Date: 17 Apr 2002 22:25:11 -0600 From: Eric Anholt <eanholt@gladstone.uoregon.edu> To: "Jim C." <notjames@concon.homeip.net> Cc: freebsd-questions@FreeBSD.ORG Subject: Re: glide API for opengl games (quake) Message-ID: <1019103911.431.5.camel@anholt.dyndns.org> In-Reply-To: <1019104725.72577.25.camel@snafu.concon.homeip.net> References: <1019104725.72577.25.camel@snafu.concon.homeip.net>
next in thread | previous in thread | raw e-mail | index | archive | help
On Wed, 2002-04-17 at 22:38, Jim C. wrote: > I want to compile quakeforge with opengl support (Voodoo 5 vid card) and > I have compiled Glide3 and all the linux stuff I can find but still no > go. Glide 3 apparently isn't the actual opengl API but instead is more > of a driver package. Glide3 for Voodoo5 is the Glide api for use by the DRI. You must set up the DRI with XFree86 4.2.0 to get hardware-accelerated opengl for that card. You can find some instructions at my site: http://gladstone.uoregon.edu/~eanholt/dri/ To Unsubscribe: send mail to majordomo@FreeBSD.org with "unsubscribe freebsd-questions" in the body of the message
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?1019103911.431.5.camel>