Date: Mon, 21 Aug 2006 02:24:54 +0000 (UTC) From: Jose Alonso Cardenas Marquez <acm@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/graphics Makefile Message-ID: <200608210224.k7L2OtNB006981@repoman.freebsd.org>
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acm 2006-08-21 02:24:54 UTC FreeBSD ports repository Modified files: graphics Makefile Log: - New port: graphics/crystalspace-devel Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in C++. It supports: true six degrees of freedom, colored lighting, lightmapped and stencil based lighting, shader support (CG, vertex programs, fragment programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective surfaces, 3D sprites (frame based or with skeletal animation using cal3d animation library), procedural textures, particle systems, halos, volumetric fog, scripting (using Python, Perl, Java, or potentially other languages), 16-bit and 32-bit display support, OpenGL, and software renderer, font support (also with freetype), hierarchical transformations, physics plugin based on ODE (devel version) WWW: http://www.crystalspace3d.org Repocopied by: marcus Approved by: garga (mentor) Revision Changes Path 1.973 +1 -0 ports/graphics/Makefile
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