From owner-svn-ports-all@FreeBSD.ORG Tue May 7 09:04:20 2013 Return-Path: Delivered-To: svn-ports-all@freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:1900:2254:206a::19:1]) by hub.freebsd.org (Postfix) with ESMTP id 8AF9735D; Tue, 7 May 2013 09:04:20 +0000 (UTC) (envelope-from danfe@FreeBSD.org) Received: from svn.freebsd.org (svn.freebsd.org [IPv6:2001:1900:2254:2068::e6a:0]) by mx1.freebsd.org (Postfix) with ESMTP id 6D451A32; Tue, 7 May 2013 09:04:20 +0000 (UTC) Received: from svn.freebsd.org ([127.0.1.70]) by svn.freebsd.org (8.14.6/8.14.6) with ESMTP id r4794KY0020635; Tue, 7 May 2013 09:04:20 GMT (envelope-from danfe@svn.freebsd.org) Received: (from danfe@localhost) by svn.freebsd.org (8.14.6/8.14.5/Submit) id r4794Klq020630; Tue, 7 May 2013 09:04:20 GMT (envelope-from danfe@svn.freebsd.org) Message-Id: <201305070904.r4794Klq020630@svn.freebsd.org> From: Alexey Dokuchaev Date: Tue, 7 May 2013 09:04:20 +0000 (UTC) To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r317592 - head/games/quake3-ra3 X-SVN-Group: ports-head MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit X-BeenThere: svn-ports-all@freebsd.org X-Mailman-Version: 2.1.14 Precedence: list List-Id: SVN commit messages for the ports tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Tue, 07 May 2013 09:04:20 -0000 Author: danfe Date: Tue May 7 09:04:19 2013 New Revision: 317592 URL: http://svnweb.freebsd.org/changeset/ports/317592 Log: - Provide working mirror for the time being and unbreak fetch - Add a comment about why we stick to version 1.76 - Include "quake3-data/Makefile.include" before so port options can work correctly; define DOCS option - Unmute installation commands, unquote and shorten NO_PACKAGE - Remove defunct URL from port description, drop maintainership Modified: head/games/quake3-ra3/Makefile head/games/quake3-ra3/pkg-descr Modified: head/games/quake3-ra3/Makefile ============================================================================== --- head/games/quake3-ra3/Makefile Tue May 7 08:57:37 2013 (r317591) +++ head/games/quake3-ra3/Makefile Tue May 7 09:04:19 2013 (r317592) @@ -1,41 +1,38 @@ -# Created by: pat@databits.net +# Created by: Patrick Li # $FreeBSD$ PORTNAME= ra3 -PORTVERSION= 1.76 +PORTVERSION= 1.76 # 1.80 exists, but is kinda goofy; 1.76 is classic CATEGORIES= games -MASTER_SITES= ftp://ftp.clanbase.com/pub/ \ - ftp://ftp.mirrors.degnet.de/pub/misc/PlanetQuake3.net/modifications/rocketarena3/ \ - http://freebsd.unixfreunde.de/sources/ +MASTER_SITES= http://games.mirrors.tds.net/pub/planetquake3/modifications/rocketarena3/ PKGNAMEPREFIX= ${Q3PKGNAMEPREFIX} DISTNAME= ${PORTNAME}${PORTVERSION:S/.//} -MAINTAINER= danfe@FreeBSD.org -COMMENT= Quake III Arena Mod: Rocket Arena 3 +MAINTAINER= ports@FreeBSD.org +COMMENT= Quake III Arena mod: Rocket Arena 3 -NO_PACKAGE= "Package will be 102MB, set FORCE_PACKAGE if you really want to build it" +NO_PACKAGE= Package will be 102MB, set FORCE_PACKAGE if you really want it -WRKSRC= ${WRKDIR}/arena - -BROKEN= Does not fetch USE_ZIP= yes USE_CRLF= yes NO_BUILD= yes +WRKSRC= ${WRKDIR}/arena DATADIR= ${Q3DIR}/${PORTNAME} +OPTIONS_DEFINE= DOCS + +.include "${.CURDIR}/../quake3-data/Makefile.include" .include do-install: @${MKDIR} ${DATADIR} .for f in *.cfg *.pk3 - @${INSTALL_DATA} ${WRKSRC}/${f} ${DATADIR} + ${INSTALL_DATA} ${WRKSRC}/${f} ${DATADIR} .endfor .if ${PORT_OPTIONS:MDOCS} @${MKDIR} ${DOCSDIR} - @${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR} + ${INSTALL_DATA} ${WRKSRC}/*.txt ${DOCSDIR} .endif -.include "${.CURDIR}/../quake3-data/Makefile.include" - .include Modified: head/games/quake3-ra3/pkg-descr ============================================================================== --- head/games/quake3-ra3/pkg-descr Tue May 7 08:57:37 2013 (r317591) +++ head/games/quake3-ra3/pkg-descr Tue May 7 09:04:19 2013 (r317592) @@ -1,6 +1,4 @@ -Rocket Arena matches are played in "arenas." Each map may have one or more -arenas in it. When you connect to a server, you need select an arena and then -either create or join a team. Once you are in the arena you will be put in -line to fight. - -WWW: http://www.planetquake.com/arena/ +Rocket Arena matches are played in "arenas". Each map may have one or more +arenas in it. When you connect to a server, you need to select an arena and +then either create or join a team. Once you are in the arena, you will be +put in line to fight.