From owner-freebsd-bugs@FreeBSD.ORG Fri Feb 22 17:30:06 2008 Return-Path: Delivered-To: freebsd-bugs@hub.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:4f8:fff6::34]) by hub.freebsd.org (Postfix) with ESMTP id 06A5916A403 for ; Fri, 22 Feb 2008 17:30:06 +0000 (UTC) (envelope-from gnats@FreeBSD.org) Received: from freefall.freebsd.org (freefall.freebsd.org [IPv6:2001:4f8:fff6::28]) by mx1.freebsd.org (Postfix) with ESMTP id F386D13C4D1 for ; Fri, 22 Feb 2008 17:30:05 +0000 (UTC) (envelope-from gnats@FreeBSD.org) Received: from freefall.freebsd.org (gnats@localhost [127.0.0.1]) by freefall.freebsd.org (8.14.2/8.14.2) with ESMTP id m1MHU5DC091183 for ; Fri, 22 Feb 2008 17:30:05 GMT (envelope-from gnats@freefall.freebsd.org) Received: (from gnats@localhost) by freefall.freebsd.org (8.14.2/8.14.1/Submit) id m1MHU52i091180; Fri, 22 Feb 2008 17:30:05 GMT (envelope-from gnats) Date: Fri, 22 Feb 2008 17:30:05 GMT Message-Id: <200802221730.m1MHU52i091180@freefall.freebsd.org> To: freebsd-bugs@FreeBSD.org From: Hannes Hauswedell Cc: Subject: Re: kern/120970: Radeon Problems related to DRM and/or DRI X-BeenThere: freebsd-bugs@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list Reply-To: Hannes Hauswedell List-Id: Bug reports List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 22 Feb 2008 17:30:06 -0000 The following reply was made to PR kern/120970; it has been noted by GNATS. From: Hannes Hauswedell To: bug-followup@freebsd.org Cc: Subject: Re: kern/120970: Radeon Problems related to DRM and/or DRI Date: Fri, 22 Feb 2008 18:18:23 +0000 Additional Info: I was using the 7.0-release packages of all the mentioned Games and requirements, except for linux-doom3-demo which was built from ports and ut2003 which is the patched linux-release from CDs. I was using linux_base-fc4, but I also tried with linux_base-fc6 Details to XServer-Crash when starting ut2003: dmesg: pid 815 (Xorg), uid 0: exited on signal 11 (core dumped) Xorg.0.log: Fatal server error: Caught signal 11. Server aborting I have uploaded the Xorg-core to: http://www.soulrebel.in-berlin.de/pub/Xorg.core Thanks again for help. This is the (lengthy) ut2003.log: Log: Log file open, Fri Feb 22 18:02:45 2008 Init: Name subsystem initialized Log: Your locale: [ANSI_X3.4-1968]. Init: Version: 2225 (121.29) Init: Compiled: Jun 24 2004 18:11:27 Init: Command line: Init: Base directory: /mnt/server/games/ut2003/System/ Init: Character set: Unicode Init: (This is Linux patch version 2225.3) Init: Build label: UT2003 Build UT2003_Build_[2003-04-07_17.42] Init: Object subsystem initialized Init: OS Type=x86 Linux Init: CPU Detected: PentiumPro-class processor (AuthenticAMD) Init: CPU Features: CMov FPU RDTSC PAE MMX SSE Init: CPU Speed=1603.836426 MHz Init: File handle limit is soft=(7207), hard=(7207). Init: Unreal engine initialized Init: Detected 0 joysticks Init: SDLClient initialized. Init: Initializing OpenGLDrv... Log: binding libGL.so.1 Log: (Karma): Beginning Karma for game. Log: (Karma): Creating MeAssetDB. Log: (Karma): Loading: Alien.ka Log: (Karma): Loading: Bot.ka Log: (Karma): Loading: Human.ka Log: (Karma): Loading: intro.ka Log: (Karma): Loading: jugg.ka Log: (Karma): Finished Creating MeAssetDB (12 Assets). Log: LoadMap: Entry Log: Static mesh batches: 0 vertex bytes, 0 index bytes Log: Game class is 'GameInfo' Log: Level is Level Entry.myLevel Log: Bringing Level Entry.myLevel up for play (0) appSeconds: 16780619.160566... ScriptLog: Base Mutator is Entry.Mutator ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: 0 ANTIPORTALS Log: Browse: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255 Log: LoadMap: NvidiaLogo.ut2?Name=Player?Class=Engine.Pawn?Character=Gorge?team=255 Warning: Type mismatch in MA of Orientation: file 2, class 16 Log: (Karma): Initialising Karma for Level. Log: Static mesh batches: 508608 vertex bytes, 110460 index bytes Log: Collecting garbage Log: Purging garbage Log: Garbage: objects: 18650->18610; refs: 183561 Log: Game class is 'CinematicGame' Log: Level is Level NvidiaLogo.myLevel Warning: Paths may not be valid. Log: Bringing Level NvidiaLogo.myLevel up for play (0) appSeconds: 16780620.385721... ScriptLog: Base Mutator is NvidiaLogo.Mutator ScriptLog: GameInfo::InitGame : bEnableStatLogging False Log: 0 ANTIPORTALS Log: Created and initialized a new SDL viewport. Init: ALAudio: Default audio device is "'((sampling-rate 44100) (device '(native))" Init: ALAudio: Opening default audio device... Init: AL_VENDOR : J. Valenzuela Init: AL_RENDERER : Software Init: AL_VERSION : 0.0.7 Init: ALAudio: subsystem initialized. ScriptLog: Team 255 ScriptLog: Login: Player Warning: Failed to load 'NULL': Can't resolve package name Warning: Failed to load 'Class None.': Can't resolve package name Security: Unknown security class [] -- System is no secure. Log: CinematicPlayer got player SDLViewport Log: No ScoreBoardType specified in GameInfo ScriptLog: New Player Player id= b43baabe52e0029512b70f808865ed04 Init: Input system initialized for SDLViewport Log: Enter SetRes: 800x600 Fullscreen 1 Log: OpenGL Init: GL_VENDOR : DRI R300 Project Init: GL_RENDERER : Mesa DRI R300 20060815 AGP 8x x86/MMX+/3DNow!+/SSE TCL Init: GL_VERSION : 1.3 Mesa 7.0 Init: Device supports: GL Init: Device supports: GL_EXT_bgra Init: Device supports: GL_ARB_texture_compression Init: Device supports: GL_ARB_texture_cube_map Init: Device supports: GL_ARB_texture_env_combine Init: Device supports: GL_ATI_texture_env_combine3 Init: Device supports: GL_ARB_texture_env_crossbar Init: Device supports: GL_EXT_texture_lod_bias Init: Device supports: GL_ARB_multitexture Init: Device supports: GL_ARB_multisample Init: Device supports: GL_EXT_texture_filter_anisotropic Init: C16 RGB565 Z16 S0 Init: OpenGL: Level of anisotropy is 1.000000 (max 16.000000). Init: OpenGL: Failed to get a multisample GL context Init: WARNING: OpenGL renderer relies on DXTC/S3TC support for good performance. Log: Backtrace: UOpenGLRenderDevice::UpdateGamma <- UOpenGLRenderDevice::SetRes <- USDLViewport::TryRenderDevice <- USDLViewport::OpenWindow <- UGameEngine::Init <- InitEngine Exit: Exiting. Log: Waiting for file streaming thread to finish... Log: Log file closed, Fri Feb 22 18:02:56 2008