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Date:      Thu, 12 Jan 2012 14:43:31 +0100
From:      Dominic Fandrey <kamikaze@bsdforen.de>
To:        scheidell@FreeBSD.org
Cc:        freebsd-ports-bugs@FreeBSD.org, kalten@gmx.at
Subject:   Re: ports/162996: games/ioquake3-devel: update s2064->s2202
Message-ID:  <4F0EE383.2040502@bsdforen.de>
In-Reply-To: <201201120904.q0C94N5N035369@freefall.freebsd.org>
References:  <201201120904.q0C94N5N035369@freefall.freebsd.org>

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On 12/01/2012 10:04, scheidell@FreeBSD.org wrote:
> Submitter: please update your ports tree, address the issues maintainer outlined in this pr and resubmit a patch.
>
> http://www.freebsd.org/cgi/query-pr.cgi?pr=162996

In my opinion all changes since 2194 aren't significant enough to
justify an update. There's a cheat exploit addressed in 2214, which
has some value to server operators. In my experience this kind of
thing might cause some followup patches, though.

Unless I overlooked something it might be a good idea to let that
settle for a while.

About the MASTERDIR issue, using MASTERDIR has certain drawbacks.
Mainly using it will grow my Makefiles a little further. It doesn't
really matter any more - so I'll properly do the conversion with
the next update.

Are there any objections to marking this PR obsolete/closed?

On a sidenote, I'm considering splitting the ports into client  and
dedicated server ports - so that the server can be installed from
binary packages without all the dependencies pulled in from the
client. Any opinions on that?

Regards

-- 
A: Because it fouls the order in which people normally read text.
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