Date: Mon, 21 Aug 2006 02:33:31 +0000 (UTC) From: Jose Alonso Cardenas Marquez <acm@FreeBSD.org> To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org Subject: cvs commit: ports/graphics Makefile ports/graphics/crystalentitylayer-devel Makefile distinfo pkg-descr pkg-plist Message-ID: <200608210233.k7L2XVBK007575@repoman.freebsd.org>
next in thread | raw e-mail | index | archive | help
acm 2006-08-21 02:33:31 UTC FreeBSD ports repository Modified files: graphics Makefile graphics/crystalentitylayer-devel Makefile distinfo pkg-descr pkg-plist Log: - New port: graphics/crystalentitylayer-devel Crystal Entity Layer (CEL) is a game entity layer based on Crystal Space. It makes it easier for game developers to create games based on Crystal Space. CEL can optionally be used together with Python or other scripting languages (devel version) WWW: http://cel.crystalspace3d.org/ Repocopied by: marcus Approved by: garga (mentor) Revision Changes Path 1.974 +1 -0 ports/graphics/Makefile 1.9 +8 -10 ports/graphics/crystalentitylayer-devel/Makefile 1.3 +3 -3 ports/graphics/crystalentitylayer-devel/distinfo 1.2 +1 -1 ports/graphics/crystalentitylayer-devel/pkg-descr 1.4 +312 -288 ports/graphics/crystalentitylayer-devel/pkg-plist
Want to link to this message? Use this URL: <https://mail-archive.FreeBSD.org/cgi/mid.cgi?200608210233.k7L2XVBK007575>