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Date:      Sun, 24 Mar 2019 18:57:04 +0000 (UTC)
From:      Bruce Evans <bde@FreeBSD.org>
To:        src-committers@freebsd.org, svn-src-all@freebsd.org, svn-src-head@freebsd.org
Subject:   svn commit: r345478 - head/lib/libvgl
Message-ID:  <201903241857.x2OIv4WU015788@repo.freebsd.org>

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Author: bde
Date: Sun Mar 24 18:57:03 2019
New Revision: 345478
URL: https://svnweb.freebsd.org/changeset/base/345478

Log:
  Fix buffer overruns in modes with color depth more than 8.
  
  Support for 16-bit and 32-bit Truecolor modes was supposed to be
  complete in r70991 of main.c and in nearby revisions for other files, but
  it was broken by the overruns in most cases (all cases were the mouse
  is enabled, and most cases where bitmaps are used).  r70991 also
  uninintentionally added support for depths 9-15, 17-23 and 25-31.
  Depth 24 was more obviously broken and its support is ifdefed out.  In
  the other ranges, only depth 15 is common.  It was broken by buffer
  overruns in all cases.
  
  bitmap.c:
  - the static buffer was used even when it was too small (but it was
    large enough to often work accidentally in depth 16)
  - the size of the dynamically allocated buffer was too small
  - the sizing info bitmap->PixelBytes was not inititialzed in the bitmap
    constructor.  It often ended up as 0 for MEMBUFs, so using it in more
    places gave more null pointer accesses.  (It is per-bitmap, but since
    conversion between bitmaps of different depths is not supported (except
    from 4 bits by padding to 8), it would work better if it were global.)
  
  main.c:
  - depths were rounded down instead of up to a multiple of 8, so PixelBytes
    was 1 too small for depths above 8 except 16, 24 and 32.
  - PixelBytes was not initialized for 4-bit planar modes.  It isn't really
    used for frame buffer accesses in these modes, but needs to be 1 in
    MEMBUF images.
  
  mouse.c:
  - the mouse cursor buffers were too small.
  
  vgl.h:
  - PixelBytes was not initialized in the static bitmap constructor.  It
    should be initialized to the value for the current mode, but that is
    impossible in a static constructor.  Initialize it to -1 so as to
    fail if it is used without further initialization.
  
  All modes that are supposed to be supported now don't crash in
  nontrivial tests, and almost work.  Missing uses of PixelBytes now
  give in-bounds wrong pointers instead of overruns.  Misconversions of
  bitmaps give multiple miscolored mouse cursors instead of 1 white one,
  and similarly for bitmaps copied through a MEMBUF.

Modified:
  head/lib/libvgl/bitmap.c
  head/lib/libvgl/main.c
  head/lib/libvgl/mouse.c
  head/lib/libvgl/vgl.h

Modified: head/lib/libvgl/bitmap.c
==============================================================================
--- head/lib/libvgl/bitmap.c	Sun Mar 24 18:51:52 2019	(r345477)
+++ head/lib/libvgl/bitmap.c	Sun Mar 24 18:57:03 2019	(r345478)
@@ -338,8 +338,8 @@ __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
     byte buffer[2048];	/* XXX */
     byte *p;
 
-    if (width > sizeof(buffer)) {
-      p = malloc(width);
+    if (width * src->PixelBytes > sizeof(buffer)) {
+      p = malloc(width * src->PixelBytes);
       if (p == NULL)
 	return 1;
     } else {
@@ -349,7 +349,7 @@ __VGLBitmapCopy(VGLBitmap *src, int srcx, int srcy,
       ReadVerticalLine(src, srcx, srcline, width, p);
       WriteVerticalLine(dst, dstx, dstline, width, p);
     }
-    if (width > sizeof(buffer))
+    if (width * src->PixelBytes > sizeof(buffer))
       free(p);
   }
   return 0;
@@ -387,6 +387,7 @@ VGLBitmap
   object->Xorigin = 0;
   object->Yorigin = 0;
   object->Bitmap = bits;
+  object->PixelBytes = VGLDisplay->PixelBytes;
   return object;
 }
 
@@ -401,7 +402,7 @@ VGLBitmapDestroy(VGLBitmap *object)
 int
 VGLBitmapAllocateBits(VGLBitmap *object)
 {
-  object->Bitmap = (byte *)malloc(object->VXsize*object->VYsize);
+  object->Bitmap = malloc(object->VXsize*object->VYsize*object->PixelBytes);
   if (object->Bitmap == NULL)
     return -1;
   return 0;

Modified: head/lib/libvgl/main.c
==============================================================================
--- head/lib/libvgl/main.c	Sun Mar 24 18:51:52 2019	(r345477)
+++ head/lib/libvgl/main.c	Sun Mar 24 18:57:03 2019	(r345478)
@@ -132,7 +132,7 @@ int
 VGLInit(int mode)
 {
   struct vt_mode smode;
-  int adptype;
+  int adptype, depth;
 
   if (VGLInitDone)
     return -1;
@@ -188,6 +188,7 @@ VGLInit(int mode)
       return -4;
     }
     VGLDisplay->Type = VIDBUF4;
+    VGLDisplay->PixelBytes = 1;
     break;
   case V_INFO_MM_PACKED:
     /* we can do only 256 color packed modes */
@@ -294,8 +295,11 @@ VGLInit(int mode)
 
   VGLDisplay->Xsize = VGLModeInfo.vi_width;
   VGLDisplay->Ysize = VGLModeInfo.vi_height;
+  depth = VGLModeInfo.vi_depth;
+  if (depth == 15)
+    depth = 16;
   VGLDisplay->VXsize = VGLAdpInfo.va_line_width
-			   *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
+			   *8/(depth/VGLModeInfo.vi_planes);
   VGLDisplay->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
   VGLDisplay->Xorigin = 0;
   VGLDisplay->Yorigin = 0;
@@ -530,6 +534,8 @@ VGLSetSegment(unsigned int offset)
 int
 VGLSetVScreenSize(VGLBitmap *object, int VXsize, int VYsize)
 {
+  int depth;
+
   if (VXsize < object->Xsize || VYsize < object->Ysize)
     return -1;
   if (object->Type == MEMBUF)
@@ -537,8 +543,11 @@ VGLSetVScreenSize(VGLBitmap *object, int VXsize, int V
   if (ioctl(0, FBIO_SETLINEWIDTH, &VXsize))
     return -1;
   ioctl(0, CONS_ADPINFO, &VGLAdpInfo);	/* FBIO_ADPINFO */
+  depth = VGLModeInfo.vi_depth;
+  if (depth == 15)
+    depth = 16;
   object->VXsize = VGLAdpInfo.va_line_width
-			   *8/(VGLModeInfo.vi_depth/VGLModeInfo.vi_planes);
+			   *8/(depth/VGLModeInfo.vi_planes);
   object->VYsize = VGLBufSize/VGLModeInfo.vi_planes/VGLAdpInfo.va_line_width;
   if (VYsize < object->VYsize)
     object->VYsize = VYsize;

Modified: head/lib/libvgl/mouse.c
==============================================================================
--- head/lib/libvgl/mouse.c	Sun Mar 24 18:51:52 2019	(r345477)
+++ head/lib/libvgl/mouse.c	Sun Mar 24 18:57:03 2019	(r345478)
@@ -82,7 +82,7 @@ static VGLBitmap VGLMouseStdAndMask = 
 static VGLBitmap VGLMouseStdOrMask = 
     VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, StdOrMask);
 static VGLBitmap *VGLMouseAndMask, *VGLMouseOrMask;
-static byte map[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE];
+static byte map[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE*4];
 static VGLBitmap VGLMouseSave = 
     VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, map);
 static int VGLMouseVisible = 0;
@@ -95,7 +95,7 @@ static int VGLMouseButtons = 0;
 void
 VGLMousePointerShow()
 {
-  byte buf[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE];
+  byte buf[MOUSE_IMG_SIZE*MOUSE_IMG_SIZE*4];
   VGLBitmap buffer =
     VGLBITMAP_INITIALIZER(MEMBUF, MOUSE_IMG_SIZE, MOUSE_IMG_SIZE, buf);
   byte crtcidx, crtcval, gdcidx, gdcval;

Modified: head/lib/libvgl/vgl.h
==============================================================================
--- head/lib/libvgl/vgl.h	Sun Mar 24 18:51:52 2019	(r345477)
+++ head/lib/libvgl/vgl.h	Sun Mar 24 18:57:03 2019	(r345478)
@@ -49,7 +49,7 @@ typedef struct {
 } VGLBitmap;
 
 #define VGLBITMAP_INITIALIZER(t, x, y, bits)	\
-	{ (t), (x), (y), (x), (y), 0, 0, (bits) }
+	{ (t), (x), (y), (x), (y), 0, 0, (bits), -1 }
 
 /*
  * Defined Type's



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