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Date:      Fri, 05 Apr 2024 18:02:57 +0000
From:      bugzilla-noreply@freebsd.org
To:        ports-bugs@FreeBSD.org
Subject:   [Bug 277869] games/eduke32: build failure for 20240316
Message-ID:  <bug-277869-7788-ACRqxFjEYb@https.bugs.freebsd.org/bugzilla/>
In-Reply-To: <bug-277869-7788@https.bugs.freebsd.org/bugzilla/>
References:  <bug-277869-7788@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D277869

--- Comment #13 from Felix Palmen <zirias@freebsd.org> ---
Did some more thorough testing and found the polymer renderer with the late=
st
(2015...) HRP installed keeps "randomly" segfaulting, but I tried with both
patches, so I *assume* this isn't related to the allocator. Is this the rea=
son
there's no option any more to bundle HRP? It's still offering the overall b=
est
gfx quality, although ERP (with polymost renderer) comes somewhat close.

BTW, is it intentional that ERP isn't unzipped (which is needed to use it)?=
 If
not, I could experiment a bit more and create another patch for the ERP opt=
ion
:)

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