Date: Tue, 30 Apr 2019 18:51:53 +0000 (UTC) From: Piotr Kubaj <pkubaj@FreeBSD.org> To: ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org Subject: svn commit: r500522 - in head/games: . openjk openjk/files Message-ID: <201904301851.x3UIprsa019278@repo.freebsd.org>
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Author: pkubaj Date: Tue Apr 30 18:51:53 2019 New Revision: 500522 URL: https://svnweb.freebsd.org/changeset/ports/500522 Log: games/openjk: Community effort to maintain Jedi Academy + Jedi Outcast OpenJK is an effort by the JACoders group to maintain and improve the game engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on, while maintaining full backwards compatibility with the existing games. This project does not attempt to rebalance or otherwise modify core gameplay. WWW: https://openjk.org PR: 227265 Approved by: mat (mentor) Differential Revision: https://reviews.freebsd.org/D19955 Added: head/games/openjk/ head/games/openjk/Makefile (contents, props changed) head/games/openjk/distinfo (contents, props changed) head/games/openjk/files/ head/games/openjk/files/jamp.in (contents, props changed) head/games/openjk/files/jasp.in (contents, props changed) head/games/openjk/files/patch-CMakeModules_InstallConfig.cmake (contents, props changed) head/games/openjk/pkg-descr (contents, props changed) head/games/openjk/pkg-message (contents, props changed) head/games/openjk/pkg-plist (contents, props changed) Modified: head/games/Makefile Modified: head/games/Makefile ============================================================================== --- head/games/Makefile Tue Apr 30 18:43:25 2019 (r500521) +++ head/games/Makefile Tue Apr 30 18:51:53 2019 (r500522) @@ -678,6 +678,7 @@ SUBDIR += opengfx SUBDIR += openglad SUBDIR += openjazz + SUBDIR += openjk SUBDIR += openlierox SUBDIR += openmortal SUBDIR += openmsx Added: head/games/openjk/Makefile ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/Makefile Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,32 @@ +# $FreeBSD$ + +PORTNAME= openjk +PORTVERSION= g20190428 +CATEGORIES= games + +MAINTAINER= pkubaj@FreeBSD.org +COMMENT= Community effort to maintain Jedi Academy + Jedi Outcast + +LICENSE= GPLv2 + +LIB_DEPENDS= libpng.so:graphics/png + +USES= compiler:c++11-lang cmake gl jpeg localbase sdl +USE_GL= gl glu +USE_GITHUB= yes +GH_ACCOUNT= JACoders +GH_PROJECT= OpenJK +GH_TAGNAME= 911c537 +USE_SDL= sdl2 +USE_XORG= x11 + +CXXFLAGS+= -DNDEBUG +PLIST_SUB= ARCH="${ARCH}" +SUB_FILES= jamp \ + jasp +SUB_LIST= ARCH="${ARCH}" + +post-install: + ${INSTALL_SCRIPT} ${WRKDIR}/jamp ${WRKDIR}/jasp ${STAGEDIR}${PREFIX}/bin + +.include <bsd.port.mk> Added: head/games/openjk/distinfo ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/distinfo Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,3 @@ +TIMESTAMP = 1556633408 +SHA256 (JACoders-OpenJK-g20190428-911c537_GH0.tar.gz) = df142c5557b4ed31da9056d3cdba0ce376612e346024722530f84f05bfabd66b +SIZE (JACoders-OpenJK-g20190428-911c537_GH0.tar.gz) = 11695891 Added: head/games/openjk/files/jamp.in ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/files/jamp.in Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,3 @@ +#!/bin/sh + +cd %%PREFIX%%/share/JediAcademy && ./openjk.%%ARCH%% Added: head/games/openjk/files/jasp.in ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/files/jasp.in Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,3 @@ +#!/bin/sh + +cd %%PREFIX%%/share/JediAcademy && ./openjk_sp.%%ARCH%% Added: head/games/openjk/files/patch-CMakeModules_InstallConfig.cmake ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/files/patch-CMakeModules_InstallConfig.cmake Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,13 @@ +--- CMakeModules/InstallConfig.cmake.orig 2019-04-07 09:22:21 UTC ++++ CMakeModules/InstallConfig.cmake +@@ -17,8 +17,8 @@ + #============================================================================ + + # Subdirectories to package JK2 and JKA into +-set(JKAInstallDir "JediAcademy") +-set(JK2InstallDir "JediOutcast") ++set(JKAInstallDir "share/JediAcademy") ++set(JK2InstallDir "share/JediOutcast") + + # Install components + set(JKAMPCoreComponent "JKAMPCore") Added: head/games/openjk/pkg-descr ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/pkg-descr Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,6 @@ +OpenJK is an effort by the JACoders group to maintain and improve the game +engines on which the Jedi Academy (JA) and Jedi Outcast (JO) games run on, +while maintaining full backwards compatibility with the existing games. +This project does not attempt to rebalance or otherwise modify core gameplay. + +WWW: https://openjk.org Added: head/games/openjk/pkg-message ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/pkg-message Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,28 @@ +OpenJK requires the original game files from Star Wars: Jedi Knight: +Jedi Academy to work properly. These can come from an original CD or +from GOG.com. + +If using the GOG.com version, you must extract the files from +setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe +using the innoextract package. + +The files will be in a directory named app. Inside the app directory, +there is a GameData directory. Inside the GameData directory, there is +a directory named base. This base directory must be moved to +~/.local/share/openjk + +The easiest way to do this is to follow these steps: +$ mkdir -p ~/.local/share/openjk +$ innoextract setup_star_wars_jedi_knight_-_jedi_academy_1.01_(a)_(10331)_(g).exe +$ cd app/GameData +$ cp -R base ~/.local/share/openjk + +You can then delete everything else that is extracted from the exe, +such as the tmp directory. + +The multiplayer game binary is jamp and the single player game binary +is jasp. + +If you own a copy of Star Wars: Jedi Knight: Jedi Outcast, its game +files may be used to play that game, though upstream makes no +guarantees on your success in playing this game. Added: head/games/openjk/pkg-plist ============================================================================== --- /dev/null 00:00:00 1970 (empty, because file is newly added) +++ head/games/openjk/pkg-plist Tue Apr 30 18:51:53 2019 (r500522) @@ -0,0 +1,14 @@ +bin/jamp +bin/jasp +share/JediAcademy/OpenJK/cgame%%ARCH%%.so +share/JediAcademy/OpenJK/jagame%%ARCH%%.so +share/JediAcademy/OpenJK/jampgame%%ARCH%%.so +share/JediAcademy/OpenJK/ui%%ARCH%%.so +share/JediAcademy/base/cgame%%ARCH%%.so +share/JediAcademy/base/jampgame%%ARCH%%.so +share/JediAcademy/base/ui%%ARCH%%.so +share/JediAcademy/openjk.%%ARCH%% +share/JediAcademy/openjk_sp.%%ARCH%% +share/JediAcademy/openjkded.%%ARCH%% +share/JediAcademy/rd-vanilla_%%ARCH%%.so +share/JediAcademy/rdsp-vanilla_%%ARCH%%.so
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