From owner-freebsd-questions@FreeBSD.ORG Thu Jul 31 15:25:39 2003 Return-Path: Delivered-To: freebsd-questions@freebsd.org Received: from mx1.FreeBSD.org (mx1.freebsd.org [216.136.204.125]) by hub.freebsd.org (Postfix) with ESMTP id 7B63837B401 for ; Thu, 31 Jul 2003 15:25:39 -0700 (PDT) Received: from web41906.mail.yahoo.com (web41906.mail.yahoo.com [66.218.93.157]) by mx1.FreeBSD.org (Postfix) with SMTP id EE50D43F3F for ; Thu, 31 Jul 2003 15:25:38 -0700 (PDT) (envelope-from maria_libera2000@yahoo.it) Message-ID: <20030731222537.29983.qmail@web41906.mail.yahoo.com> Received: from [62.211.129.209] by web41906.mail.yahoo.com via HTTP; Fri, 01 Aug 2003 00:25:37 CEST Date: Fri, 1 Aug 2003 00:25:37 +0200 (CEST) From: =?iso-8859-1?q?Mica=20Telodico?= To: freebsd-questions@freebsd.org MIME-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit Subject: Nvidia Drivers + FreeBSD AGP + Big textures = Problems X-BeenThere: freebsd-questions@freebsd.org X-Mailman-Version: 2.1.1 Precedence: list List-Id: User questions List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Thu, 31 Jul 2003 22:25:39 -0000 Hi all , I'm getting problems with FreeBSD AGP driver and Nvidia DRVs. My system is composed by a Geforce3 Ti200 (by Creative) and an MSI KT4Ultra (KT400) . I've decided to use the FreeBSD AGP driver instead of the Nvidia one , but I'm getting the following problem: When I play to Enemy Territory (for now is the only game that I've tried) using HIGH_QUALITY options (1280x1024 + all 32bit +all effect to their max + texture compression NO ) after few time the textures start to flicker. The colors are strange , and after 1 minute the Video Card starts to draw the textures in the wrong place (for examples it draws the texture of a tank on the floor ) , after a couple of seconds all the screen starts to flicker , and then the system freeze. If I only enable the Texture compression (and so I reduce a bit the dimension of the textures) the problem disappears , and also if I reduce the quality of the textures (also reducing the size). I think that may be a memory allocation error in the AGP when it needs to write into the main memory , or something like this. Someone have my problem? Can someone solve it? I'd like to use the FreeBSD drv instead of the Nvidia one (I'd like to be more open that I can) Ah , Nvidia AGP drv solve the problem Thanks for your help Bye Marcello ______________________________________________________________________ Yahoo! Mail: 6MB di spazio gratuito, 30MB per i tuoi allegati, l'antivirus, il filtro Anti-spam http://it.yahoo.com/mail_it/foot/?http://it.mail.yahoo.com/