From owner-freebsd-questions Sat Sep 27 07:52:36 1997 Return-Path: Received: (from root@localhost) by hub.freebsd.org (8.8.7/8.8.7) id HAA25753 for questions-outgoing; Sat, 27 Sep 1997 07:52:36 -0700 (PDT) Received: from mercury.ashland.edu (mercury.ashland.edu [198.30.217.10]) by hub.freebsd.org (8.8.7/8.8.7) with SMTP id HAA25691 for ; Sat, 27 Sep 1997 07:52:09 -0700 (PDT) Received: from freebsd.ashland.edu for jroberts@ashland.edu by mercury.ashland.edu (SMI-8.6/1997.05.08.16.36 ) id KAA21317; Sat, 27 Sep 1997 10:50:59 -0400 Date: Sat, 27 Sep 1997 10:57:41 -0500 (EST) From: Jeff Roberts To: FreeBSD Questions Discussion List Subject: FBSD: X11/FBSD advantages and games? Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Sender: owner-freebsd-questions@FreeBSD.ORG X-Loop: FreeBSD.org Precedence: bulk Greetings! I was just wondering: Does either FreeBSD, or the union of it and X11, offer any advantages for games (e.g., Descent, Doom, Quake, or the like) over other platforms (read "M$ platforms")? Or are all of the graphics/games advantages (what are they?) offered by UNIX intimately tied in with better types of hardware, say RISC? I'm not a huge game player, but I am interested in them from compsci point-of-view: Mechanics of the graphics engines, graphics handling by the OS, usage/development trends, etc. Thanks! =) Jeff ______________________________________________________________________ jroberts@ashland.edu >>>> Jeff Roberts <<<< strider@acm.org Public Key = http://www.ashland.edu/~jroberts/txt/pubkey.asc Protect your privacy and freedom: http://www.libertarian.org Messages with subjects like "Hi" or "Question" will get deleted with the spam. Empty SUBJECT lines get ignored. Peace. ______________________________________________________________________