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Date:      Sat, 03 Aug 2019 22:37:20 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 239633] games/openxcom: fix build with GCC-based architectures
Message-ID:  <bug-239633-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D239633

            Bug ID: 239633
           Summary: games/openxcom: fix build with GCC-based architectures
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Only Me
          Priority: ---
         Component: Individual Port(s)
          Assignee: amdmi3@FreeBSD.org
          Reporter: pkubaj@FreeBSD.org
             Flags: maintainer-feedback?(amdmi3@FreeBSD.org)
          Assignee: amdmi3@FreeBSD.org

Created attachment 206260
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D206260&action=
=3Dedit
patch

This port needs a bunch of #include <algorithm> to build with GCC. Example =
of
error:
Savegame/Craft.cpp:169:83: error: no matching function for call to
'find(std::vector<std::__cxx11::basic_string<char> >::const_iterator,
std::vector<std::__cxx11::basic_string<char>
>::const_iterator, const std::__cxx11::basic_string<char>&)'


Also add USES=3Dgl sdl.

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