINE_amd64=		SSE2 SSE3 SSSE3 SSE4 SSE41 SSE42 SSE4A
+OPTIONS_DEFAULT_amd64=		SSE2
+OPTIONS_DEFINE_i386=		${OPTIONS_DEFINE_amd64}
+OPTIONS_DEFAULT_i386=		${OPTIONS_DEFAULT_amd64}
+
+.for sse in ${OPTIONS_DEFINE_amd64}
+${sse}_DESC=		Support for ${sse}
+${sse}_CMAKE_ON=	-DFCL_USE_X64_SSE:BOOL=ON -DOPT_SSE_${sse}=-m${sse:tl:S/41/4.1/:S/42/4.2/}
+.endfor
+
+.include <bsd.port.mk>

Added: head/math/fcl/distinfo
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/math/fcl/distinfo	Tue Nov 20 06:01:18 2018	(r485412)
@@ -0,0 +1,3 @@
+TIMESTAMP = 1542689785
+SHA256 (flexible-collision-library-fcl-0.5.0-304-g16c193a_GH0.tar.gz) = bee789713d067314466960ee75bee1b59c09a9d95e5cc8de9531186d6164e75d
+SIZE (flexible-collision-library-fcl-0.5.0-304-g16c193a_GH0.tar.gz) = 6168928

Added: head/math/fcl/files/patch-CMakeLists.txt
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/math/fcl/files/patch-CMakeLists.txt	Tue Nov 20 06:01:18 2018	(r485412)
@@ -0,0 +1,15 @@
+--- CMakeLists.txt.orig	2018-11-17 21:20:10 UTC
++++ CMakeLists.txt
+@@ -55,10 +55,10 @@ endif()
+ 
+ # Whether to enable SSE
+ set(SSE_FLAGS "")
+-option(FCL_USE_X64_SSE "Whether FCL should x64 SSE instructions" ON)
++option(FCL_USE_X64_SSE "Whether FCL should x64 SSE instructions" OFF)
+ if(FCL_USE_X64_SSE)
+   if(CMAKE_COMPILER_IS_GNUCXX OR CMAKE_CXX_COMPILER_ID MATCHES "Clang")
+-    set(SSE_FLAGS -mfpmath=sse -msse -msse2 -msse3 -mssse3)
++    set(SSE_FLAGS -mfpmath=sse ${OPT_SSE_SSE2} ${OPT_SSE_SSE3} ${OPT_SSE_SSSE3} ${OPT_SSE_SSE4} ${OPT_SSE_SSE41} ${OPT_SSE_SSE42} ${OPT_SSE_SSE4A})
+   elseif(MSVC)
+     # Win64 will add the flag automatically
+     if(CMAKE_VS_PLATFORM_NAME STREQUAL "Win32")

Added: head/math/fcl/pkg-descr
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/math/fcl/pkg-descr	Tue Nov 20 06:01:18 2018	(r485412)
@@ -0,0 +1,17 @@
+FCL is a library for performing three types of proximity queries on a pair of
+geometric models composed of triangles.
+
+It performs:
+* Collision detection: detecting whether the two models overlap, and optionally,
+  all of the triangles that overlap.
+* Distance computation: computing the minimum distance between a pair of models,
+  i.e., the distance between the closest pair of points.
+* Tolerance verification: determining whether two models are closer or farther
+  than a tolerance distance.
+* Continuous collision detection: detecting whether the two moving models
+  overlap during the movement, and optionally, the time of contact.
+* Contact information: for collision detection and continuous collision
+  detection, the contact information (including contact normals and contact
+  points) can be returned optionally.
+
+WWW: https://github.com/flexible-collision-library/fcl

Added: head/math/fcl/pkg-plist
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/math/fcl/pkg-plist	Tue Nov 20 06:01:18 2018	(r485412)
@@ -0,0 +1,318 @@
+include/fcl/broadphase/broadphase_SSaP-inl.h
+include/fcl/broadphase/broadphase_SSaP.h
+include/fcl/broadphase/broadphase_SaP-inl.h
+include/fcl/broadphase/broadphase_SaP.h
+include/fcl/broadphase/broadphase_bruteforce-inl.h
+include/fcl/broadphase/broadphase_bruteforce.h
+include/fcl/broadphase/broadphase_collision_manager-inl.h
+include/fcl/broadphase/broadphase_collision_manager.h
+include/fcl/broadphase/broadphase_continuous_collision_manager-inl.h
+include/fcl/broadphase/broadphase_continuous_collision_manager.h
+include/fcl/broadphase/broadphase_dynamic_AABB_tree-inl.h
+include/fcl/broadphase/broadphase_dynamic_AABB_tree.h
+include/fcl/broadphase/broadphase_dynamic_AABB_tree_array-inl.h
+include/fcl/broadphase/broadphase_dynamic_AABB_tree_array.h
+include/fcl/broadphase/broadphase_interval_tree-inl.h
+include/fcl/broadphase/broadphase_interval_tree.h
+include/fcl/broadphase/broadphase_spatialhash-inl.h
+include/fcl/broadphase/broadphase_spatialhash.h
+include/fcl/broadphase/detail/hierarchy_tree-inl.h
+include/fcl/broadphase/detail/hierarchy_tree.h
+include/fcl/broadphase/detail/hierarchy_tree_array-inl.h
+include/fcl/broadphase/detail/hierarchy_tree_array.h
+include/fcl/broadphase/detail/interval_tree-inl.h
+include/fcl/broadphase/detail/interval_tree.h
+include/fcl/broadphase/detail/interval_tree_node-inl.h
+include/fcl/broadphase/detail/interval_tree_node.h
+include/fcl/broadphase/detail/morton-inl.h
+include/fcl/broadphase/detail/morton.h
+include/fcl/broadphase/detail/node_base-inl.h
+include/fcl/broadphase/detail/node_base.h
+include/fcl/broadphase/detail/node_base_array-inl.h
+include/fcl/broadphase/detail/node_base_array.h
+include/fcl/broadphase/detail/simple_hash_table-inl.h
+include/fcl/broadphase/detail/simple_hash_table.h
+include/fcl/broadphase/detail/simple_interval-inl.h
+include/fcl/broadphase/detail/simple_interval.h
+include/fcl/broadphase/detail/sparse_hash_table-inl.h
+include/fcl/broadphase/detail/sparse_hash_table.h
+include/fcl/broadphase/detail/spatial_hash-inl.h
+include/fcl/broadphase/detail/spatial_hash.h
+include/fcl/common/detail/profiler.h
+include/fcl/common/exception.h
+include/fcl/common/profiler.h
+include/fcl/common/time.h
+include/fcl/common/types.h
+include/fcl/common/unused.h
+include/fcl/common/warning.h
+include/fcl/config.h
+include/fcl/export.h
+include/fcl/fcl.h
+include/fcl/geometry/bvh/BVH_internal.h
+include/fcl/geometry/bvh/BVH_model-inl.h
+include/fcl/geometry/bvh/BVH_model.h
+include/fcl/geometry/bvh/BVH_utility-inl.h
+include/fcl/geometry/bvh/BVH_utility.h
+include/fcl/geometry/bvh/BV_node-inl.h
+include/fcl/geometry/bvh/BV_node.h
+include/fcl/geometry/bvh/BV_node_base.h
+include/fcl/geometry/bvh/detail/BVH_front.h
+include/fcl/geometry/bvh/detail/BV_fitter-inl.h
+include/fcl/geometry/bvh/detail/BV_fitter.h
+include/fcl/geometry/bvh/detail/BV_fitter_base.h
+include/fcl/geometry/bvh/detail/BV_splitter-inl.h
+include/fcl/geometry/bvh/detail/BV_splitter.h
+include/fcl/geometry/bvh/detail/BV_splitter_base.h
+include/fcl/geometry/collision_geometry-inl.h
+include/fcl/geometry/collision_geometry.h
+include/fcl/geometry/geometric_shape_to_BVH_model-inl.h
+include/fcl/geometry/geometric_shape_to_BVH_model.h
+include/fcl/geometry/octree/octree-inl.h
+include/fcl/geometry/octree/octree.h
+include/fcl/geometry/shape/box-inl.h
+include/fcl/geometry/shape/box.h
+include/fcl/geometry/shape/capsule-inl.h
+include/fcl/geometry/shape/capsule.h
+include/fcl/geometry/shape/cone-inl.h
+include/fcl/geometry/shape/cone.h
+include/fcl/geometry/shape/convex-inl.h
+include/fcl/geometry/shape/convex.h
+include/fcl/geometry/shape/cylinder-inl.h
+include/fcl/geometry/shape/cylinder.h
+include/fcl/geometry/shape/ellipsoid-inl.h
+include/fcl/geometry/shape/ellipsoid.h
+include/fcl/geometry/shape/halfspace-inl.h
+include/fcl/geometry/shape/halfspace.h
+include/fcl/geometry/shape/plane-inl.h
+include/fcl/geometry/shape/plane.h
+include/fcl/geometry/shape/shape_base-inl.h
+include/fcl/geometry/shape/shape_base.h
+include/fcl/geometry/shape/sphere-inl.h
+include/fcl/geometry/shape/sphere.h
+include/fcl/geometry/shape/triangle_p-inl.h
+include/fcl/geometry/shape/triangle_p.h
+include/fcl/geometry/shape/utility-inl.h
+include/fcl/geometry/shape/utility.h
+include/fcl/math/bv/AABB-inl.h
+include/fcl/math/bv/AABB.h
+include/fcl/math/bv/OBB-inl.h
+include/fcl/math/bv/OBB.h
+include/fcl/math/bv/OBBRSS-inl.h
+include/fcl/math/bv/OBBRSS.h
+include/fcl/math/bv/RSS-inl.h
+include/fcl/math/bv/RSS.h
+include/fcl/math/bv/kDOP-inl.h
+include/fcl/math/bv/kDOP.h
+include/fcl/math/bv/kIOS-inl.h
+include/fcl/math/bv/kIOS.h
+include/fcl/math/bv/utility-inl.h
+include/fcl/math/bv/utility.h
+include/fcl/math/constants.h
+include/fcl/math/detail/polysolver-inl.h
+include/fcl/math/detail/polysolver.h
+include/fcl/math/detail/project-inl.h
+include/fcl/math/detail/project.h
+include/fcl/math/detail/seed.h
+include/fcl/math/geometry-inl.h
+include/fcl/math/geometry.h
+include/fcl/math/motion/bv_motion_bound_visitor.h
+include/fcl/math/motion/interp_motion-inl.h
+include/fcl/math/motion/interp_motion.h
+include/fcl/math/motion/motion_base-inl.h
+include/fcl/math/motion/motion_base.h
+include/fcl/math/motion/screw_motion-inl.h
+include/fcl/math/motion/screw_motion.h
+include/fcl/math/motion/spline_motion-inl.h
+include/fcl/math/motion/spline_motion.h
+include/fcl/math/motion/taylor_model/interval-inl.h
+include/fcl/math/motion/taylor_model/interval.h
+include/fcl/math/motion/taylor_model/interval_matrix-inl.h
+include/fcl/math/motion/taylor_model/interval_matrix.h
+include/fcl/math/motion/taylor_model/interval_vector-inl.h
+include/fcl/math/motion/taylor_model/interval_vector.h
+include/fcl/math/motion/taylor_model/taylor_matrix-inl.h
+include/fcl/math/motion/taylor_model/taylor_matrix.h
+include/fcl/math/motion/taylor_model/taylor_model-inl.h
+include/fcl/math/motion/taylor_model/taylor_model.h
+include/fcl/math/motion/taylor_model/taylor_vector-inl.h
+include/fcl/math/motion/taylor_model/taylor_vector.h
+include/fcl/math/motion/taylor_model/time_interval-inl.h
+include/fcl/math/motion/taylor_model/time_interval.h
+include/fcl/math/motion/tbv_motion_bound_visitor-inl.h
+include/fcl/math/motion/tbv_motion_bound_visitor.h
+include/fcl/math/motion/translation_motion-inl.h
+include/fcl/math/motion/translation_motion.h
+include/fcl/math/motion/triangle_motion_bound_visitor-inl.h
+include/fcl/math/motion/triangle_motion_bound_visitor.h
+include/fcl/math/rng-inl.h
+include/fcl/math/rng.h
+include/fcl/math/sampler/sampler_base.h
+include/fcl/math/sampler/sampler_r-inl.h
+include/fcl/math/sampler/sampler_r.h
+include/fcl/math/sampler/sampler_se2-inl.h
+include/fcl/math/sampler/sampler_se2.h
+include/fcl/math/sampler/sampler_se2_disk-inl.h
+include/fcl/math/sampler/sampler_se2_disk.h
+include/fcl/math/sampler/sampler_se3_euler-inl.h
+include/fcl/math/sampler/sampler_se3_euler.h
+include/fcl/math/sampler/sampler_se3_euler_ball-inl.h
+include/fcl/math/sampler/sampler_se3_euler_ball.h
+include/fcl/math/sampler/sampler_se3_quat-inl.h
+include/fcl/math/sampler/sampler_se3_quat.h
+include/fcl/math/sampler/sampler_se3_quat_ball-inl.h
+include/fcl/math/sampler/sampler_se3_quat_ball.h
+include/fcl/math/triangle.h
+include/fcl/math/variance3-inl.h
+include/fcl/math/variance3.h
+include/fcl/narrowphase/collision-inl.h
+include/fcl/narrowphase/collision.h
+include/fcl/narrowphase/collision_object-inl.h
+include/fcl/narrowphase/collision_object.h
+include/fcl/narrowphase/collision_request-inl.h
+include/fcl/narrowphase/collision_request.h
+include/fcl/narrowphase/collision_result-inl.h
+include/fcl/narrowphase/collision_result.h
+include/fcl/narrowphase/contact-inl.h
+include/fcl/narrowphase/contact.h
+include/fcl/narrowphase/contact_point-inl.h
+include/fcl/narrowphase/contact_point.h
+include/fcl/narrowphase/continuous_collision-inl.h
+include/fcl/narrowphase/continuous_collision.h
+include/fcl/narrowphase/continuous_collision_object-inl.h
+include/fcl/narrowphase/continuous_collision_object.h
+include/fcl/narrowphase/continuous_collision_request-inl.h
+include/fcl/narrowphase/continuous_collision_request.h
+include/fcl/narrowphase/continuous_collision_result-inl.h
+include/fcl/narrowphase/continuous_collision_result.h
+include/fcl/narrowphase/cost_source-inl.h
+include/fcl/narrowphase/cost_source.h
+include/fcl/narrowphase/detail/collision_func_matrix-inl.h
+include/fcl/narrowphase/detail/collision_func_matrix.h
+include/fcl/narrowphase/detail/conservative_advancement_func_matrix-inl.h
+include/fcl/narrowphase/detail/conservative_advancement_func_matrix.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/alloc.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/epa-inl.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/epa.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/gjk-inl.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/gjk.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/gjk_libccd-inl.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/gjk_libccd.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/list.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/minkowski_diff-inl.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/minkowski_diff.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/polytope.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/simplex.h
+include/fcl/narrowphase/detail/convexity_based_algorithm/support.h
+include/fcl/narrowphase/detail/distance_func_matrix-inl.h
+include/fcl/narrowphase/detail/distance_func_matrix.h
+include/fcl/narrowphase/detail/gjk_solver_indep-inl.h
+include/fcl/narrowphase/detail/gjk_solver_indep.h
+include/fcl/narrowphase/detail/gjk_solver_libccd-inl.h
+include/fcl/narrowphase/detail/gjk_solver_libccd.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/box_box-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/box_box.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/capsule_capsule-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/capsule_capsule.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/halfspace-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/halfspace.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/plane-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/plane.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_box-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_box.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_capsule-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_capsule.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_cylinder-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_cylinder.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_sphere-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_sphere.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_triangle-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/sphere_triangle.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/triangle_distance-inl.h
+include/fcl/narrowphase/detail/primitive_shape_algorithm/triangle_distance.h
+include/fcl/narrowphase/detail/traversal/collision/bvh_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/bvh_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision/bvh_shape_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/bvh_shape_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision/collision_traversal_node_base-inl.h
+include/fcl/narrowphase/detail/traversal/collision/collision_traversal_node_base.h
+include/fcl/narrowphase/detail/traversal/collision/intersect-inl.h
+include/fcl/narrowphase/detail/traversal/collision/intersect.h
+include/fcl/narrowphase/detail/traversal/collision/mesh_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/mesh_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision/mesh_continuous_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/mesh_continuous_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision/mesh_shape_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/mesh_shape_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision/shape_bvh_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/shape_bvh_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision/shape_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/shape_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision/shape_mesh_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision/shape_mesh_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/collision_node-inl.h
+include/fcl/narrowphase/detail/traversal/collision_node.h
+include/fcl/narrowphase/detail/traversal/distance/bvh_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/bvh_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/bvh_shape_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/bvh_shape_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/conservative_advancement_stack_data-inl.h
+include/fcl/narrowphase/detail/traversal/distance/conservative_advancement_stack_data.h
+include/fcl/narrowphase/detail/traversal/distance/distance_traversal_node_base-inl.h
+include/fcl/narrowphase/detail/traversal/distance/distance_traversal_node_base.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_conservative_advancement_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_conservative_advancement_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_shape_conservative_advancement_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_shape_conservative_advancement_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_shape_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/mesh_shape_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/shape_bvh_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/shape_bvh_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/shape_conservative_advancement_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/shape_conservative_advancement_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/shape_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/shape_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/shape_mesh_conservative_advancement_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/shape_mesh_conservative_advancement_traversal_node.h
+include/fcl/narrowphase/detail/traversal/distance/shape_mesh_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/distance/shape_mesh_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/collision/mesh_octree_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/collision/mesh_octree_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/collision/octree_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/collision/octree_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/collision/octree_mesh_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/collision/octree_mesh_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/collision/octree_shape_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/collision/octree_shape_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/collision/shape_octree_collision_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/collision/shape_octree_collision_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/distance/mesh_octree_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/distance/mesh_octree_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/distance/octree_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/distance/octree_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/distance/octree_mesh_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/distance/octree_mesh_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/distance/octree_shape_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/distance/octree_shape_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/distance/shape_octree_distance_traversal_node-inl.h
+include/fcl/narrowphase/detail/traversal/octree/distance/shape_octree_distance_traversal_node.h
+include/fcl/narrowphase/detail/traversal/octree/octree_solver-inl.h
+include/fcl/narrowphase/detail/traversal/octree/octree_solver.h
+include/fcl/narrowphase/detail/traversal/traversal_node_base-inl.h
+include/fcl/narrowphase/detail/traversal/traversal_node_base.h
+include/fcl/narrowphase/detail/traversal/traversal_recurse-inl.h
+include/fcl/narrowphase/detail/traversal/traversal_recurse.h
+include/fcl/narrowphase/distance-inl.h
+include/fcl/narrowphase/distance.h
+include/fcl/narrowphase/distance_request-inl.h
+include/fcl/narrowphase/distance_request.h
+include/fcl/narrowphase/distance_result-inl.h
+include/fcl/narrowphase/distance_result.h
+include/fcl/narrowphase/gjk_solver_type.h
+lib/cmake/fcl/fclConfig-%%CMAKE_BUILD_TYPE%%.cmake
+lib/cmake/fcl/fclConfig.cmake
+lib/libfcl.so
+lib/libfcl.so.0.6
+lib/libfcl.so.0.6.0
+libdata/pkgconfig/fcl.pc



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