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Date:      Wed, 24 Nov 1999 10:35:39 -0800 (PST)
From:      Matthew Dillon <dillon@apollo.backplane.com>
To:        "Daniel C. Sobral" <dcs@newsguy.com>
Cc:        Julian Elischer <julian@whistle.com>, "Daniel M. Eischen" <eischen@vigrid.com>, freebsd-arch@freebsd.org
Subject:   Re: Threads
Message-ID:  <199911241835.KAA19645@apollo.backplane.com>
References:  <Pine.BSF.4.10.9911232348550.11412-100000@current1.whistle.com> <383BD145.57BA3C7C@newsguy.com>

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:Julian, Dan, remember that reducing the overhead of task switching
:(thread switching) is of vital importance. In that light, the least
:context that has to be save/restored when a KSE blocks, the better.
:
:--
:Daniel C. Sobral			(8-DCS)
:dcs@newsguy.com
:dcs@freebsd.org

    I am getting confused by this whole KSE thing.  All the threading I've
    ever implemented has been done simply by splitting out the context
    information from the Process into a Task, and then allowing N Tasks to
    reference the same Process.  There was no real distinction made between 
    kernel and user mode tasks or processes.

    In such a scheme the switch code need only contain a single conditional:
    One to check if the governing process for a task has a user-level mmu
    directory that must be setup.  That's it, done.  

    I don't think separate scheduling queues are required either.  I can see
    absolutely no gain in performance by doing that and it unnecessarily
    complicates the code.  We can trivially use the existing priority 
    scheme to schedule interrupt tasks (threads).

					-Matt
					Matthew Dillon 
					<dillon@backplane.com>




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