From owner-freebsd-isp Mon Nov 26 10:32:51 2001 Delivered-To: freebsd-isp@freebsd.org Received: from smtp.kka.com (smtp.kka.com [63.141.65.2]) by hub.freebsd.org (Postfix) with ESMTP id F009A37B41B for ; Mon, 26 Nov 2001 10:32:46 -0800 (PST) Subject: Re: FreeBSD game server? namely counterstrike To: "Dave VanAuken" Cc: freebsd-isp@FreeBSD.ORG X-Mailer: Lotus Notes Release 5.0.8 June 18, 2001 Message-ID: From: Eric_Stanfield@kenokozie.com Date: Mon, 26 Nov 2001 12:29:53 -0600 X-MIMETrack: Serialize by Router on Notes1st/Keno(Release 5.0.4 |June 8, 2000) at 11/26/2001 12:29:55 PM MIME-Version: 1.0 Content-type: text/plain; charset=us-ascii Sender: owner-freebsd-isp@FreeBSD.ORG Precedence: bulk List-ID: List-Archive: (Web Archive) List-Help: (List Instructions) List-Subscribe: List-Unsubscribe: X-Loop: FreeBSD.org Been running one on freebsd for quite some time. 1 - Cpu usage varies per map so it's hard to give a per player answer. A p2-400 with 512M of ram will run 16 players on every map out there without exceeding 60% utilization. Anything p3-500 plus is plenty of machine. Feed it as much ram as possible. If you're going to run multiple c-s games on one physical machine, allocate at least 128M of ram per game. 2 - Bandwidth per player (thanks MRTG) is a hair less than 3kb/s. A 16 player server consumes a little less than 1/3 a T1 (up and down). * All the info you need for questions 1 and 2 can be found in the server op forums at www.counter-strike.net 3 - I've had no problems running it on FreeBSD. I've also had no trouble running a lot of the extra bells and whistles people inevitably want to see. AdminMod, Psychostats, etc. So far every c-s item that's been released for linux will run on FreeBSD under linux emulation. The BIG advantage here is that the server isn't as likely to get hacked by players who get banned for whatever reason. FreeBSD doesn't draw quite as many script kids as linux. 4 - I have friends who run game hosting companies and they make a few bucks off it. The only warning I could offer is pay attention to your log files. You are attracting the attention of a lot of 15-20 year old kids who think that being on the internet means they can act however they please and when they do something that gets them banned (like logging in and shouting out racist slurs for fun) they will come back for revenge. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Eric Stanfield, K2Access Keno Kozie Associates 222 N LaSalle #1500 Chicago, IL 60606 (312) 332-3000 "Dave VanAuken" com> cc: Sent by: Subject: FreeBSD game server? namely counterstrike owner-freebsd-isp@F reeBSD.ORG 11/26/2001 12:19 PM Have received a few requests now from dialup and DSL users regarding running a game server (counterstrike mainly, but others as well). Am looking for the following from this list; 1) load both in CPU and bandwidth per user averages? 2) doable on FreeBSD (prefer not to run other OS just to facilitate this request)? 3) pitfalls, warnings, experiences, and so forth. This is not a high priority for the support team, but sales and marketing is looking at monthly revenue for this service going elsewhere and wondering the cost to provide similar services internally. Appreciate and constructive responses. Dave To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-isp" in the body of the message To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-isp" in the body of the message