Date: Fri, 12 Jul 2019 23:37:07 +0000 From: bugzilla-noreply@freebsd.org To: ports-bugs@FreeBSD.org Subject: [Bug 239180] games/ioquake3 - add rc file and example server.cfg file Message-ID: <bug-239180-7788@https.bugs.freebsd.org/bugzilla/>
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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D239180 Bug ID: 239180 Summary: games/ioquake3 - add rc file and example server.cfg file Product: Ports & Packages Version: Latest Hardware: Any OS: Any Status: New Severity: Affects Only Me Priority: --- Component: Individual Port(s) Assignee: ports-bugs@FreeBSD.org Reporter: kennedy.greg@gmail.com Created attachment 205740 --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D205740&action= =3Dedit diff file for patch to games/ioquake3 The port games/ioquake3-server can be used to build a dedicated server for Quake 3 and derivative games. However, it doesn't come with an rc script to launch at system boot or on demand. This makes it a bit tricky to run the dedicated server. This port is a "slave port" that depends on the master port games/ioquake to actually retrieve the source and build everything. I have modified the master port so it now builds and installs an rc script = to launch when configured to build the server. In addition, there is a sample .cfg file to start a LAN server which can be modified by the end user, but provides a sane starting point for running the game. As requested on freebsd-ports mailing list, I am opening a PR and attaching= the patch here. --=20 You are receiving this mail because: You are the assignee for the bug.=
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