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Date:      Tue, 24 Mar 2015 19:55:16 +0000 (UTC)
From:      Adam Weinberger <adamw@FreeBSD.org>
To:        ports-committers@freebsd.org, svn-ports-all@freebsd.org, svn-ports-head@freebsd.org
Subject:   svn commit: r382165 - in head/games/bsdgames: . files
Message-ID:  <201503241955.t2OJtGQQ064727@svn.freebsd.org>

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Author: adamw
Date: Tue Mar 24 19:55:15 2015
New Revision: 382165
URL: https://svnweb.freebsd.org/changeset/ports/382165
QAT: https://qat.redports.org/buildarchive/r382165/

Log:
  Add two patches from DragonFlyBSD trunk:
    - 68420e59f12cf9c9fc14db0c493426150dd9ed95
      Fix some typos in messages/manpages. (Sascha Wildner)
    - 890b6f4a25a31acb7bb5b8c16193dc5d404b0805
      games: Fix real bugs on three games (found by gcc 5.0) (John Marino)

Added:
  head/games/bsdgames/files/patch-68420e59f12cf9c9fc14db0c493426150dd9ed95   (contents, props changed)
  head/games/bsdgames/files/patch-890b6f4a25a31acb7bb5b8c16193dc5d404b0805   (contents, props changed)
Modified:
  head/games/bsdgames/Makefile

Modified: head/games/bsdgames/Makefile
==============================================================================
--- head/games/bsdgames/Makefile	Tue Mar 24 19:42:23 2015	(r382164)
+++ head/games/bsdgames/Makefile	Tue Mar 24 19:55:15 2015	(r382165)
@@ -3,6 +3,7 @@
 
 PORTNAME=	bsdgames
 PORTVERSION=	4.0.5
+PORTREVISION=	1
 PORTEPOCH=	1
 CATEGORIES=	games
 MASTER_SITES=	${MASTER_SITE_LOCAL}

Added: head/games/bsdgames/files/patch-68420e59f12cf9c9fc14db0c493426150dd9ed95
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/bsdgames/files/patch-68420e59f12cf9c9fc14db0c493426150dd9ed95	Tue Mar 24 19:55:15 2015	(r382165)
@@ -0,0 +1,23 @@
+From 68420e59f12cf9c9fc14db0c493426150dd9ed95 Mon Sep 17 00:00:00 2001
+From: Sascha Wildner <saw@online.de>
+Date: Thu, 8 Jan 2015 10:17:46 +0100
+Subject: [PATCH 1/1] Fix some typos in messages/manpages.
+
+---
+ games/canfield/canfield/canfield.c | 2 +-
+ share/man/man4/km.4                | 8 ++++----
+ 2 files changed, 5 insertions(+), 5 deletions(-)
+
+diff --git canfield/canfield/canfield.c canfield/canfield/canfield.c
+index de63fc1..ec6de9d 100644
+--- canfield/canfield/canfield.c
++++ canfield/canfield/canfield.c
+@@ -1543,7 +1543,7 @@ movecard(void)
+ }
+ 
+ const char *const basicinstructions[] = {
+-	"Here are brief instuctions to the game of Canfield:\n\n",
++	"Here are brief instructions to the game of Canfield:\n\n",
+ 	"     If you have never played solitaire before, it is recom-\n",
+ 	"mended  that  you  consult  a solitaire instruction book. In\n",
+ 	"Canfield, tableau cards may be built on each other  downward\n",

Added: head/games/bsdgames/files/patch-890b6f4a25a31acb7bb5b8c16193dc5d404b0805
==============================================================================
--- /dev/null	00:00:00 1970	(empty, because file is newly added)
+++ head/games/bsdgames/files/patch-890b6f4a25a31acb7bb5b8c16193dc5d404b0805	Tue Mar 24 19:55:15 2015	(r382165)
@@ -0,0 +1,98 @@
+From 890b6f4a25a31acb7bb5b8c16193dc5d404b0805 Mon Sep 17 00:00:00 2001
+From: John Marino <draco@marino.st>
+Date: Wed, 11 Feb 2015 09:03:31 +0100
+Subject: [PATCH 1/1] games: Fix real bugs on three games (found by gcc 5.0)
+
+I had NO_GAMES set so I missed these bugs yesterday.  Adventure, Fortune,
+and Mille all had bugs in them  (the latter had two).
+
+Now gcc-5.0 can build the entire world and kernel.
+I still need to verify that a gcc-5.0 built world and kernel is bootable
+and works though.
+---
+ games/adventure/init.c          |  2 +-
+ games/fortune/fortune/fortune.c |  2 +-
+ games/mille/move.c              | 11 ++++++-----
+ 3 files changed, 8 insertions(+), 7 deletions(-)
+
+diff --git adventure/init.c adventure/init.c
+index 122b90d..beb3631 100644
+--- adventure/init.c
++++ adventure/init.c
+@@ -81,7 +81,7 @@ linkdata(void)
+ 	int i, j;
+ 
+ 	/* array linkages */
+-	for (i = 1; i <= LOCSIZ; i++)
++	for (i = 1; i < LOCSIZ; i++)
+ 		if (ltext[i].seekadr != 0 && travel[i] != 0)
+ 			if ((travel[i]->tverb) == 1)
+ 				cond[i] = 2;
+diff --git fortune/fortune/fortune.c fortune/fortune/fortune.c
+index 175ab53..9606aa0 100644
+--- fortune/fortune/fortune.c
++++ fortune/fortune/fortune.c
+@@ -97,7 +97,7 @@ bool All_forts	= false;	/* any fortune allowed */
+ bool Equal_probs= false;	/* scatter un-allocted prob equally */
+ bool Match	= false;	/* dump fortunes matching a pattern */
+ #ifdef DEBUG
+-bool Debug = false;		/* print debug messages */
++int Debug = 0;			/* print debug messages */
+ #endif
+ 
+ char *Fortbuf = NULL;		/* fortune buffer for -m */
+diff --git mille/move.c mille/move.c
+index 7581cc0..8a0da41 100644
+--- mille/move.c
++++ mille/move.c
+@@ -140,7 +140,7 @@ acc:
+ 		for (i = 1; i < HAND_SZ; i++)
+ 			if (pp->hand[i] == C_INIT) {
+ 				for (j = 0; pp->hand[j] == C_INIT; j++)
+-					if (j >= HAND_SZ) {
++					if (j == HAND_SZ - 1) {
+ 						j = 0;
+ 						break;
+ 					}
+@@ -193,6 +193,7 @@ playcard(PLAY *pp)
+ {
+ 	int	v;
+ 	CARD	card;
++	bool	blockNext;
+ 
+ 	/*
+ 	 * check and see if player has picked
+@@ -212,7 +213,7 @@ mustpick:
+ 	if (Debug)
+ 		fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
+ #endif
+-	Next = FALSE;
++	blockNext = FALSE;
+ 	switch (card) {
+ 	  case C_200:
+ 		if (pp->nummiles[C_200] == 2)
+@@ -322,18 +323,18 @@ protected:
+ 			if (!pp->can_go && isrepair(pp->battle))
+ 				pp->can_go = TRUE;
+ 		}
+-		Next = -1;
++		blockNext = TRUE;
+ 		break;
+ 
+ 	  case C_INIT:
+ 		error("no card there");
+-		Next = -1;
++		blockNext = TRUE;
+ 		break;
+ 	}
+ 	if (pp == &Player[PLAYER])
+ 		account(card);
+ 	pp->hand[Card_no] = C_INIT;
+-	Next = (Next == -1 ? FALSE : TRUE);
++	Next = !blockNext;
+ 	return TRUE;
+ }
+ 
+-- 
+1.9.3
+



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