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Date:      Fri, 04 Dec 2020 13:58:34 +0000
From:      bugzilla-noreply@freebsd.org
To:        multimedia@FreeBSD.org
Subject:   [Bug 251125] audio/jack: update to jack2 or add new port audio/jack2
Message-ID:  <bug-251125-12827-f1YJ29cA1G@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-251125-12827@https.bugs.freebsd.org/bugzilla/>
References:  <bug-251125-12827@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D251125

--- Comment #47 from Hans Petter Selasky <hselasky@FreeBSD.org> ---
> How does the fragment size affect performance and timing tolerance?
> Are single fragments only processed when they are full, or more continuou=
sly like the scatter / gather buffers in read(...) and write(...)?

Smaller fragment size means more interrupts (CPU usage) and a higher chance=
 of
glitches. But also improves the responsiveness of live synth apps.

A fragment is usually the smallest entity the audio driver can process. With
USB audio this entity is fixed and can be slightly controlled by
hw.usb.uaudio.buffer_ms to 2,3,4,5,6,7 or 8 ms.

Other drivers select the buffer size given by the user. This also depends on
the use of vchans. Bitperfect mode is different, as you know.

--HPS

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