Date: Sun, 20 Jul 2003 19:43:49 -0400 From: Bill Moran <wmoran@potentialtech.com> To: "Karel J. Bosschaart" <K.J.Bosschaart@tue.nl> Cc: questions@freebsd.org Subject: Re: Army Operations on FreeBSD Message-ID: <3F1B2935.5040800@potentialtech.com> In-Reply-To: <20030720180009.GA77886@phys9911.phys.tue.nl> References: <3F070BE2.5030007@potentialtech.com> <20030720180009.GA77886@phys9911.phys.tue.nl>
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Karel J. Bosschaart wrote: > On Sat, Jul 05, 2003 at 07:33:22PM +0200, Bill Moran wrote: > >>Hey, >> >>I may be asking for too much ... but has anyone gotten the Linux version >>of America's Army Operations running on FreeBSD? > > Heh, yes, I just completed Basic Combat Training :-). > >>It installs nicely, and tries to start, but then complains that it can't >>find OpenGL (I have Mesa installed). > > I tried with the nvidia driver (from ports) and a GForce Ti4200 card. > Setting __GL_SINGLE_THREADED=1 is necessary or the game won't start. > I don't know if the game can be played with other cards (UT2003 for example > can only be played with nvidia on Linux/FreeBSD). Hmmm ... I tried to install it on a basic vid card with the SVGA driver for X. The more I think about it, I don't know why I expected it to work at all. >>Any success stories, or anyone interested in working with me to get this >>running? > > It feels flaky: I had it hang a couple of times while loading a mission, > and sometimes it's crashing, either on start or on exit with a Backtrace: Doesn't sound bad to me. It tends to do that on Windows, which is the platform it was designed for. Although the actual frequency of crashes may be more. > > Backtrace: > [ 1] ./Core.so [0x288dc34a] > [ 2] /lib/libpthread.so.0 [0x28cb05eb] > [ 3] [0xbfbfffbf] > [ 4] /lib/libc.so.6(__libc_free+0xb0) [0x28ae2fc0] > [ 5] ./armyops-bin(Realloc__11FMallocAnsiPvUiPCw+0x3d) [0x805297d] > [ 6] ./Core.so(Realloc__6FArrayi+0x3a) [0x28895d6a] > [ 7] ./Core.so(Remove__6FArrayiii+0x8a) [0x28895e06] > [ 8] ./Engine.so(_._11AnalogTrack+0x91) [0x285683d5] > [ 9] ./Engine.so(_._11MotionChunk+0xb1) [0x28568b15] > [10] ./Engine.so(_._14UMeshAnimation+0x18e) [0x2856cc22] > [11] ./Core.so(PurgeGarbage__7UObject+0x19f) [0x288b7b13] > [12] ./Core.so(StaticExit__7UObject+0x1c8) [0x288ab270] > [13] ./Core.so(appPreExit__Fv+0x4b) [0x288a023f] > [14] ./armyops-bin(main+0x2709) [0x8050a79] > [15] /lib/libc.so.6(__libc_start_main+0x8e) [0x28a82336] > [16] ./armyops-bin(GetFullName__C7UObjectPw+0x5d) [0x804c6e1] > Signal: SIGSEGV [segmentation fault] > > Also, there are these messages: > > fcntl: Invalid argument > fcntl: Invalid argument > Xlib: extension "XiG-SUNDRY-NONSTANDARD" missing on display ":0.0". > fcntl: Invalid argument > > but I think they're harmless. > >>I'm trying to install on 5.1 at the moment ... > > Tried this on 4.8-stable. Having remote access to the machine is recommended > to 'kill -9' when it misbehaves. Thanks, but now that I'm looking at the situation again, I'm guessing I'm going to have to get a better video card before I've got any chance of it working, and (with my current work outlook) it may be a while before I dump any cash into a gaming video card. -- Bill Moran Potential Technologies http://www.potentialtech.com
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