Date: Tue, 30 Apr 2019 14:18:36 +0000 (UTC) From: Piotr Kubaj <pkubaj@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r500494 - head/games/vegastrike/files Message-ID: <201904301418.x3UEIapm072047@repo.freebsd.org>
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Author: pkubaj Date: Tue Apr 30 14:18:36 2019 New Revision: 500494 URL: https://svnweb.freebsd.org/changeset/ports/500494 Log: games/vegastrike: fix build with GCC-based architectures Replace . with -> (for accessing a pointer) in src/cmd/unit_collide.h PR: 237034 Approved by: mat (mentor) Differential Revision: https://reviews.freebsd.org/D20090 Added: head/games/vegastrike/files/patch-src_cmd_unit__collide.h (contents, props changed) Added: head/games/vegastrike/files/patch-src_cmd_unit__collide.h ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/vegastrike/files/patch-src_cmd_unit__collide.h Tue Apr 30 14:18:36 2019 (r500494) @@ -0,0 +1,14 @@ +--- src/cmd/unit_collide.h.orig 2019-04-05 07:20:53 UTC ++++ src/cmd/unit_collide.h +@@ -94,9 +94,9 @@ class UnitHash3d (public) + { + if ( !hugeobjects.empty() ) + hugeobjects.clear(); +- if ( this->active_huge.size() ) ++ if ( this->active_huge->size() ) + ha.clear(); +- if ( this->accum_huge.size() ) ++ if ( this->accum_huge->size() ) + hb.clear(); + acc_huge.clear(); + act_huge.clear();
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