Date: Mon, 01 Jul 2019 18:42:29 +0000 From: bugzilla-noreply@freebsd.org To: x11@FreeBSD.org Subject: [Bug 238906] graphics/mesa-dri: Allow building without LLVM Message-ID: <bug-238906-7141-73xXgHQPnO@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-238906-7141@https.bugs.freebsd.org/bugzilla/> References: <bug-238906-7141@https.bugs.freebsd.org/bugzilla/>
next in thread | previous in thread | raw e-mail | index | archive | help
https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=238906 Niclas Zeising <zeising@FreeBSD.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|Open |Closed CC| |zeising@FreeBSD.org Resolution|--- |Works As Intended --- Comment #4 from Niclas Zeising <zeising@FreeBSD.org> --- Hi! Adding more options and complexity to mesa is not desirable. It is a big enough beast as is. Furthermore, as Charlie Li points out in Comment #3, llvm is used for non-accelerated graphics as well. The reason we use llvm from ports is two fold. First off, it gives us one unified version of llvm+mesa across all of FreeBSD, which lessens the diversity and makes the port easier to test and maintain. Secondly, and perhaps more importantly, as already been pointed out, the libraries that mesa needs are not provided by base llvm. We understand that this can be resource intensive for some people, but for the reasons listed above, there is no good way around it. Regards Niclas FreeBSD Graphics Team -- You are receiving this mail because: You are the assignee for the bug.
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?bug-238906-7141-73xXgHQPnO>
