Date: Mon, 21 Jul 1997 09:48:59 -0700 (PDT) From: Doug White <dwhite@gdi.uoregon.edu> To: Joshua Fielden <shag@concentric.net> Cc: "Gary D. Margiotta" <gary@tbe.net>, Joe Diehl <joed@ptn.net>, freebsd-questions@FreeBSD.ORG Subject: Re: [Nevermind: System Rebooting when starting X] Message-ID: <Pine.BSF.3.96.970721094753.1259C-100000@localhost> In-Reply-To: <33D188E5.E8F24625@concentric.net>
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On Sun, 20 Jul 1997, Joshua Fielden wrote: > Doesn't MMX use <I'm not a chip engineer, don't flame me for terminology > :-) > opcodes and/or instructions that were previously reserved for > FLOPs, therefore having to do context-switching at a very slow speed to > do any FPU-intensive operations? I had a friend who ran Quake on a > P200-MMX, and said it ran faster on his P-133. <Quake is one of the few > games that uses complex FLOPs to achieve it's results> Please gently > correct me if I'm wrong, but wouldn't that make MMX non-optimal for most > BSD apps? It depends on your application, I would guess. One thing that isn't mentioned on the MMX is that the level 1 cache has been increased from 16 to 32 kbytes, which is a gigantic win for most applications. Doug White | University of Oregon Internet: dwhite@resnet.uoregon.edu | Residence Networking Assistant http://gladstone.uoregon.edu/~dwhite | Computer Science Major Spam routed to /dev/null by Procmail | Death to Cyberpromo
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