Date: Fri, 09 Nov 2012 09:12:15 +0100 From: nemysis <nemysis@gmx.ch> To: FreeBSD-gnats-submit@FreeBSD.org Subject: ports/173493: [NEW PORT] games/blobwars: Mission and Objective based 2D Platform Game Message-ID: <20121109081224.A5D6688B@hub.freebsd.org> Resent-Message-ID: <201211090820.qA98K0hI035578@freefall.freebsd.org>
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>Number: 173493 >Category: ports >Synopsis: [NEW PORT] games/blobwars: Mission and Objective based 2D Platform Game >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Fri Nov 09 08:20:00 UTC 2012 >Closed-Date: >Last-Modified: >Originator: nemysis >Release: FreeBSD 9.0-RELEASE amd64 >Organization: >Environment: System: FreeBSD FreeBSD_Ports 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan 3 07:46:30 UTC >Description: Blob Wars : Metal Blob Solid is a platform game, not unlike those found on the Amiga and SNES. The object of the game is to take on the role of solider Blob, Bob, and play through the various levels and attempt to rescue as many MIA (Missing In Action) Blobs as possible. This is not quite as straight forward as it sounds, since the MIAs will often be not directly reachable and will require some extra thought. Bob also has to contend with environmental hazards, alien invaders and assimilated Blobs. WWW: http://www.parallelrealities.co.uk/p/blob-wars-metal-blob-solid.html WWW: http://sourceforge.net/projects/blobwars/ Generated and tested manually, tested with port test and with RedPorts (all RELEASES), sent with FreeBSD Port Tools 0.99_6 (mode: new) >How-To-Repeat: portlint -A WARN: Makefile: [38]: use ${VARIABLE}, instead of $(VARIABLE). 0 fatal errors and 1 warning found. WARN: Makefile: [38] because is used -e 's|$$(PREFIX)/games/|$$(PREFIX)/bin/|' \ port test: clean Build log https://redports.org/buildarchive/20121108205208-59686/ >Fix: --- .shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # blobwars # blobwars/Makefile # blobwars/pkg-descr # blobwars/distinfo # blobwars/pkg-plist # echo c - blobwars mkdir -p blobwars > /dev/null 2>&1 echo x - blobwars/Makefile sed 's/^X//' >blobwars/Makefile << '6a9f6edfa213061bb14b0fda12f50e4b' X# Created by nemysis@gmx.ch X# X# $FreeBSD$ X# X XPORTNAME= blobwars XPORTVERSION= 1.19 XCATEGORIES= games XMASTER_SITES= SF/${PORTNAME}/ X XMAINTAINER= nemysis@gmx.ch XCOMMENT= Mission and Objective based 2D Platform Game X XLICENSE= GPLv2 X XUSE_GMAKE= yes XUSE_SDL= image mixer net sdl ttf XWITH_ZLIB= yes X XINSTALLS_ICONS= yes X XOPTIONS_DEFINE= DOCS NLS X X.include <bsd.port.options.mk> X X.if ${PORT_OPTIONS:MNLS} XUSE_GETTEXT= yes XPLIST_SUB+= NLS="" X.else XPLIST_SUB+= NLS="@comment " X.endif X Xpost-patch: X @${REINPLACE_CMD} \ X -e 's|USEPAK ?= 0|USEPAK ?= 1|' \ X -e 's|/usr|${LOCALBASE}|' \ X -e 's|$$(PREFIX)/games/|$$(PREFIX)/bin/|' \ X -e 's|/share/games/blobwars/|/share/blobwars/|' \ X -e 's| -Werror||' \ X -e 's|LIBS = `sdl-config --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lSDL_net -lz|LIBS = `$(SDL_CONFIG) --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lSDL_net -lz -lintl|' \ X ${WRKSRC}/makefile X X.if !${PORT_OPTIONS:MDOCS} X @${REINPLACE_CMD} -i '' -e '/$$(DESTDIR)$$(DOCDIR)/d' ${WRKSRC}/makefile X.endif X X.if !${PORT_OPTIONS:MNLS} X @${REINPLACE_CMD} -i '' -e '/LOCALE_MO =/d' ${WRKSRC}/makefile X.endif X @(cd ${WRKSRC} && ${CP} makefile Makefile) X Xdo-build: X @(cd ${WRKSRC} && ${GMAKE}) X Xpost-install: X ${LN} -sf ${PREFIX}/share/icons/hicolor/64x64/apps/${PORTNAME}.png ${PREFIX}/share/pixmaps X X.include <bsd.port.mk> 6a9f6edfa213061bb14b0fda12f50e4b echo x - blobwars/pkg-descr sed 's/^X//' >blobwars/pkg-descr << '6f9562b4e3423a6565b5949e8296e66e' XBlob Wars : Metal Blob Solid is a platform game, not unlike those found on Xthe Amiga and SNES. The object of the game is to take on the role of Xsolider Blob, Bob, and play through the various levels and attempt to rescue as Xmany MIA (Missing In Action) Blobs as possible. This is not quite as straight Xforward as it sounds, since the MIAs will often be not directly reachable and Xwill require some extra thought. Bob also has to contend with environmental Xhazards, alien invaders and assimilated Blobs. X XWWW: http://www.parallelrealities.co.uk/p/blob-wars-metal-blob-solid.html XWWW: http://sourceforge.net/projects/blobwars/ 6f9562b4e3423a6565b5949e8296e66e echo x - blobwars/distinfo sed 's/^X//' >blobwars/distinfo << '72edc7c846cf9186200227d69bf2acfb' XSHA256 (blobwars-1.19.tar.gz) = f9bafe59ead9e370ceaba4aae3d280241bf05fa06c8ae006eec0322c2fe9e2ed XSIZE (blobwars-1.19.tar.gz) = 67019647 72edc7c846cf9186200227d69bf2acfb echo x - blobwars/pkg-plist sed 's/^X//' >blobwars/pkg-plist << '733d2be6d713131c2fe385be0f924023' Xbin/blobwars Xshare/applications/blobwars.desktop X%%DATADIR%%/blobwars.pak X%%PORTDOCS%%%%DOCSDIR%%/alienDevice.gif X%%PORTDOCS%%%%DOCSDIR%%/aquaLung.png X%%PORTDOCS%%%%DOCSDIR%%/bob.gif X%%PORTDOCS%%%%DOCSDIR%%/changes X%%PORTDOCS%%%%DOCSDIR%%/cherry.png X%%PORTDOCS%%%%DOCSDIR%%/contents.html X%%PORTDOCS%%%%DOCSDIR%%/eyeDroid.gif X%%PORTDOCS%%%%DOCSDIR%%/galdov.png X%%PORTDOCS%%%%DOCSDIR%%/grenadeIcon.png X%%PORTDOCS%%%%DOCSDIR%%/hacking X%%PORTDOCS%%%%DOCSDIR%%/index.html X%%PORTDOCS%%%%DOCSDIR%%/jetpack.gif X%%PORTDOCS%%%%DOCSDIR%%/keyCard.gif X%%PORTDOCS%%%%DOCSDIR%%/laserIcon.png X%%PORTDOCS%%%%DOCSDIR%%/license X%%PORTDOCS%%%%DOCSDIR%%/manual.html X%%PORTDOCS%%%%DOCSDIR%%/machineGunIcon.png X%%PORTDOCS%%%%DOCSDIR%%/pistolBlob.gif X%%PORTDOCS%%%%DOCSDIR%%/pistolIcon.png X%%PORTDOCS%%%%DOCSDIR%%/points.gif X%%PORTDOCS%%%%DOCSDIR%%/porting X%%PORTDOCS%%%%DOCSDIR%%/readme X%%PORTDOCS%%%%DOCSDIR%%/samples X%%PORTDOCS%%%%DOCSDIR%%/scaredMIA.gif X%%PORTDOCS%%%%DOCSDIR%%/spreadIcon.png X%%PORTDOCS%%%%DOCSDIR%%/title.png Xshare/icons/hicolor/16x16/apps/blobwars.png Xshare/icons/hicolor/32x32/apps/blobwars.png Xshare/icons/hicolor/64x64/apps/blobwars.png X%%NLS%%share/locale/ca/LC_MESSAGES/blobwars.mo X%%NLS%%share/locale/da/LC_MESSAGES/blobwars.mo X%%NLS%%share/locale/de/LC_MESSAGES/blobwars.mo X%%NLS%%share/locale/es/LC_MESSAGES/blobwars.mo X%%NLS%%share/locale/fr/LC_MESSAGES/blobwars.mo X%%NLS%%share/locale/nl/LC_MESSAGES/blobwars.mo X%%NLS%%share/locale/pl/LC_MESSAGES/blobwars.mo X%%NLS%%share/locale/sv/LC_MESSAGES/blobwars.mo Xshare/pixmaps/blobwars.png X@dirrmtry share/icons/hicolor/64x64/apps X@dirrmtry share/icons/hicolor/64x64 X@dirrmtry share/icons/hicolor/32x32/apps X@dirrmtry share/icons/hicolor/32x32 X@dirrmtry share/icons/hicolor/16x16/apps X@dirrmtry share/icons/hicolor/16x16 X@dirrmtry share/icons/hicolor X@dirrmtry share/icons X%%PORTDOCS%%@dirrm %%DOCSDIR%% X@dirrm %%DATADIR%% X@dirrmtry share/applications 733d2be6d713131c2fe385be0f924023 exit --- .shar ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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