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Date:      Fri, 27 Jan 2017 10:21:49 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 216462] [maintainer update] for graphics/openshadinglanguage
Message-ID:  <bug-216462-13-QrCVcofymy@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-216462-13@https.bugs.freebsd.org/bugzilla/>
References:  <bug-216462-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D216462

Shane <FreeBSD@ShaneWare.Biz> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #179312|0                           |1
        is obsolete|                            |

--- Comment #4 from Shane <FreeBSD@ShaneWare.Biz> ---
Created attachment 179351
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D179351&action=
=3Dedit
update for graphics/openshadinglanguage

Upstream is enabling C++11 by default - looks like that may only be in 1.8.=
x. I
deliberately disabled it after testing and finding that it breaks linking w=
ith
boost. C++14 was just me keeping the two together.

The inclusion of clang34 is only used with src/liboslexec/llvm_ops.cpp the =
rest
is built using CXX. USES=3Dcompiler was to prevent gcc42 being used, the po=
werpc
maintainers added USE_GCC to fix powerpc builds - see ports r402595. That m=
ay
still be required to force use of gcc49 over gcc42? or would
`USES=3Dcompiler:c++11-lib` be a better way? I can't test powerpc builds he=
re.

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