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Date:      Tue, 27 Jul 2021 02:09:07 GMT
From:      pkg-fallout@FreeBSD.org
To:        pkg-fallout@FreeBSD.org
Subject:   [package - main-riscv64-default][net/gamenetworkingsockets] Failed for gamenetworkingsockets-1.3.0_1 in build
Message-ID:  <202107270209.16R297aA047723@beefy7.nyi.freebsd.org>

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You are receiving this mail as a port that you maintain
is failing to build on the FreeBSD package build server.
Please investigate the failure and submit a PR to fix
build.

Maintainer:     kpedersen@disroot.org
Log URL:        http://beefy7.nyi.freebsd.org/data/main-riscv64-default/pe8cfea34d340_s7685f8344d/logs/gamenetworkingsockets-1.3.0_1.log
Build URL:      http://beefy7.nyi.freebsd.org/build.html?mastername=main-riscv64-default&build=pe8cfea34d340_s7685f8344d
Log:

=>> Building net/gamenetworkingsockets
build started at Tue Jul 27 02:08:14 UTC 2021
port directory: /usr/ports/net/gamenetworkingsockets
package name: gamenetworkingsockets-1.3.0_1
building for: FreeBSD main-riscv64-default-job-10 14.0-CURRENT FreeBSD 14.0-CURRENT 1400026 riscv
maintained by: kpedersen@disroot.org
Makefile ident: 
Poudriere version: 3.2.8-8-gaf08dbda
Host OSVERSION: 1400008
Jail OSVERSION: 1400026
Job Id: 10




!!! Jail is newer than host. (Jail: 1400026, Host: 1400008) !!!
!!! This is not supported. !!!
!!! Host kernel must be same or newer than jail. !!!
!!! Expect build failures. !!!



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=======================<phase: check-sanity   >============================
===>  License BSD3CLAUSE accepted by the user
===========================================================================
=======================<phase: pkg-depends    >============================
===>   gamenetworkingsockets-1.3.0_1 depends on file: /usr/local/sbin/pkg - not found
===>   Installing existing package /packages/All/pkg-1.17.0.pkg
[main-riscv64-default-job-10] Installing pkg-1.17.0...
[main-riscv64-default-job-10] Extracting pkg-1.17.0: .......... done
===>   gamenetworkingsockets-1.3.0_1 depends on file: /usr/local/sbin/pkg - found
===>   Returning to build of gamenetworkingsockets-1.3.0_1
===========================================================================
=======================<phase: fetch-depends  >============================
===========================================================================
=======================<phase: fetch          >============================
===>  License BSD3CLAUSE accepted by the user
===> Fetching all distfiles required by gamenetworkingsockets-1.3.0_1 for building
===========================================================================
=======================<phase: checksum       >============================
===>  License BSD3CLAUSE accepted by the user
===> Fetching all distfiles required by gamenetworkingsockets-1.3.0_1 for building
<snip>
===>   Installing existing package /packages/All/cmake-3.20.5.pkg
[main-riscv64-default-job-10] Installing cmake-3.20.5...
[main-riscv64-default-job-10] `-- Installing curl-7.78.0...
[main-riscv64-default-job-10] |   `-- Installing ca_root_nss-3.68...
[main-riscv64-default-job-10] |   `-- Extracting ca_root_nss-3.68: ........ done
[main-riscv64-default-job-10] |   `-- Installing libnghttp2-1.43.0...
[main-riscv64-default-job-10] |   `-- Extracting libnghttp2-1.43.0: .......... done
[main-riscv64-default-job-10] |   `-- Installing libssh2-1.9.0_3,3...
[main-riscv64-default-job-10] |   `-- Extracting libssh2-1.9.0_3,3: .......... done
[main-riscv64-default-job-10] `-- Extracting curl-7.78.0: .......... done
[main-riscv64-default-job-10] `-- Installing expat-2.4.1...
[main-riscv64-default-job-10] `-- Extracting expat-2.4.1: .......... done
[main-riscv64-default-job-10] `-- Installing jsoncpp-1.9.4...
[main-riscv64-default-job-10] `-- Extracting jsoncpp-1.9.4: .......... done
[main-riscv64-default-job-10] `-- Installing libarchive-3.5.1,1...
[main-riscv64-default-job-10] |   `-- Installing liblz4-1.9.3,1...
[main-riscv64-default-job-10] |   `-- Extracting liblz4-1.9.3,1: .......... done
[main-riscv64-default-job-10] `-- Extracting libarchive-3.5.1,1: .......... done
[main-riscv64-default-job-10] `-- Installing libuv-1.41.0...
[main-riscv64-default-job-10] `-- Extracting libuv-1.41.0: .......... done
[main-riscv64-default-job-10] `-- Installing rhash-1.4.2...
[main-riscv64-default-job-10] |   `-- Installing gettext-runtime-0.21...
[main-riscv64-default-job-10] |   | `-- Installing indexinfo-0.3.1...
[main-riscv64-default-job-10] |   | `-- Extracting indexinfo-0.3.1: .... done
[main-riscv64-default-job-10] |   `-- Extracting gettext-runtime-0.21: .......... done
[main-riscv64-default-job-10] `-- Extracting rhash-1.4.2: .......... done
[main-riscv64-default-job-10] Extracting cmake-3.20.5: .......... done
=====
Message from ca_root_nss-3.68:

--
FreeBSD does not, and can not warrant that the certification authorities
whose certificates are included in this package have in any way been
audited for trustworthiness or RFC 3647 compliance.

Assessment and verification of trust is the complete responsibility of the
system administrator.


This package installs symlinks to support root certificates discovery by
default for software that uses OpenSSL.

This enables SSL Certificate Verification by client software without manual
intervention.

If you prefer to do this manually, replace the following symlinks with
either an empty file or your site-local certificate bundle.

  * /etc/ssl/cert.pem
  * /usr/local/etc/ssl/cert.pem
  * /usr/local/openssl/cert.pem
===>   gamenetworkingsockets-1.3.0_1 depends on file: /usr/local/bin/cmake - found
===>   Returning to build of gamenetworkingsockets-1.3.0_1
===>   gamenetworkingsockets-1.3.0_1 depends on executable: ninja - not found
===>   Installing existing package /packages/All/ninja-1.10.2,2.pkg
[main-riscv64-default-job-10] Installing ninja-1.10.2,2...
[main-riscv64-default-job-10] `-- Installing python38-3.8.11...
[main-riscv64-default-job-10] |   `-- Installing libffi-3.3_1...
[main-riscv64-default-job-10] |   `-- Extracting libffi-3.3_1: .......... done
[main-riscv64-default-job-10] |   `-- Installing mpdecimal-2.5.1...
[main-riscv64-default-job-10] |   `-- Extracting mpdecimal-2.5.1: .......... done
[main-riscv64-default-job-10] |   `-- Installing readline-8.1.1...
[main-riscv64-default-job-10] |   `-- Extracting readline-8.1.1: .......... done
[main-riscv64-default-job-10] `-- Extracting python38-3.8.11: .......... done
[main-riscv64-default-job-10] Extracting ninja-1.10.2,2: ........ done
=====
Message from python38-3.8.11:

--
Note that some standard Python modules are provided as separate ports
as they require additional dependencies. They are available as:

py38-gdbm       databases/py-gdbm@py38
py38-sqlite3    databases/py-sqlite3@py38
py38-tkinter    x11-toolkits/py-tkinter@py38
===>   gamenetworkingsockets-1.3.0_1 depends on executable: ninja - found
===>   Returning to build of gamenetworkingsockets-1.3.0_1
===========================================================================
=======================<phase: lib-depends    >============================
===>   gamenetworkingsockets-1.3.0_1 depends on shared library: libprotobuf.so - not found
===>   Installing existing package /packages/All/protobuf-3.17.3,1.pkg
[main-riscv64-default-job-10] Installing protobuf-3.17.3,1...
[main-riscv64-default-job-10] Extracting protobuf-3.17.3,1: .......... done
===>   gamenetworkingsockets-1.3.0_1 depends on shared library: libprotobuf.so - found (/usr/local/lib/libprotobuf.so)
===>   Returning to build of gamenetworkingsockets-1.3.0_1
===========================================================================
=======================<phase: configure      >============================
===>  Configuring for gamenetworkingsockets-1.3.0_1
===>  Performing out-of-source build
/bin/mkdir -p /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build
-- The C compiler identification is Clang 12.0.1
-- The CXX compiler identification is Clang 12.0.1
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working C compiler: /nxb-bin/usr/bin/cc - skipped
-- Detecting C compile features
-- Detecting C compile features - done
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Check for working CXX compiler: /nxb-bin/usr/bin/c++ - skipped
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- CMAKE_BUILD_TYPE='Release'
-- Found OpenSSL: /usr/lib/libcrypto.so (found version "1.1.1k")  
-- OPENSSL_INCLUDE_DIR = /usr/include
-- Looking for EVP_MD_CTX_free
-- Looking for EVP_MD_CTX_free - found
-- Looking for EVP_PKEY_get_raw_public_key
-- Looking for EVP_PKEY_get_raw_public_key - found
-- Found Protobuf: /usr/local/lib/libprotobuf.so;-pthread (found version "3.17.3") 
-- Found Threads: TRUE  
-- Performing Test _fvisibility_hidden_TEST
-- Performing Test _fvisibility_hidden_TEST - Success
-- Performing Test _fno_strict_aliasing_TEST
-- Performing Test _fno_strict_aliasing_TEST - Success
-- Performing Test _Wall_TEST
-- Performing Test _Wall_TEST - Success
-- Performing Test _Wno_unknown_pragmas_TEST
-- Performing Test _Wno_unknown_pragmas_TEST - Success
-- Performing Test _Wno_sign_compare_TEST
-- Performing Test _Wno_sign_compare_TEST - Success
-- Performing Test _Wno_unused_local_typedef_TEST
-- Performing Test _Wno_unused_local_typedef_TEST - Success
-- Performing Test _Wno_unused_const_variable_TEST
-- Performing Test _Wno_unused_const_variable_TEST - Success
-- Performing Test _Wno_nested_anon_types_TEST
-- Performing Test _Wno_nested_anon_types_TEST - Success
-- Performing Test _Wno_format_truncation_TEST
-- Performing Test _Wno_format_truncation_TEST - Failed
-- Performing Test _Wstrict_prototypes_TEST
-- Performing Test _Wstrict_prototypes_TEST - Success
-- Performing Test _fvisibility_inlines_hidden_TEST
-- Performing Test _fvisibility_inlines_hidden_TEST - Success
-- Performing Test _Wno_reorder_TEST
-- Performing Test _Wno_reorder_TEST - Success
-- Performing Test _Wno_non_virtual_dtor_TEST
-- Performing Test _Wno_non_virtual_dtor_TEST - Success
-- Performing Test _Wno_zero_as_null_pointer_constant_TEST
-- Performing Test _Wno_zero_as_null_pointer_constant_TEST - Success
-- Performing Test _fno_exceptions_TEST
-- Performing Test _fno_exceptions_TEST - Success
-- Performing Test _fno_rtti_TEST
-- Performing Test _fno_rtti_TEST - Success
-- Crypto library for AES/SHA256: OpenSSL
-- Crypto library for ed25519/curve25519: OpenSSL
-- Link-time optimization: OFF
-- Configuring done
-- Generating done
CMake Warning:
  Manually-specified variables were not used by the project:

    CMAKE_COLOR_MAKEFILE
    CMAKE_MODULE_LINKER_FLAGS
    CMAKE_VERBOSE_MAKEFILE


-- Build files have been written to: /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build
===========================================================================
=======================<phase: build          >============================
===>  Building for gamenetworkingsockets-1.3.0_1
[  1% 1/68] cd /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build/src && /usr/local/bin/protoc --cpp_out /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build/src -I /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common/steamnetworkingsockets_messages_certs.proto
[  2% 2/68] cd /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build/src && /usr/local/bin/protoc --cpp_out /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build/src -I /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common/steamnetworkingsockets_messages.proto
[  4% 3/68] cd /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build/src && /usr/local/bin/protoc --cpp_out /wrkdirs/usr/ports/net/gamenetworkingsockets/work/.build/src -I /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common/steamnetworkingsockets_messages_udp.proto
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 visibility-inlines-hidden -Wno-reorder -Wno-non-virtual-dtor -Wno-zero-as-null-pointer-constant -fno-exceptions -fno-rtti -pthread -std=gnu++11 -MD -MT src/CMakeFiles/GameNetworkingSockets_s.dir/common/crypto.cpp.o -MF src/CMakeFiles/GameNetworkingSockets_s.dir/common/crypto.cpp.o.d -o src/CMakeFiles/GameNetworkingSockets_s.dir/common/crypto.cpp.o -c /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common/crypto.cpp
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 visibility-inlines-hidden -Wno-reorder -Wno-non-virtual-dtor -Wno-zero-as-null-pointer-constant -fno-exceptions -fno-rtti -pthread -std=gnu++11 -MD -MT src/CMakeFiles/GameNetworkingSockets_s.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o -MF src/CMakeFiles/GameNetworkingSockets_s.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o.d -o src/CMakeFiles/GameNetworkingSockets_s.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o -c /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp
FAILED: src/CMakeFiles/GameNetworkingSockets_s.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o 
/nxb-bin/usr/bin/c++ -DCRYPTO_DISABLE_ENCRYPT_WITH_PASSWORD -DENABLE_OPENSSLCONNECTION -DFREEBSD -DGOOGLE_PROTOBUF_NO_RTTI -DPOSIX -DSTEAMNETWORKINGSOCKETS_CRYPTO_25519_OPENSSL -DSTEAMNETWORKINGSOCKETS_CRYPTO_VALVEOPENSSL -DSTEAMNETWORKINGSOCKETS_FOREXPORT -DVALVE_CRYPTO_ENABLE_25519 -I/wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/../include -I/wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/common -I/wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/public -Isrc -I/usr/local/include -O2 -pipe -march=rv64imafdc -mabi=lp64d -fstack-protector-strong -fno-strict-aliasing -O2 -pipe -march=rv64imafdc -mabi=lp64d -fstack-protector-strong -fno-strict-aliasing -ffunction-sections -fdata-sections -fstack-protector-strong -fvisibility=hidden -fno-strict-aliasing -Wall -Wno-unknown-pragmas -Wno-sign-compare -Wno-unused-local-typedef -Wno-unused-const-variable -Wno-nested-anon-types -fvisibility-i
 nlines-hidden -Wno-reorder -Wno-non-virtual-dtor -Wno-zero-as-null-pointer-constant -fno-exceptions -fno-rtti -pthread -std=gnu++11 -MD -MT src/CMakeFiles/GameNetworkingSockets_s.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o -MF src/CMakeFiles/GameNetworkingSockets_s.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o.d -o src/CMakeFiles/GameNetworkingSockets_s.dir/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp.o -c /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:3:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:22:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h:7:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/../steamnetworkingsockets_internal.h:12:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/public/tier0/basetypes.h:15:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/public/tier0/platform.h:28:
/wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/public/minbase/minbase_types.h:58:15: error: typedef redefinition with different types ('int64' (aka 'long long') vs 'int')
typedef int64 intp;
              ^
/wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/../include/steam/steamtypes.h:86:13: note: previous definition is here
typedef int intp;
            ^
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.cpp:3:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/csteamnetworkingsockets.h:22:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/steamnetworkingsockets_connections.h:7:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/steamnetworkingsockets/clientlib/../steamnetworkingsockets_internal.h:12:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/public/tier0/basetypes.h:15:
In file included from /wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/public/tier0/platform.h:28:
/wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/public/minbase/minbase_types.h:59:16: error: typedef redefinition with different types ('uint64' (aka 'unsigned long long') vs 'unsigned int')
typedef uint64 uintp;
               ^
/wrkdirs/usr/ports/net/gamenetworkingsockets/work/GameNetworkingSockets-1.3.0/src/../include/steam/steamtypes.h:87:22: note: previous definition is here
typedef unsigned int uintp;
                     ^
2 errors generated.
ninja: build stopped: subcommand failed.
*** Error code 1

Stop.
make: stopped in /usr/ports/net/gamenetworkingsockets



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