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Date:      Wed, 2 May 2018 03:52:50 -0400
From:      Farhan Khan <khanzf@gmail.com>
To:        freebsd-gnome@freebsd.org
Subject:   Re: Re: Compiling Cinnamon Desktop
Message-ID:  <3ce312f5-3302-80e1-a937-a2a90e8b8399@gmail.com>
In-Reply-To: <284c79a6-ba75-3dfe-06d9-ea2dd7dd9f25@vishwin.info>
References:  <CAFd4kYDr8aWtLUsm7NFPP7SrdQ6=1wYPGgRSPCS=_aSWZ8fbTA@mail.gmail.com> <284c79a6-ba75-3dfe-06d9-ea2dd7dd9f25@vishwin.info>

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On 04/29/2018 07:28 PM, Charlie Li wrote:
> On 27/04/2018 18:05, Farhan Khan wrote:
>> Literally the only reason I haven't switched my desktop from Linux Mint to
>> FreeBSD is that I really like my Cinnamon theme. I would like to compile
>> the latest version of Cinnamon and run it on FreeBSD, but haven't been able
>> to figure out the process -- the one on their github repo is specific to
>> Linux and even then it appears to error out very early on (I can provide
>> the exact error if requested).
>>
> Cinnamon's build process requires using GNU make (devel/gmake) instead
> of make in base, among other things. There also exist assorted patches
> within this suite of ports to fix these BSD-specific errors.
>> Are there any steps you have for compiling Cinnamon? I would really like to
>> try to do so myself so I can get myself a current version of Cinammon? I
>> believe the FreeBSD version is 2.4 and Cinnamon is up to 3.6 at this point.
>>
> I'm currently working on updating the suite of ports for internal
> testing and public review. Just like you, I also liked using Cinnamon on
> my previous operating system, although currently using MATE on FreeBSD
> as an interim measure. Things have been slow on my end due to outside
> factors, but quite a lot has changed between Cinnamon 2.4 and 3.6.
>
> I can report that I've updated most of the ports on my local ports tree;
> there are still a few stragglers plus deciding how to include X-Apps.
> Plus I'd like to clean up the port Makefiles a bit more for
> maintainability's sake.
>
Hi Charlie,

I would be interested in reviewing the build-process. Are there any 
documentation or notes on what the folks who built it did? It seems that 
it would be quite similar to MATE, but I could be wrong. Using gmake 
over make(1) is a trivial matter gmake(1). Is there anything more 
substantive that involves changing code?

Thanks!



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