Date: Tue, 17 Dec 2013 16:12:04 +0100 From: Baptiste Daroussin <bapt@FreeBSD.org> To: marino@freebsd.org Cc: svn-ports-head@freebsd.org, Rusmir Dusko <nemysis@FreeBSD.org>, svn-ports-all@freebsd.org, ports-committers@freebsd.org Subject: Re: svn commit: r336723 - in head: . games games/blobwars games/blobwars/files Message-ID: <20131217151203.GK99753@ithaqua.etoilebsd.net> In-Reply-To: <52B06851.7030906@marino.st> References: <201312171342.rBHDggNP084170@svn.freebsd.org> <52B06851.7030906@marino.st>
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--8kI7hWEHMS8Z+7/0 Content-Type: text/plain; charset=us-ascii Content-Disposition: inline Content-Transfer-Encoding: quoted-printable On Tue, Dec 17, 2013 at 04:05:53PM +0100, John Marino wrote: > On 12/17/2013 14:42, Rusmir Dusko wrote: > > Author: nemysis > > Date: Tue Dec 17 13:42:42 2013 > > New Revision: 336723 > > URL: http://svnweb.freebsd.org/changeset/ports/336723 > >=20 > > Log: > > Blob Wars : Metal Blob Solid is a platform game, not unlike those fou= nd on > > the Amiga and SNES. The object of the game is to take on the role of > > solider Blob, Bob, and play through the various levels and attempt to= rescue as > > many MIA (Missing In Action) Blobs as possible. This is not quite as = straight > > forward as it sounds, since the MIAs will often be not directly reach= able and > > will require some extra thought. Bob also has to contend with environ= mental > > hazards, alien invaders and assimilated Blobs. > > =20 > > WWW: http://www.parallelrealities.co.uk/p/blob-wars-metal-blob-solid.= html > > =20 > > Approved by: pawel (mentor) >=20 >=20 > Given that the removal of this port was requested by the owners due to > copyright issues in 2008, should not the commit message have addressed > why it is okay to add this port back? Has the legal situation changes? > To omit this information from the commit message is very conspicious IMO. >=20 > For convenience, this was the previous commit message: > > - Remove all games by Parallel Realities > > Those games contain resources that are non-free and, in some cases, > > ripped from other games and still copyrighted. We have to remove > > the ports to avoid potential legal issues, sorry. > > Related discussion thread: > > http://www.happypenguin.org/forums/viewtopic.php?t=3D4725 >=20 > How does one know that the legal situation has changed to allow this > port to come back? >=20 > Regards, > John That is exactly the question I was about to ask. regards, Bapt --8kI7hWEHMS8Z+7/0 Content-Type: application/pgp-signature -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.15 (FreeBSD) iEYEARECAAYFAlKwacMACgkQ8kTtMUmk6ExrTQCfXnKcMm5IX+MR0ya6j7pLoziP Ic4AoKKhyDmmAM3iPmZtSRTKp9SmTMrX =p2QT -----END PGP SIGNATURE----- --8kI7hWEHMS8Z+7/0--
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