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Date:      Fri, 05 Apr 2024 12:08:32 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 277869] games/eduke32: build failure for 20240316
Message-ID:  <bug-277869-7788-5ybtfZbUBk@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-277869-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-277869-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D277869

Felix Palmen <zirias@freebsd.org> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
 Attachment #249683|0                           |1
        is obsolete|                            |
 Attachment #249737|                            |maintainer-approval?(pkubaj
              Flags|                            |@FreeBSD.org)

--- Comment #9 from Felix Palmen <zirias@freebsd.org> ---
Created attachment 249737
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D249737&action=
=3Dedit
games-eduke32-disable-mimalloc

I finally got around to test it myself, and eduke32 segfaulted... but this
wasn't even related to mimalloc, it segfaults when it can't find its game d=
ata
and I tracked that down to a REINPLACE_CMD adjusting the data.

Now I have three very small changes, so I put them all in a single commit, =
the
attached patch (disabling mimalloc) works for me.

--=20
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