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Date:      Mon, 21 Aug 2006 02:24:54 +0000 (UTC)
From:      Jose Alonso Cardenas Marquez <acm@FreeBSD.org>
To:        ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org
Subject:   cvs commit: ports/graphics Makefile
Message-ID:  <200608210224.k7L2OtNB006981@repoman.freebsd.org>

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acm         2006-08-21 02:24:54 UTC

  FreeBSD ports repository

  Modified files:
    graphics             Makefile 
  Log:
  - New port: graphics/crystalspace-devel
  
  Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
  C++.  It supports: true six degrees of freedom, colored lighting, lightmapped
  and stencil based lighting, shader support (CG, vertex programs, fragment
  programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
  surfaces, 3D sprites (frame based or with skeletal animation using cal3d
  animation library), procedural textures, particle systems, halos, volumetric
  fog, scripting (using Python, Perl, Java, or potentially other languages),
  16-bit and 32-bit display support, OpenGL, and software renderer, font support
  (also with freetype), hierarchical transformations, physics plugin based on ODE
  
  (devel version)
  
  WWW:    http://www.crystalspace3d.org
  
  Repocopied by:  marcus
  Approved by:    garga (mentor)
  
  Revision  Changes    Path
  1.973     +1 -0      ports/graphics/Makefile



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