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Date:      Tue, 11 Dec 2012 14:08:40 +0000
From:      Alexey Dokuchaev <danfe@FreeBSD.org>
To:        Dmitry Marakasov <amdmi3@amdmi3.ru>
Cc:        svn-ports-head@freebsd.org, svn-ports-all@freebsd.org, ports-committers@freebsd.org
Subject:   Re: svn commit: r308655 - in head/games/xmoto: . files
Message-ID:  <20121211140840.GA95992@FreeBSD.org>
In-Reply-To: <20121211132128.GA50148@hades.panopticon>
References:  <201212110314.qBB3EErH082058@svn.freebsd.org> <20121211033625.GA39028@FreeBSD.org> <20121211132128.GA50148@hades.panopticon>

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On Tue, Dec 11, 2012 at 05:21:28PM +0400, Dmitry Marakasov wrote:
> * Alexey Dokuchaev (danfe@FreeBSD.org) wrote:
> > Looks like these two should also be mentioned in OPTIONS_DEFINE.
> 
> Not adding them to OPTIONS_DEFINE preserves previous behaviour and I
> don't think NLS and DOCS should be in the OPTIONS_DEFINE ever - they are
> only meaningful to be set globally, and having them in individual ports

More true for NLS (although traditionally most ports included it in their
OPTIONS, plus it could be desirable to set it on per-port basis because
translation can differ in quality considerably; also while I might want to
disable them for GCC or binutils, I don't mind having localized some nicely
translated desktop application or game, for example -- esp. if author's
native tongue is not English).

Less true for DOCS, as sometimes they pull way to much stuff to build them.
While I might generally want them, for some ports I prefer to have it
optional with definitive description of what to expect (e.g. when it pulls
TeX or ghostscript).

That said, I am worried that we don't seem to have these issues documented
thoroughly in PH.

./danfe



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