Date: Sat, 18 Sep 2021 00:53:18 GMT From: Jan Beich <jbeich@FreeBSD.org> To: ports-committers@FreeBSD.org, dev-commits-ports-all@FreeBSD.org, dev-commits-ports-branches@FreeBSD.org Subject: git: a1b1b9acaa2b - 2021Q3 - emulators/yuzu: update to s20210917 Message-ID: <202109180053.18I0rIcr022502@gitrepo.freebsd.org>
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The branch 2021Q3 has been updated by jbeich: URL: https://cgit.FreeBSD.org/ports/commit/?id=a1b1b9acaa2bd45afda8d0da4a9ad08e8a483781 commit a1b1b9acaa2bd45afda8d0da4a9ad08e8a483781 Author: Jan Beich <jbeich@FreeBSD.org> AuthorDate: 2021-09-17 17:58:55 +0000 Commit: Jan Beich <jbeich@FreeBSD.org> CommitDate: 2021-09-18 00:51:57 +0000 emulators/yuzu: update to s20210917 Changes: https://github.com/yuzu-emu/yuzu/compare/e4d9814ec...6d7801deb (cherry picked from commit f2297d3e29d1ea3d04bf47ede23ab9fcb5e87b78) --- emulators/yuzu/Makefile | 4 ++-- emulators/yuzu/distinfo | 6 +++--- emulators/yuzu/files/patch-sdl2 | 29 ++++++++++++++++++++--------- 3 files changed, 25 insertions(+), 14 deletions(-) diff --git a/emulators/yuzu/Makefile b/emulators/yuzu/Makefile index 1549a6c3af54..577c897d4f8a 100644 --- a/emulators/yuzu/Makefile +++ b/emulators/yuzu/Makefile @@ -1,5 +1,5 @@ PORTNAME= yuzu -PORTVERSION= s20210915 +PORTVERSION= s20210917 PORTREVISION?= 0 CATEGORIES= emulators @@ -34,7 +34,7 @@ LIB_DEPENDS= liblz4.so:archivers/liblz4 \ USE_GITHUB= yes GH_ACCOUNT= yuzu-emu -GH_TAGNAME= e4d9814ec +GH_TAGNAME= 6d7801deb GH_TUPLE= yuzu-emu:mbedtls:v2.16.9-115-g8c88150ca:mbedtls/externals/mbedtls \ KhronosGroup:SPIRV-Headers:1.5.4.raytracing.fixed-32-ga3fdfe8:SPIRV_Headers/externals/sirit/externals/SPIRV-Headers \ KhronosGroup:Vulkan-Headers:v1.2.180:Vulkan_Headers/externals/Vulkan-Headers \ diff --git a/emulators/yuzu/distinfo b/emulators/yuzu/distinfo index 3f2e7a00658c..30c686274ae6 100644 --- a/emulators/yuzu/distinfo +++ b/emulators/yuzu/distinfo @@ -1,6 +1,6 @@ -TIMESTAMP = 1631749448 -SHA256 (yuzu-emu-yuzu-s20210915-e4d9814ec_GH0.tar.gz) = bf5220d954d1ab44f683247dc6d29d8502377af3eda441761fa61eb4632c425a -SIZE (yuzu-emu-yuzu-s20210915-e4d9814ec_GH0.tar.gz) = 3971812 +TIMESTAMP = 1631924751 +SHA256 (yuzu-emu-yuzu-s20210917-6d7801deb_GH0.tar.gz) = 648101745d291db51dcc460f9a58247963909893ed7d0192ca8f4fe3a4392b60 +SIZE (yuzu-emu-yuzu-s20210917-6d7801deb_GH0.tar.gz) = 3972453 SHA256 (yuzu-emu-mbedtls-v2.16.9-115-g8c88150ca_GH0.tar.gz) = 8cd6d075b4da0ad5fb995eb37390e2e6088be8d41ab1cdfc7e7e4256bd991450 SIZE (yuzu-emu-mbedtls-v2.16.9-115-g8c88150ca_GH0.tar.gz) = 2679189 SHA256 (KhronosGroup-SPIRV-Headers-1.5.4.raytracing.fixed-32-ga3fdfe8_GH0.tar.gz) = bd629d6296dd374eb2aeff923c75895ba0f3ce6448dad89763930e65b954e0cb diff --git a/emulators/yuzu/files/patch-sdl2 b/emulators/yuzu/files/patch-sdl2 index a96a8f81de69..37341e782041 100644 --- a/emulators/yuzu/files/patch-sdl2 +++ b/emulators/yuzu/files/patch-sdl2 @@ -19,7 +19,7 @@ CMake Error at CMakeLists.txt:397 (find_package): # Some installations don't set SDL2_LIBRARIES if("${SDL2_LIBRARIES}" STREQUAL "") ---- src/input_common/sdl/sdl_impl.cpp.orig 2021-08-14 09:28:59 UTC +--- src/input_common/sdl/sdl_impl.cpp.orig 2021-09-18 00:25:51 UTC +++ src/input_common/sdl/sdl_impl.cpp @@ -64,6 +64,7 @@ class SDLJoystick { (public) } @@ -68,13 +68,15 @@ CMake Error at CMakeLists.txt:397 (find_package): case SDL_JOYDEVICEREMOVED: LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which); CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which)); -@@ -890,11 +896,15 @@ SDLState::SDLState() { +@@ -890,20 +896,26 @@ SDLState::SDLState() { RegisterFactory<MotionDevice>("sdl", motion_factory); - // Disable raw input. When enabled this setting causes SDL to die when a web applet opens + if (!Settings::values.enable_raw_input) { +#if SDL_VERSION_ATLEAST(2,0,14) - SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0"); + // Disable raw input. When enabled this setting causes SDL to die when a web applet opens + SDL_SetHint(SDL_HINT_JOYSTICK_RAWINPUT, "0"); +#endif + } // Enable HIDAPI rumble. This prevents SDL from disabling motion on PS4 and PS5 controllers SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS4_RUMBLE, "1"); @@ -82,9 +84,18 @@ CMake Error at CMakeLists.txt:397 (find_package): SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_PS5_RUMBLE, "1"); +#endif ++#if SDL_VERSION_ATLEAST(2,0,16) // Tell SDL2 to use the hidapi driver. This will allow joycons to be detected as a // GameController and not a generic one -@@ -1108,6 +1118,7 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLS + SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS, "1"); + + // Turn off Pro controller home led + SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_HOME_LED, "0"); ++#endif + + // If the frontend is going to manage the event loop, then we don't start one here + start_thread = SDL_WasInit(SDL_INIT_JOYSTICK) == 0; +@@ -1110,6 +1122,7 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLS } break; } @@ -92,7 +103,7 @@ CMake Error at CMakeLists.txt:397 (find_package): case SDL_CONTROLLERSENSORUPDATE: { bool is_motion_shaking = false; constexpr float gyro_threshold = 5.0f; -@@ -1137,6 +1148,7 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLS +@@ -1139,6 +1152,7 @@ Common::ParamPackage SDLEventToMotionParamPackage(SDLS } break; } @@ -100,7 +111,7 @@ CMake Error at CMakeLists.txt:397 (find_package): } return {}; } -@@ -1242,6 +1254,7 @@ ButtonBindings SDLState::GetNintendoButtonBinding( +@@ -1244,6 +1258,7 @@ ButtonBindings SDLState::GetNintendoButtonBinding( auto sl_button = SDL_CONTROLLER_BUTTON_LEFTSHOULDER; auto sr_button = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER; @@ -108,7 +119,7 @@ CMake Error at CMakeLists.txt:397 (find_package): if (joystick->IsJoyconLeft()) { sl_button = SDL_CONTROLLER_BUTTON_PADDLE2; sr_button = SDL_CONTROLLER_BUTTON_PADDLE4; -@@ -1250,6 +1263,7 @@ ButtonBindings SDLState::GetNintendoButtonBinding( +@@ -1252,6 +1267,7 @@ ButtonBindings SDLState::GetNintendoButtonBinding( sl_button = SDL_CONTROLLER_BUTTON_PADDLE3; sr_button = SDL_CONTROLLER_BUTTON_PADDLE1; } @@ -116,7 +127,7 @@ CMake Error at CMakeLists.txt:397 (find_package): return { std::pair{Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_A}, -@@ -1550,7 +1564,9 @@ class SDLMotionPoller final : public SDLPoller { (publ +@@ -1552,7 +1568,9 @@ class SDLMotionPoller final : public SDLPoller { (publ [[fallthrough]]; case SDL_JOYBUTTONUP: case SDL_JOYHATMOTION:
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