Date: Mon, 01 Jul 2019 18:42:29 +0000 From: bugzilla-noreply@freebsd.org To: x11@FreeBSD.org Subject: [Bug 238906] graphics/mesa-dri: Allow building without LLVM Message-ID: <bug-238906-7141-73xXgHQPnO@https.bugs.freebsd.org/bugzilla/> In-Reply-To: <bug-238906-7141@https.bugs.freebsd.org/bugzilla/> References: <bug-238906-7141@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D238906 Niclas Zeising <zeising@FreeBSD.org> changed: What |Removed |Added ---------------------------------------------------------------------------- Status|Open |Closed CC| |zeising@FreeBSD.org Resolution|--- |Works As Intended --- Comment #4 from Niclas Zeising <zeising@FreeBSD.org> --- Hi! Adding more options and complexity to mesa is not desirable. It is a big enough beast as is. Furthermore, as Charlie Li points out in Comment #3, l= lvm is used for non-accelerated graphics as well. The reason we use llvm from ports is two fold. First off, it gives us one unified version of llvm+mesa across all of FreeBSD, which lessens the diver= sity and makes the port easier to test and maintain. Secondly, and perhaps more importantly, as already been pointed out, the libraries that mesa needs are= not provided by base llvm. We understand that this can be resource intensive for some people, but for = the reasons listed above, there is no good way around it. Regards Niclas FreeBSD Graphics Team --=20 You are receiving this mail because: You are the assignee for the bug.=
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