Date: Sat, 08 Sep 2012 05:46:09 +0200 From: nemysis <nemysis@gmx.ch> To: FreeBSD-gnats-submit@FreeBSD.org Cc: jgh@FreeBSD.org Subject: ports/171431: [NEW PORT] games/asteroid: Modern version of the arcade classic Asteroid Message-ID: <20120908034613.3C4171065670@hub.freebsd.org> Resent-Message-ID: <201209080350.q883o2GA060612@freefall.freebsd.org>
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>Number: 171431 >Category: ports >Synopsis: [NEW PORT] games/asteroid: Modern version of the arcade classic Asteroid >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Sat Sep 08 03:50:02 UTC 2012 >Closed-Date: >Last-Modified: >Originator: nemysis >Release: FreeBSD 9.0-RELEASE amd64 >Organization: >Environment: System: FreeBSD FreeBSD_Ports 9.0-RELEASE FreeBSD 9.0-RELEASE #0: Tue Jan 3 07:46:30 UTC >Description: Asteroid (just one!) is a modern version of the arcade classic Asteroids, using OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety of powerups, taunting aliens, 3D textured asteroids, face-melting sound effects, and infinite playability. Controls -------- Use the left and right arrows to turn the ship, x to accelerate, and z to shoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes and unmutes the audio. There's also a right-click menu if you forget anything. Gameplay -------- I'm not going to explain how to play Asteroids. I will mention that the wireframe octahedra that sometimes drift across the screen are powerups. To collect the powerups, run over them; or you can shoot them for bonus points (if you don't want the benefit of the powerup). You'll have to play the game to figure out the different powerup types. WWW: http://chaoslizard.sourceforge.net/asteroid/ Generated and tested manually, tested with port test and with RedPorts (all RELEASES), sent with with FreeBSD Port Tools 0.99_6 (mode: new) >How-To-Repeat: >Fix: --- .shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # asteroid # asteroid/Makefile # asteroid/pkg-descr # asteroid/distinfo # asteroid/pkg-plist # echo c - asteroid mkdir -p asteroid > /dev/null 2>&1 echo x - asteroid/Makefile sed 's/^X//' >asteroid/Makefile << 'a4e9a41710307caacdf65d39d6fad59e' X# $FreeBSD$ X XPORTNAME= asteroid XPORTVERSION= 1.2 XCATEGORIES= games XMASTER_SITES= SF/chaoslizard/${PORTNAME:S/a/A/}/v1.2%20%282012%20Apr.%2022%29/ X XMAINTAINER= nemysis@gmx.ch XCOMMENT= Modern version of the arcade classic Asteroid X XLICENSE= GPLv3 X XBUILD_DEPENDS+= ${CMAKE_BIN}:${PORTSDIR}/devel/cmake X XUSE_GL= glut XUSE_SDL= mixer sdl XUSE_GNOME= gtk20 XUSE_XORG= xmu XINSTALLS_ICONS= yes XUSE_CMAKE= yes XCMAKE_VERBOSE= yes X XPORTDATA= * XPORTDOCS= AUTHORS NEWS README X X.include <bsd.port.options.mk> X Xpost-install: X# Documentation X.if ${PORT_OPTIONS:MDOCS} X ${MKDIR} ${DOCSDIR} X. for f in ${PORTDOCS} X ${INSTALL_DATA} ${WRKSRC}/${f} ${DOCSDIR} X. endfor X.endif X X.include <bsd.port.mk> a4e9a41710307caacdf65d39d6fad59e echo x - asteroid/pkg-descr sed 's/^X//' >asteroid/pkg-descr << '542fcad9854a83eaa2819f5551bf6dd9' XAsteroid (just one!) is a modern version of the arcade classic Asteroids, Xusing OpenGL, GLUT, and optionally GTK and SDL_mixer. It features a variety Xof powerups, taunting aliens, 3D textured asteroids, face-melting sound effects, Xand infinite playability. X XControls X-------- XUse the left and right arrows to turn the ship, x to accelerate, and z to Xshoot. Pressing p will pause the game, f toggles fullscreen mode, and m mutes Xand unmutes the audio. There's also a right-click menu if you forget anything. X XGameplay X-------- XI'm not going to explain how to play Asteroids. I will mention that the Xwireframe octahedra that sometimes drift across the screen are powerups. To Xcollect the powerups, run over them; or you can shoot them for bonus points X(if you don't want the benefit of the powerup). You'll have to play the game Xto figure out the different powerup types. X X XWWW: http://chaoslizard.sourceforge.net/asteroid/ 542fcad9854a83eaa2819f5551bf6dd9 echo x - asteroid/distinfo sed 's/^X//' >asteroid/distinfo << 'd171b5fa1a96ee2a4e67e788c8df49f9' XSHA256 (asteroid-1.2.tar.gz) = e268985efd23e65ad0e96d93bcc711d48f9a58da419645eb20a24a6a0ceaabe1 XSIZE (asteroid-1.2.tar.gz) = 310346 d171b5fa1a96ee2a4e67e788c8df49f9 echo x - asteroid/pkg-plist sed 's/^X//' >asteroid/pkg-plist << 'e166329e1220a8a73f49868682b9ebe1' Xbin/asteroid Xshare/applications/asteroid.desktop Xshare/icons/hicolor/scalable/apps/asteroid.svg X@dirrmtry share/icons/hicolor/scalable/apps X@dirrmtry share/icons/hicolor/scalable X@dirrmtry share/icons/hicolor X@dirrmtry share/icons X@dirrmtry share/applications e166329e1220a8a73f49868682b9ebe1 exit --- .shar ends here --- >Release-Note: >Audit-Trail: >Unformatted:
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