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Date:      Thu, 20 Jul 2017 21:34:30 +0000
From:      bugzilla-noreply@freebsd.org
To:        freebsd-ports-bugs@FreeBSD.org
Subject:   [Bug 220890] emulators/dosbox hangs when executing syndicate plus when compiled with clang
Message-ID:  <bug-220890-13@https.bugs.freebsd.org/bugzilla/>

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https://bugs.freebsd.org/bugzilla/show_bug.cgi?id=3D220890

            Bug ID: 220890
           Summary: emulators/dosbox hangs when executing syndicate plus
                    when compiled with clang
           Product: Ports & Packages
           Version: Latest
          Hardware: Any
                OS: Any
            Status: New
          Severity: Affects Some People
          Priority: ---
         Component: Individual Port(s)
          Assignee: freebsd-ports-bugs@FreeBSD.org
          Reporter: olivier@freebsd.org
                CC: knyght@gmail.com
             Flags: maintainer-feedback?(knyght@gmail.com)
                CC: knyght@gmail.com

Created attachment 184557
  --> https://bugs.freebsd.org/bugzilla/attachment.cgi?id=3D184557&action=
=3Dedit
patch for forcing usage of GCC

I can't run the game "syndicate plus"
(http://www.myabandonware.com/game/syndicate-plus-310) under FreeBSD dosbox
port, but this same archive works under the MS Windows dosbox port.

Then I've compiled the port by forcing usage of GCC in place of clang and t=
his
change fix the problem: The game run great now.

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