From owner-cvs-all@FreeBSD.ORG Thu Feb 8 22:33:02 2007 Return-Path: X-Original-To: cvs-all@FreeBSD.org Delivered-To: cvs-all@FreeBSD.org Received: from mx1.freebsd.org (mx1.freebsd.org [69.147.83.52]) by hub.freebsd.org (Postfix) with ESMTP id 877FD16A485; Thu, 8 Feb 2007 22:33:02 +0000 (UTC) (envelope-from miwi@FreeBSD.org) Received: from repoman.freebsd.org (repoman.freebsd.org [69.147.83.41]) by mx1.freebsd.org (Postfix) with ESMTP id 773E113C4B9; Thu, 8 Feb 2007 22:33:02 +0000 (UTC) (envelope-from miwi@FreeBSD.org) Received: from repoman.freebsd.org (localhost [127.0.0.1]) by repoman.freebsd.org (8.13.6/8.13.6) with ESMTP id l18MX2r4029704; Thu, 8 Feb 2007 22:33:02 GMT (envelope-from miwi@repoman.freebsd.org) Received: (from miwi@localhost) by repoman.freebsd.org (8.13.6/8.13.4/Submit) id l18MX2iO029703; Thu, 8 Feb 2007 22:33:02 GMT (envelope-from miwi) Message-Id: <200702082233.l18MX2iO029703@repoman.freebsd.org> From: Martin Wilke Date: Thu, 8 Feb 2007 22:33:02 +0000 (UTC) To: ports-committers@FreeBSD.org, cvs-ports@FreeBSD.org, cvs-all@FreeBSD.org X-FreeBSD-CVS-Branch: HEAD Cc: Subject: cvs commit: ports/games Makefile ports/games/cultivation Makefile distinfo pkg-descr pkg-plist ports/games/cultivation/files patch-Makefile.GnuLinux patch-Makefile.common X-BeenThere: cvs-all@freebsd.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: CVS commit messages for the entire tree List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , X-List-Received-Date: Thu, 08 Feb 2007 22:33:02 -0000 miwi 2007-02-08 22:33:02 UTC FreeBSD ports repository Modified files: games Makefile Added files: games/cultivation Makefile distinfo pkg-descr pkg-plist games/cultivation/files patch-Makefile.GnuLinux patch-Makefile.common Log: Cultivation is quite different from most other games. It is a social simulation, and the primary form of conflict is over land and plant resources---there is no shooting, but there are plenty of angry looks. It is also an evolution simulation. Within the world of Cultivation, you can explore a virtually infinite spectrum of different plant and gardener varieties. All of the graphics, sounds, melodies,and other content in Cultivation are 100% procedurally generated at playtime. In other words, there are no hand-painted texture maps---instead, each object has a uniquely "grown" appearance. Every time you play, Cultivation generates fresh visuals, music, and behaviors. WWW: http://cultivation.sourceforge.net/ PR: ports/108936 Submitted by: Dmitry Marakasov Revision Changes Path 1.1084 +1 -0 ports/games/Makefile 1.1 +56 -0 ports/games/cultivation/Makefile (new) 1.1 +3 -0 ports/games/cultivation/distinfo (new) 1.1 +22 -0 ports/games/cultivation/files/patch-Makefile.GnuLinux (new) 1.1 +11 -0 ports/games/cultivation/files/patch-Makefile.common (new) 1.1 +14 -0 ports/games/cultivation/pkg-descr (new) 1.1 +7 -0 ports/games/cultivation/pkg-plist (new)