From owner-freebsd-ports-bugs@FreeBSD.ORG Fri Feb 29 04:10:03 2008 Return-Path: Delivered-To: freebsd-ports-bugs@hub.freebsd.org Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:4f8:fff6::34]) by hub.freebsd.org (Postfix) with ESMTP id E4451106567D for ; Fri, 29 Feb 2008 04:10:02 +0000 (UTC) (envelope-from gnats@FreeBSD.org) Received: from freefall.freebsd.org (freefall.freebsd.org [IPv6:2001:4f8:fff6::28]) by mx1.freebsd.org (Postfix) with ESMTP id BD8278FC25 for ; Fri, 29 Feb 2008 04:10:02 +0000 (UTC) (envelope-from gnats@FreeBSD.org) Received: from freefall.freebsd.org (gnats@localhost [127.0.0.1]) by freefall.freebsd.org (8.14.2/8.14.2) with ESMTP id m1T4A2fY045307 for ; Fri, 29 Feb 2008 04:10:02 GMT (envelope-from gnats@freefall.freebsd.org) Received: (from gnats@localhost) by freefall.freebsd.org (8.14.2/8.14.1/Submit) id m1T4A2SZ045306; Fri, 29 Feb 2008 04:10:02 GMT (envelope-from gnats) Resent-Date: Fri, 29 Feb 2008 04:10:02 GMT Resent-Message-Id: <200802290410.m1T4A2SZ045306@freefall.freebsd.org> Resent-From: FreeBSD-gnats-submit@FreeBSD.org (GNATS Filer) Resent-To: freebsd-ports-bugs@FreeBSD.org Resent-Reply-To: FreeBSD-gnats-submit@FreeBSD.org, Dmitry Marakasov Received: from mx1.freebsd.org (mx1.freebsd.org [IPv6:2001:4f8:fff6::34]) by hub.freebsd.org (Postfix) with ESMTP id 7F91A106567A for ; Fri, 29 Feb 2008 04:09:52 +0000 (UTC) (envelope-from amdmi3@amdmi3.ru) Received: from cp65.agava.net (cp65.agava.net [89.108.66.215]) by mx1.freebsd.org (Postfix) with ESMTP id 130A48FC31 for ; Fri, 29 Feb 2008 04:09:52 +0000 (UTC) (envelope-from amdmi3@amdmi3.ru) Received: from [213.148.20.85] (helo=hive.panopticon) by cp65.agava.net with esmtpsa (TLSv1:AES256-SHA:256) (Exim 4.63 (FreeBSD)) (envelope-from ) id 1JUwcd-000Gr5-LB for FreeBSD-gnats-submit@freebsd.org; Fri, 29 Feb 2008 07:13:23 +0300 Received: from hades.panopticon (hades.panopticon [192.168.0.32]) by hive.panopticon (Postfix) with ESMTP id 0196F5652 for ; Fri, 29 Feb 2008 07:09:25 +0300 (MSK) Received: by hades.panopticon (Postfix, from userid 1000) id 5964B17023; Fri, 29 Feb 2008 07:09:59 +0300 (MSK) Message-Id: <20080229040959.5964B17023@hades.panopticon> Date: Fri, 29 Feb 2008 07:09:59 +0300 (MSK) From: Dmitry Marakasov To: FreeBSD-gnats-submit@FreeBSD.org X-Send-Pr-Version: 3.113 Cc: Subject: ports/121203: [NEW PORT] games/randomshooter: A simple shoot'em up with online scoring and replays X-BeenThere: freebsd-ports-bugs@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list Reply-To: Dmitry Marakasov List-Id: Ports bug reports List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Fri, 29 Feb 2008 04:10:03 -0000 >Number: 121203 >Category: ports >Synopsis: [NEW PORT] games/randomshooter: A simple shoot'em up with online scoring and replays >Confidential: no >Severity: non-critical >Priority: low >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: change-request >Submitter-Id: current-users >Arrival-Date: Fri Feb 29 04:10:02 UTC 2008 >Closed-Date: >Last-Modified: >Originator: Dmitry Marakasov >Release: FreeBSD 7.0-RELEASE i386 >Organization: >Environment: System: FreeBSD hades.panopticon 7.0-RELEASE FreeBSD 7.0-RELEASE #3: Thu Feb 28 22:28:53 MSK 2008 root@hades.panopticon:/usr/obj/usr/src/sys/HADES i386 >Description: This is the first release of a shoot em up game written in SDL. The objective is simple: you have 1 life and 1 hit will kill you. Try and destroy as many enemies as possible before this happens. The game features an online scoring system and the ability to replay game sessions. WWW: http://www.parallelrealities.co.uk/randomShooter.php >How-To-Repeat: >Fix: --- randomshooter-0.1-1.shar begins here --- # This is a shell archive. Save it in a file, remove anything before # this line, and then unpack it by entering "sh file". Note, it may # create directories; files and directories will be owned by you and # have default permissions. # # This archive contains: # # randomshooter # randomshooter/distinfo # randomshooter/Makefile # randomshooter/files # randomshooter/files/patch-makefile # randomshooter/files/patch-src-input.c # randomshooter/pkg-descr # randomshooter/pkg-plist # echo c - randomshooter mkdir -p randomshooter > /dev/null 2>&1 echo x - randomshooter/distinfo sed 's/^X//' >randomshooter/distinfo << 'END-of-randomshooter/distinfo' XMD5 (RandomShooter-0.1-1.tar.gz) = 710d334ebaaea7336bb08cfdf61f5839 XSHA256 (RandomShooter-0.1-1.tar.gz) = 7dea906bf6573784953075a81f795451f9dcc158a834c555651698094103a759 XSIZE (RandomShooter-0.1-1.tar.gz) = 362257 END-of-randomshooter/distinfo echo x - randomshooter/Makefile sed 's/^X//' >randomshooter/Makefile << 'END-of-randomshooter/Makefile' X# New ports collection makefile for: randomshooter X# Date created: 27 Feb 2008 X# Whom: Dmitry Marakasov X# X# $FreeBSD$ X# X XPORTNAME= randomshooter XDISTVERSION= 0.1-1 XCATEGORIES= games X# original url: http://parallelrealities.co.uk/download.php?proj=randomShooter&file=${DISTNAME}&type=zip XMASTER_SITES= http://www.amdmi3.ru/distfiles/ XDISTNAME= RandomShooter-${DISTVERSION} X XMAINTAINER= amdmi3@amdmi3.ru XCOMMENT= A simple shoot'em up with online scoring and replays X XUSE_GMAKE= yes XUSE_SDL= sdl mixer image ttf net X XWRKSRC= ${WRKDIR}/RandomShooter XPORTDOCS= * X XMAKEFILE= makefile XMAKE_ENV= CXX="${CXX}" XCXXFLAGS+= -DINSTALL_DIR=\\\"${DATADIR}/\\\" X Xdo-install: X ${INSTALL_PROGRAM} ${WRKSRC}/${PORTNAME} ${PREFIX}/bin X.for dir in font gfx music X ${MKDIR} ${DATADIR}/${dir} X ${INSTALL_DATA} ${WRKSRC}/${dir}/* ${DATADIR}/${dir} X.endfor X X.if !defined(NOPORTDOCS) X ${MKDIR} ${DOCSDIR} X ${INSTALL_DATA} ${WRKSRC}/help/help.txt ${DOCSDIR} X.endif X X.include END-of-randomshooter/Makefile echo c - randomshooter/files mkdir -p randomshooter/files > /dev/null 2>&1 echo x - randomshooter/files/patch-makefile sed 's/^X//' >randomshooter/files/patch-makefile << 'END-of-randomshooter/files/patch-makefile' X--- makefile.orig 2008-02-26 00:44:53.000000000 +0300 X+++ makefile 2008-02-27 23:28:42.000000000 +0300 X@@ -1,19 +1,19 @@ X VERSION = 0.1 X X-CFLAGS = -Wall -pedantic -Werror -DUNIX -DVERSION=$(VERSION) X-LFLAGS = `sdl-config --libs` -lSDL -lSDL_mixer -lSDL_image -lSDL_ttf -lSDL_net X+CXXFLAGS += -Wall -DUNIX -DVERSION=$(VERSION) `${SDL_CONFIG} --cflags` X+LFLAGS = `${SDL_CONFIG} --libs` -lSDL_mixer -lSDL_image -lSDL_ttf -lSDL_net X OBJS = animation.o audio.o bullets.o collisions.o colors.o draw.o enemies.o entities.o font.o game.o highscores.o X OBJS += init.o input.o main.o menu.o movement.o particles.o player.o random.o replay.o score.o screenshot.o X OBJS += settings.o stars.o vector.o wave.o weapons.o X PROG = randomshooter X-CXX = gcc X+CXX ?= gcc X X # top-level rule to create the program. X all: $(PROG) X X # compiling other source files. X %.o: src/%.c src/%.h src/structs.h src/defs.h X- $(CXX) $(CFLAGS) -c -s $< X+ $(CXX) $(CXXFLAGS) -c -s $< X X # linking the program. X $(PROG): $(OBJS) X@@ -24,4 +24,4 @@ X rm $(PROG) *.o X X install: X- echo "make install isn't supported yet..." X\ No newline at end of file X+ echo "make install isn't supported yet..." END-of-randomshooter/files/patch-makefile echo x - randomshooter/files/patch-src-input.c sed 's/^X//' >randomshooter/files/patch-src-input.c << 'END-of-randomshooter/files/patch-src-input.c' X--- src/input.c.orig 2008-02-23 12:14:38.000000000 +0300 X+++ src/input.c 2008-02-27 23:53:35.000000000 +0300 X@@ -170,7 +170,7 @@ X { X char *name = (char *)malloc(25); X X- strncpy(name, SDL_GetKeyName(inputValue), 24); X+ strncpy(name, SDL_GetKeyName((SDLKey)inputValue), 24); X X if (strcmp(name, "unknown key") == 0) X { END-of-randomshooter/files/patch-src-input.c echo x - randomshooter/pkg-descr sed 's/^X//' >randomshooter/pkg-descr << 'END-of-randomshooter/pkg-descr' XThis is the first release of a shoot em up game written in SDL. The Xobjective is simple: you have 1 life and 1 hit will kill you. Try Xand destroy as many enemies as possible before this happens. X XThe game features an online scoring system and the ability to replay Xgame sessions. X XWWW: http://www.parallelrealities.co.uk/randomShooter.php END-of-randomshooter/pkg-descr echo x - randomshooter/pkg-plist sed 's/^X//' >randomshooter/pkg-plist << 'END-of-randomshooter/pkg-plist' Xbin/randomshooter X%%DATADIR%%/font/blackWolf.ttf X%%DATADIR%%/gfx/enemy_bullet0001.png X%%DATADIR%%/gfx/enemy_frame0001.png X%%DATADIR%%/gfx/enemy_frame0002.png X%%DATADIR%%/gfx/enemy_frame0003.png X%%DATADIR%%/gfx/enemy_frame0004.png X%%DATADIR%%/gfx/enemy_frame0005.png X%%DATADIR%%/gfx/enemy_frame0006.png X%%DATADIR%%/gfx/enemy_frame0007.png X%%DATADIR%%/gfx/enemy_frame0008.png X%%DATADIR%%/gfx/enemy_frame0009.png X%%DATADIR%%/gfx/enemy_frame0010.png X%%DATADIR%%/gfx/enemy_frame0011.png X%%DATADIR%%/gfx/enemy_frame0012.png X%%DATADIR%%/gfx/enemy_frame0013.png X%%DATADIR%%/gfx/enemy_frame0014.png X%%DATADIR%%/gfx/enemy_frame0015.png X%%DATADIR%%/gfx/menu_ball0001.png X%%DATADIR%%/gfx/menu_ball0002.png X%%DATADIR%%/gfx/menu_ball0003.png X%%DATADIR%%/gfx/menu_ball0004.png X%%DATADIR%%/gfx/menu_ball0005.png X%%DATADIR%%/gfx/menu_ball0006.png X%%DATADIR%%/gfx/menu_ball0007.png X%%DATADIR%%/gfx/menu_ball0008.png X%%DATADIR%%/gfx/menu_ball0009.png X%%DATADIR%%/gfx/menu_ball0010.png X%%DATADIR%%/gfx/menu_ball0011.png X%%DATADIR%%/gfx/menu_ball0012.png X%%DATADIR%%/gfx/menu_ball0013.png X%%DATADIR%%/gfx/menu_ball0014.png X%%DATADIR%%/gfx/menu_ball0015.png X%%DATADIR%%/gfx/player0001.png X%%DATADIR%%/gfx/player_bullet0001.png X%%DATADIR%%/gfx/points_frame0001.png X%%DATADIR%%/gfx/points_frame0002.png X%%DATADIR%%/gfx/points_frame0003.png X%%DATADIR%%/gfx/points_frame0004.png X%%DATADIR%%/gfx/points_frame0005.png X%%DATADIR%%/gfx/points_frame0006.png X%%DATADIR%%/gfx/points_frame0007.png X%%DATADIR%%/gfx/points_frame0008.png X%%DATADIR%%/gfx/points_frame0009.png X%%DATADIR%%/gfx/points_frame0010.png X%%DATADIR%%/gfx/points_frame0011.png X%%DATADIR%%/gfx/points_frame0012.png X%%DATADIR%%/gfx/points_frame0013.png X%%DATADIR%%/gfx/points_frame0014.png X%%DATADIR%%/gfx/points_frame0015.png X%%DATADIR%%/music/17.mod X@dirrm %%DATADIR%%/music X@dirrm %%DATADIR%%/gfx X@dirrm %%DATADIR%%/font X@dirrm %%DATADIR%% END-of-randomshooter/pkg-plist exit --- randomshooter-0.1-1.shar ends here --- >Release-Note: >Audit-Trail: >Unformatted: