Date: Wed, 27 Jul 2005 23:54:18 GMT From: Ed Schouten <ed@fxq.nl> To: freebsd-gnats-submit@FreeBSD.org Subject: ports/84197: games/quake2forge cannot be built without X11 Message-ID: <200507272354.j6RNsI29088235@www.freebsd.org> Resent-Message-ID: <200507280000.j6S00ePE010920@freefall.freebsd.org>
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>Number: 84197 >Category: ports >Synopsis: games/quake2forge cannot be built without X11 >Confidential: no >Severity: non-critical >Priority: medium >Responsible: freebsd-ports-bugs >State: open >Quarter: >Keywords: >Date-Required: >Class: sw-bug >Submitter-Id: current-users >Arrival-Date: Thu Jul 28 00:00:40 GMT 2005 >Closed-Date: >Last-Modified: >Originator: Ed Schouten >Release: 5.4-STABLE >Organization: >Environment: FreeBSD palm.hoeg.nl 5.4-STABLE FreeBSD 5.4-STABLE #0: Sat Jul 9 22:32:27 CEST 2005 root@palm.hoeg.nl:/usr/obj/usr/src/sys/PALM i386 >Description: Quake2Forge, a popular Open Source UNIX port, can only be built with X11 support. Because of this, you need Xorg libraries if you want to set up a dedicated Quake2Forge server. >How-To-Repeat: Build Quake2Forge on a machine without X11. It totally ignores WITHOUT_X11 or whatsoever. >Fix: A patch for the port is available at: http://test.g-rave.nl/junk/quake2forge-nox11.diff >Release-Note: >Audit-Trail: >Unformatted:
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